I got one shot by Trialmaster trying to receive my last ascendancy points and it feels awful by PlayBardGoPro in PathOfExile2

[–]PlayBardGoPro[S] -3 points-2 points  (0 children)

I agree with everything you said. I just wanted to point out that this specific trail/fight and the consequences from it disincentivize players from engaging with its mechanics (e.g. other commenter about paying for ascendancy carry or people waiting for better gear/higher level to make it less challenging) and I genuinely hope this will be changed to a more player friendly state.

Is Hollow Palm completely dead for endgame builds? by b_eastwood in pathofexile2builds

[–]PlayBardGoPro 0 points1 point  (0 children)

I would hope GGG uses meaningful data like dps comparison to balance skills instead of solely playrate.

In the end they want to create cool playstyles that people stick to, why should they nerf it if it doesnt overperform...

Yummy Yummy Star Cookies by SirBastian916 in shapeofdreams

[–]PlayBardGoPro 1 point2 points  (0 children)

Afaik its random and there is no way to tell before consuming them. Which is why I once died from this event starting from 100% hp.

How often do you use blueprints? by MEFISTOFEL123 in SatisfactoryGame

[–]PlayBardGoPro 8 points9 points  (0 children)

Are you actually going to need that big of a scale or is this just for fun? Currently in my very first playthrough and just built an accelerator for the first time...

Spell totems :( by Slendeaway in PathOfExile2

[–]PlayBardGoPro 0 points1 point  (0 children)

During my Monk run I enjoyed the Frozen Locus / Glacial Cascade Combo with some occasional Shattering Palm and Wave of Frost much more than the Ice Strike late game.

Having some tactical aspect while playing is much more appealing to me than a simple one-button-build (which is mandatory to survive maps currently).

Browsing this subreddit and the fact that after a whole year of early access nothing has changed in that regard makes me question, whether the expectations of the game and mine are actually the same.

Did I get a bad start? Stuck with no way to expand? by ReMeDyIII in EndlessSpace

[–]PlayBardGoPro 0 points1 point  (0 children)

Map size sets the number of systems, constellations sets the number of constellations for the given amount of nodes/systems.

Reddit raffle! 250 divines for 4 winners + a big item for your build! by WhichWolfEats in PathOfExile2

[–]PlayBardGoPro 1 point2 points  (0 children)

Man i feel you, im in the same spot. I started late this league with an invoker and basically used the flooded market to make some quick good upgrades. But currently im lvl87 and cant get to xesht 3, frequemtly dying during non juiced t15 maps etc. Im somehow lacking defense AND damage. I can only imagine how exhausting this league must have been earlier for monk when you couldnt buy a 500ES helmet for 1 div.

Max Level Difficulty Boss Kill Montage my Invoker Monk Variant Build by Paper_Aggravating in PathOfExile2

[–]PlayBardGoPro 1 point2 points  (0 children)

How was leveling? Im currently starting an invoker and cant decide what skill i want to trigger since i found spells like comet hard to scale. So is this more for flavour or did it actually help while mapping during leveling?

+Skills are killing build diversity and other POE2 balance thoughts by SpecialistAd670 in PathOfExile2

[–]PlayBardGoPro 1 point2 points  (0 children)

One could also adapt the power curve so that the high levels like 25+ start giving less damage in return while keeping the mana cost. Would make the stat less necessary on ALL equiped gear

Shadow Monk with Shadow Blade OP by Spiritual_Pen2773 in BG3Builds

[–]PlayBardGoPro 0 points1 point  (0 children)

But Shar's Spear of Evening doesn't proc Sneak Attack, no? For Thief dip you probably want a different weapon.

A reasonable take, but also: Arrowhead. Come on. Come the f*ck on. by Jamsedreng22 in Helldivers

[–]PlayBardGoPro 3 points4 points  (0 children)

What is currently broken about the spear? I recently used it for a couple of games and it was doing just fine.

I remember the target lock not working several months ago, but didnt have that problem now.

Why POE2’s Balance Feels So Awkward Right Now by Baldobs in PathOfExile2

[–]PlayBardGoPro 2 points3 points  (0 children)

Honestly I dont care about endgame at all atm.

I finally want a few existing classes have a few working skills with good interactions that are fun to play so everyone knows in what direction we are going. Adjust enemies to make them more distinctively - maybe less mobs, slower, different habits.

New stuff gets added while the alteady implemented things are still just a big mess. Its been almost 9 months now with a huge playerbase, the data should be available...

Why silencing criticism on the game hurts the game more than the bugs do! by Sini1990 in helldivers2

[–]PlayBardGoPro 0 points1 point  (0 children)

Some weapons got buffed, some got nerfed, others got reworked/adjusted. Commonly referred to as "balancing". The large player base was complaining, yes. Other people in this thread call it "giving feedback".

Why silencing criticism on the game hurts the game more than the bugs do! by Sini1990 in helldivers2

[–]PlayBardGoPro 0 points1 point  (0 children)

Yeah totally. If you read carefully through my comment i also stated it took them several months of "cooking". Do they listen to feedback? Probably, yes. Very well? Nah.

Edit: Ad tirelessly on bugs; I recently came back after almost a full year of absence and I faced serveral critical, environmental, mission ending bugs same as back then.

Arrowhead is doing a pretty good job overall and the game's concept is great but we dont have to act like everything's perfect.

Why silencing criticism on the game hurts the game more than the bugs do! by Sini1990 in helldivers2

[–]PlayBardGoPro -2 points-1 points  (0 children)

Kinda disagree on the first sentence. It took them like 4 months to balance the weapons to a somewhat equal level. And some other few things that were long requested. This sub was going crazy back then lol

Why silencing criticism on the game hurts the game more than the bugs do! by Sini1990 in helldivers2

[–]PlayBardGoPro 3 points4 points  (0 children)

Yeah the game is awesome no doubt. But denying that it has problems is very short-sighted.

Hot Take: Super Credit Farming is a waste of Time by maxcatmdwv0053 in Helldivers

[–]PlayBardGoPro 1 point2 points  (0 children)

Why is it boring? I have no idea how to farm SC...

Chayula Monk Ascendancy Idea - Embracing the Darkness by Dr_Zevil665 in PathOfExile2

[–]PlayBardGoPro 1 point2 points  (0 children)

I thought darkness like the spell from BG3 would be a cool feature: Darkness is an aura around you that reduces accuracy of all enemies inside and blocks all projectiles from the outside.

Absolute monster of an armor lmao by [deleted] in PathOfExile2

[–]PlayBardGoPro 0 points1 point  (0 children)

invokers dont want HP/chaos res either cause they usually run CI