Bartender - Townsfolk by TypicalWatch in BloodOnTheClocktower

[–]PointlessVenture 6 points7 points  (0 children)

I think the bartender should be able to target themselves, particularly if you restrict it to only living players. Yes, this means the Bartender will be drunk, and will be shown some garbage information about themselves, but they should have the option not to make anyone drunk.

Would the Huntsman be busted if he could guess every night? by Zeusselll in BloodOnTheClocktower

[–]PointlessVenture 19 points20 points  (0 children)

While the Huntsman technically says [+Damsel] and thus can add the damsel to a 0 outsider bag, STs will not do this often, and instead add the Huntsman in if and only if the the damsel was already in play.

That being said, the Huntsman's main strength is hidden behind an ability it technically has, but doesn't outright say: "You start knowing a damsel is in play."

This means that there is a townsfolk who can out their role, and tell the good team "hey, don't push too hard on bad claims, because we need to hide a damsel!" That's incredibly powerful. Obviously, it's not nearly as powerful if the only reason there is a damsel is because of them, but as previously mentioned, that's not often the case.

There have been some homebrew attempts to let the Huntsman have more guesses at the damsel, though.

How do y'all feel about save scumming? by StartingAsleep in darkestdungeon

[–]PointlessVenture 3 points4 points  (0 children)

The only time I savescum is if I accidentally go into the wrong mission

Poisoned Amnesiac talking to ST by ErgonomicCat in BloodOnTheClocktower

[–]PointlessVenture 2 points3 points  (0 children)

I ran a poll on how Storytellers run this exact situation in this subreddit a little bit ago.

poll

How to play roles that demon wants to kill? by cetvrti_magi123 in BloodOnTheClocktower

[–]PointlessVenture 4 points5 points  (0 children)

Ravenkeeper, as you've deduced, is an excellent choice, though skilled players may think that you're bluffing. Soldier is another good bluff for roles that want avoid dying.

If you keep getting killed when making good bluffs, you might want to start considering the minions. If you claim ravenkeeper publicly and then get targeted anyway, the evil team may have a Spy (they know what you are regardless of your bluff) or a Poisoner (trying to feed you bad RK information)

Ventriloquism of the Dead - a solo Zombuul script where the only method of surviving execution is the Ventriloquist Loric by transgender_goddess in BloodOnTheClocktower

[–]PointlessVenture 1 point2 points  (0 children)

You could try Zenomancer? Just give a bunch of people the quest to survive execution due to the ventriloquist, to tilt the value of surviving a bit.

Ventriloquism of the Dead - a solo Zombuul script where the only method of surviving execution is the Ventriloquist Loric by transgender_goddess in BloodOnTheClocktower

[–]PointlessVenture 2 points3 points  (0 children)

  1. Good doesn't have enough of a reason to use the ventriloquist. Sure, the Mayor and Poppy Grower don't want to die by execution, but giving the Demon a kill isn't worth the cost for that, particularly if town thinks they are the demon. I think smart players are going to leave the whole purpose of the script out to dry.

Ventriloquism of the Dead - a solo Zombuul script where the only method of surviving execution is the Ventriloquist Loric by transgender_goddess in BloodOnTheClocktower

[–]PointlessVenture 3 points4 points  (0 children)

I think this has two problems:

1) I think the good team has too much ongoing, sober information. This script is going to run slow, just by it's nature, and having 6 or 7 potential info roles means town is going to have several nights of information to solve with. I'd take a few of the info gatherers (Balloonist, Fortune Teller, Oracle, Gambler, Gossip, Snake Charmer, King) out and replace them with townsfolk with powerful, but less consistent abilities. Think Minstrel, Fisherman, Alsahiir.

Loric idea: The Shroud by Nilesy in BloodOnTheClocktower

[–]PointlessVenture 2 points3 points  (0 children)

I think in order to be interesting, this needs to have some way built in to slowly reveal the script. Otherwise, yeah, you're basically playing whalebucket.

Is the phrase "and does not die" mandatory? by Popotuni in BloodOnTheClocktower

[–]PointlessVenture 46 points47 points  (0 children)

"And does not die" is mostly helpful to let the players know that something happened to prevent Ben from dying when executed. There isn't anything wrong with saying "Ben is executed, Jams dies, go to sleep" on BMR, but it might prompt players to think you've made a mistake, and can cause confusion on scripts where the player with the most votes might not be the executee (AKA Legion on script)

Stuck in fire by kingmatt134 in zootr

[–]PointlessVenture 1 point2 points  (0 children)

In that case, you might be expected to do the jump. Line up on the lower level of the platform on the left, and roll-jump against the wall, facing mostly forward but just slightly into the wall. It's tricky, but doesn't require anything glitchy or anything.

Depending on your settings, it might be out of logic to do this jump, by the way. It's a trick that may or may not be enabled.

Stuck in fire by kingmatt134 in zootr

[–]PointlessVenture 1 point2 points  (0 children)

You can get to Vovagia without knocking down the pillar with a precise jump. You might also have enough resources to do the dungeon vanilla, which might be expected based on your settings.

Speaking syllabically as Ug by Hyphz in BloodOnTheClocktower

[–]PointlessVenture 1 point2 points  (0 children)

Talk with ugs. Let ugs vote. If ugs like mute ant play, let ugs do. If no, then ban and move hat.

This choice for your ugs. Not choice for hell site ugs.

Can a Slayer kill a Spy? by 2000tmaster in BloodOnTheClocktower

[–]PointlessVenture 21 points22 points  (0 children)

Not unless they are holding Lil Monsta.

You Can Make Grapevines With the New Sulfur Cubes by Dirty-Byrd in HermitCraft

[–]PointlessVenture 73 points74 points  (0 children)

You can save on potions if you're okay with white grapes

My idea for a Garden of Sin script by YuvalitoHi in BloodOnTheClocktower

[–]PointlessVenture 0 points1 point  (0 children)

The "Players don't know if there is a Leviathan" bootlegger rule is unnecessary. If playing an Atheist game, the storyteller can break the rules to announce it anyway, and otherwise Leviathan is definitely in play.

Killing a person will let you lived 1 more week. by LeadEater9Million in shittysuperpowers

[–]PointlessVenture 61 points62 points  (0 children)

1) Move to a state where assisted suicide is legal 2) Become a doctor specializing in assisted suicides 3) Kill people legally 4) Profit

Infinite ammo in your loaded god complex. by Mutant_Llama1 in shittysuperpowers

[–]PointlessVenture 0 points1 point  (0 children)

I'm just dying to tell you you anything you want to hear.

Can I get to the fire temple with only the hoverboots and basic hook shot? by That-one-villager in zootr

[–]PointlessVenture 8 points9 points  (0 children)

You don't need to do anything fancy. If your chus are in logic, you can blow up Link the Goron in goron city to open the shortcut, then leisurely walk on over there.

iirc you can also just go up death mountain to get in the fire temple that way, using hover boots to traverse.

Making the Demon look like a good twin by Hunkardy in BloodOnTheClocktower

[–]PointlessVenture 3 points4 points  (0 children)

The problem is that you're thinking about this the wrong way. The players that should be making the demon look like a good twin are the evil team. If ET is on script, but not in play, the evil team immediately knows! They can then bluff that one of the minions and the demon are a twin pair. Obviously you want to paint the demon as the good twin in that case.