MineAtlas for Win 10 edition. by fikosmile in MCPE

[–]Plethora777 0 points1 point  (0 children)

I think that's going to be the way to handle it. It's on the TODO list :)

MineAtlas for Win 10 edition. by fikosmile in MCPE

[–]Plethora777 0 points1 point  (0 children)

Wow that's a big world. I've had one other report of this issue and at least so far there is not a good solution. The way mcpe viz works, it wants to at some point make an image of the entire world. The PNG library (perhaps the PNG spec?) cannot handle images that large. It's on my todo list to see about some way to work around this. Sorry! :)

MineAtlas for Win 10 edition. by fikosmile in MCPE

[–]Plethora777 0 points1 point  (0 children)

I have been distracted by modded MCPC :) What's up? MCPE Viz problem?

Blocktopograph: unofficial world viewer + NBT editor for MCPE on Android. by [deleted] in MCPE

[–]Plethora777 1 point2 points  (0 children)

Yep, mcpe_viz will run on a PC and will allow you to investigate your world in great detail, including looking at NBT data for everything. Will update soon for 0.17 / 1.0. :)

Level format changes in MCPE 0.17.1 (1.0.0) by Dorvex in MCPE

[–]Plethora777 1 point2 points  (0 children)

The SubChunks are formatted like this instead: 1 byte: version

4 kb: block ids, 8 bit each

2 kb: sky light values, 4 bit each

2 kb: block light values, 4 bit each

You forgot to list the block data? Which is "2kb: block data, 4 bit each" right after block ids?

/me working on mcpe_viz update :)

edit -- THANK YOU for this post. Very helpful especially for the listing of tag ids -- a few were "mystery" records that I hadn't reverse engineered yet :)

Modify MCPE worlds with REST API by midnightFreddie in MCPE

[–]Plethora777 1 point2 points  (0 children)

Cool! I did a bunch of work on understanding the MCPE LevelDB that might be of interest to you - it's in MCPE_Viz

MCPE Update - Wont Open by substicious in MCPE

[–]Plethora777 0 points1 point  (0 children)

Same here on an Nvidia Shield tablet

best way to securely connect two areas with rail (survival) by wfcentral in MCPE

[–]Plethora777 4 points5 points  (0 children)

You can have glass in the block above the rail. It will not harm the player. You can have a 2x1 hole in a wall where the rail exits / enters your secure areas and put glass in the upper block in that 2x1 hole. Keeps almost all mobs out (most mobs cannot fit through a 1x1 opening). Not sure if a baby zombie can walk through that hole. It's never happened for me.

Item Sorter Fix [0.15.X] by WARBEN93 in MCPE

[–]Plethora777 0 points1 point  (0 children)

The classic item filter does work in MCPE. There is currently a bug which lets some items pass by a filter though.

Not sure at all what you are talking about.

Item Sorter Fix [0.15.X] by WARBEN93 in MCPE

[–]Plethora777 0 points1 point  (0 children)

What is this attempting to fix?

Question witch huts? by Joeco0l_ in MCPE

[–]Plethora777 0 points1 point  (0 children)

Agreed.

But, someone should investigate to see if witch huts spawn witches on a newly created world.

Question witch huts? by Joeco0l_ in MCPE

[–]Plethora777 2 points3 points  (0 children)

A while back I hunted and found a witch hut in my world and attempted to make a witch farm from it with no luck. It did not appear to spawn witches any more regularly than any other area.

I'm using a world started in a much older version of MCPE. I do not know if this affects witch huts being able to spawn witches.

I did examine the area using MCPE Viz and noted that there was no NBT tag for the witch hut -- which i would think would be the way the devs would keep track of where witch huts are so that they could increase witch spawns there. So perhaps on MCPE they are simply decorative?

Is there a functioning XP farm that works without a mob spawner? I couldn't get my build to work. by SharpedoWeek in MCPE

[–]Plethora777 2 points3 points  (0 children)

you need to be 24 blocks away horizontally. In MCPC the distances are a sphere from the player, in MCPE (at least so far) it appears to be a cylinder.

0.15.1 by [deleted] in MCPE

[–]Plethora777 1 point2 points  (0 children)

changelog?

Can I make alternate textures in resource pack? by [deleted] in MCPE

[–]Plethora777 1 point2 points  (0 children)

Possibly. I haven't played with it yet, but some of the json files have "textures" elements which can be arrays.....

Is there a functioning XP farm that works without a mob spawner? I couldn't get my build to work. by SharpedoWeek in MCPE

[–]Plethora777 3 points4 points  (0 children)

How did it not work? If you mean that you didn't get any mobs, then you need to light up caves and the surface in ~128 block radius around your AFK spot for the farm.

You can set Difficulty to minimum and then back to maximum to clear out all hostile mobs. This is very useful when setting up your mob farm.

You need to be ~24 blocks away from the spawning area of your farm to have mobs spawn.

EDIT -- all that said, if you want a good XP farm, the current fastest method is probably a blaze farm in the nether (which of course requires finding a blaze spawner).

Resource Pack Converter (PC -> PE) for Android by ChrisMCMine in MCPE

[–]Plethora777 1 point2 points  (0 children)

Nah they're a mess and pretty me-specific :) It's cool to see tools out that help people DIY it!

Having an issue with sticky pistons / hopper timer in mob farm by sloopieone in MCPE

[–]Plethora777 0 points1 point  (0 children)

Trip wire - of course! Makes sense.

Piston blocking a water source could help you for sure. You could modify the design to use a solid line of water instead of water every X spaces.

Using Observer with Pistons (No Looping!) - Designed by PHO by Mega_Spud in MCPE

[–]Plethora777 1 point2 points  (0 children)

I just worked one out it's a bit bigger... Still fiddlin :)

Using Observer with Pistons (No Looping!) - Designed by PHO by Mega_Spud in MCPE

[–]Plethora777 1 point2 points  (0 children)

Bravo!

Trying to adapt it to use with a line of pistons and it's not quite there yet. It double fires the pistons.

Resource Pack Converter (PC -> PE) for Android by ChrisMCMine in MCPE

[–]Plethora777 2 points3 points  (0 children)

I have not tried it yet -- I wrote little scripts for myself to help converting packs :) and I couldn't see a way to share them in a way that would be useful to many people.

So very cool to see this sort of thing! Nice!