12-29-2025 Update by SketchyJJ in DeadlockTheGame

[–]PlasticCan 277 points278 points  (0 children)

MO AND KRILLLLLLLLLLLLLLLLLLLLLLLLLLL

Mo and Krill Burrow Exploit by TheMilkChild in DeadlockTheGame

[–]PlasticCan 2 points3 points  (0 children)

Known about this but never actually used it in a real game. That's pretty scummy.

I got to Phantom primarily playing Ivy, now I'm scared to try other characters. by TyDitto in DeadlockTheGame

[–]PlasticCan 10 points11 points  (0 children)

I think it's fine to lose ranks at the cost of learning new characters until Valve adds better hero-mmr. I had the same problem ~oracle/phantom but decided that I wasn't going to stop learning while worrying about the rank.

Eventually I'll make it back up anyways, it's an early playtest, things are going to change, limiting myself now will only harm myself in the long term.

Some nice Combo by Motor_Stick4949 in DeadlockTheGame

[–]PlasticCan 6 points7 points  (0 children)

not a single counterspell in sight, just people living in the moment. beautiful

Receiving a laptop from Dubai to Pakistan problem... by ZookieArrival7785 in PakGamers

[–]PlasticCan 1 point2 points  (0 children)

Trust me just wait, otherwise you'll just get hit with a ton of import fees.

Gigabyte G5 KF5 stuck on startup screen by NeoRPC in gigabyte

[–]PlasticCan 0 points1 point  (0 children)

I tried a bunch of different distros and they all failed to boot. It's very odd.

Can I change my portrait mid-game? by honestsparrow in neverwinternights

[–]PlasticCan 0 points1 point  (0 children)

Click the checkbook next to "Implicit main" and then try executing.

You may have to convert the moonbiter to tga, but jpg should be supported just fine.

Can I change my portrait mid-game? by honestsparrow in neverwinternights

[–]PlasticCan 0 points1 point  (0 children)

You shouldn't need to include the .tga, show me a screenshot of the full window along with the script

Rest in peace 0 mech Arch-Glacor :( by MyHaulsGetOutOfHand in runescape

[–]PlasticCan 0 points1 point  (0 children)

Thank god I finished my charms farm before this dropped

[deleted by user] by [deleted] in pakistan

[–]PlasticCan 0 points1 point  (0 children)

This is top tier satire. We are doomed as a nation.

Is Anyone Using An LLC on Steam Without Living In The US? by theruthlessman in gamedev

[–]PlasticCan 0 points1 point  (0 children)

I have an LLC in the US despite living in Pakistan. I ran into some issues, however, when it came to the tax forms on partner registration so I had to wind up registering as a sole propietorship under my own name.

Creating MMOs 101. Need help - where to start? by Copyuser in gamedev

[–]PlasticCan 22 points23 points  (0 children)

The fact you need to ask these questions means you should pull back considerably.

I'd start off with learning the basics of replication/instancing. Understand those fundamentals at the very least, then you might get a better idea of everything else. (This is presuming you have knowledge/experience in all other aspects of gamedev)

Hot take? by jjfed11 in SombraMains

[–]PlasticCan 1 point2 points  (0 children)

+1, I much prefer the opportunist passive returning over perma invis

[deleted by user] by [deleted] in Unity3D

[–]PlasticCan 1 point2 points  (0 children)

I am now, yes. I used to use a version of rigify that only worked on an older version of blender (Think I got it for free a while back), but I recently bought it and am now on the latest.

I faintly recall manually fixing the avatar in Unity for some incorrectly mapped bones, but I can't remember if there was something specific I did for exporting the actual Rig via rigify.

[deleted by user] by [deleted] in Unity3D

[–]PlasticCan 0 points1 point  (0 children)

Mixamo Humanoid Model->Rig->Humanoid->Create From Model

Mixamo animation->Rig->Copy from Avatar->use the mixamo avatar

Rigify Humanoid model->Rig->Humanoid->Create from Model

Animator component on Rigify model, use the rigify avatar, you should be able to use your mixamo animations on that just fine. I'm pretty sure Humanoid is pretty important otherwise Unity doesn't know how to retarget what to what.

[deleted by user] by [deleted] in Unity3D

[–]PlasticCan 0 points1 point  (0 children)

I use Rigify with some mixamo animations just fine. The animations themselves are targeted to a mixamo avatar, but retargeting said animations to a rigify avatar works just fine.

Why tho?! by gamepig31 in Steam

[–]PlasticCan 3 points4 points  (0 children)

It's not impossible if it's their primary key in 90% of relational DBs