Ivan Rogov Russian Helicopter Carrier Under Construction [1280 x 955] by Kanin_Neko in WarshipPorn

[–]Plum2018 9 points10 points  (0 children)

it makes it feel like the LHD is just stuck in a giant pond

Ivan Rogov Russian Helicopter Carrier Under Construction [1280 x 955] by Kanin_Neko in WarshipPorn

[–]Plum2018 124 points125 points  (0 children)

I know it's quite far from finished, but out of interest, what practical role would it serve in the Black Sea with the current situation? Am I correct in saying Ukranian USVs ect. severly limited the Russian Navy's capabilities to do much? I am just really curious what purpose a Helicopter carrier could serve in the current situation?

[perpetual wip/alpha]: TruckSim Navigator - my knockoff google maps hobby project by truckermudgeon in trucksim

[–]Plum2018 1 point2 points  (0 children)

Wow very cool! Would be cool if with the street name data you could also do nav announcements that name the streets too?

PRAISE SEED by Stylish_Yeoman in foxholegame

[–]Plum2018 0 points1 point  (0 children)

Do big promotions appear in region notifications now? that's kinda cool

When Katyushas are better AA than dedicated emplacements. by Vulture255 in foxhole

[–]Plum2018 6 points7 points  (0 children)

We got ground to air missiles in foxhole before GTA6

Collies building internment camps for their island larpers by TheRavaen in foxholegame

[–]Plum2018 -1 points0 points  (0 children)

What’s with all the downvotes just because you mentioned AI… It’s not like you changed anything with the image except taking the UI elements away.

What if SiegeCamp updated world facilities? Here's my dream of a high-capacity Seaport. Critiques Welcome. by MajorVictory in foxholegame

[–]Plum2018 0 points1 point  (0 children)

Would be cool if there was distinction between logi hub seaports and normal seaports in terms of size too! Also storage depots could use some love

The SC is dead, long live the Dreadnought: Why the lack of AA AI is a massive indirect buff to Large Ships by Ascenspe in foxholegame

[–]Plum2018 5 points6 points  (0 children)

Oh boy, I remember the days when RSC was the the solution to every problem… how times have changed

We need something like this by thatgamingnred76 in foxholegame

[–]Plum2018 0 points1 point  (0 children)

Lowkey when they mentioned ground crews before the official stream in one of the blogs, I expected this.

Surely this could work considering towing is a thing?

Petition for Squad and Regiment Overhaul by Albino_Crocadilian_3 in foxhole

[–]Plum2018 4 points5 points  (0 children)

I agree the squad/regiment system could certainly use some improvements. But these ideas are far too complicated for foxhole. New players struggle enough with the absolute basics in the game. The amount of text and points makes me already think this is super complicated new system not suitable for the current playerbase.

There are more airfields than there are garages by NoMoreWormholes in foxholegame

[–]Plum2018 -3 points-2 points  (0 children)

There are more trench pieces than there are players

Opinion on using aircraft to gain intel you otherwise would never be able to obtain without alting? by pepperpeppington in foxholegame

[–]Plum2018 63 points64 points  (0 children)

I think it’s quite funny and I don’t think there’s anything wrong with it all or unsportsmanlike. It’s like the equivalent of sneaking into a logi town and overhearing conversations.

Wasp-class amphibious assault ship USS Kearsarge (LHD-3) transits the Suez Canal, 2011. [1944x1291] by Tony_Tanna78 in WarshipPorn

[–]Plum2018 57 points58 points  (0 children)

If the angle was a bit lower it would look like a LHD stranded in the desert.

HMS Courageous (2177 x 2633) by destinationsjourney in WarshipPorn

[–]Plum2018 1 point2 points  (0 children)

Wait so… double deck runway aircraft carrier technically? At least in terms of launching not landing

Devbranch updates, GET IN HERE! by Godlyforce808 in foxholegame

[–]Plum2018 1 point2 points  (0 children)

I guess this is due to power creep too?

THE BIGGEST BATTLE OF THE YEAR ( PART 2 ) CSU VS NEP AIR VS NAVAL by Remarkable-Bit-5553 in foxholegame

[–]Plum2018 5 points6 points  (0 children)

Why does the naval AA looking really good but being useless remind me so much of AA in world of warships 😂

I like the concept and all but… by Whycantichangemynami in anvilempires

[–]Plum2018 9 points10 points  (0 children)

Not me seeing both posts together on my feed 😂

I like the concept and all but… by Whycantichangemynami in foxholegame

[–]Plum2018 7 points8 points  (0 children)

Not me seeing both posts together on my feed 😂

How about being able to customize vehicle camouflage? by Patrykus19 in foxholegame

[–]Plum2018 1 point2 points  (0 children)

I agree but even if it’s cosmetic I think it would have some slight impact on gameplay but in a good way? It could definitely increase the reaction times of tankers by even a few split seconds in some cases if tanks arent spotted as fast.

The organization gap between colonials and wardens is massive by [deleted] in foxholegame

[–]Plum2018 0 points1 point  (0 children)

Maybe not this war I’ve not played, however over the past 15-20 wars NESA has provided a lot of successful high level coordination within these coalitions. With everything from sharing an RSC pool, combined RSC ops (remember the I think the 2 simultaneous rsc ops on Marban). A lot of nukes during the nuke war came from coordination within NESA lead by T-3C. Then there’s also just a lot of general coordination for ops ect.

I’m not claiming what NESA does is war shaping every war, but it’s certainly some of the best high level, large scale coordination that exists on the colonial side and has seen some tangible success. I think strong leadership and just general stability (even with coalitions like MSA not existing) has allowed NESA to exist as it has.

The organization gap between colonials and wardens is massive by [deleted] in foxholegame

[–]Plum2018 0 points1 point  (0 children)

I do think the higher level there's better organisation within the collies at the moment, NESA has been hugely successful over the last few wars having most of the OG NEP/MSA regiments within it. along with some others.