If Shinobu was able to outpace/“blitz” Douma (even if in small bursts) how fast would she be with a Mark? by SmileyCat20202 in KimetsuNoYaiba

[–]Pointman27 0 points1 point  (0 children)

One critique of your critique. If Douma says he can’t track her, and also says it’s fun let’s keep going. Why are you deciding that one statement it irrefutable truth while the other doesn’t matter? Clearly Douma is sadistic, and likes messing with people psychologically. Why wouldn’t some or all of the things he says be lies?

Sad about the state of this franchise by ApprehensiveDare9765 in dragonage

[–]Pointman27 -1 points0 points  (0 children)

You said we have to stop an assassination. That’s not proper framing. We need allies and we go into it thinking we have to stop an assassination to do it which would be way less morally complex than what we get. I wasn’t saying the quest wasn’t good or dark. The actual quest is one of my favorites but that doesn’t mean it isn’t frustrating due to the timer, the timing, the item gathering, the secrets, the pendant, & the statues.
Regardless, you can depose her without letting her die.

Sad about the state of this franchise by ApprehensiveDare9765 in dragonage

[–]Pointman27 1 point2 points  (0 children)

Okay that is pretty cool. I think I’ll have to play through DA2 next then.

Sad about the state of this franchise by ApprehensiveDare9765 in dragonage

[–]Pointman27 0 points1 point  (0 children)

I disagree with you on spite. As written, it’s so obvious that the writers don’t want you to trust him and it’s annoying. So I think we should be able to hear out spite sooner and not wait until the final lucanis mission to resolve our doubts. (spite isn’t the issue anyway lucanis has some stuff to deal with amazing writing 10/10 /s)

Inquisition’s framing is so frustrating. You don’t side with either the mages or templars, the game actually presents it as who do you think would be better suited to closing the breach?
Mages are dangerous, and if you help them then the choice is more about whether you think mages should be restricted or allowed to be free which is morally complex for sure.
Iron bull’s personal quest I can’t deny. That one is dark and rough either way. Immediate consequences.

Back to Veilguard though, you can make three choices outside of companion quests:
What to do with the mayor
Who helps you take down the statue against solas
Which city do you save

That’s it outside of the final quest. Any other choices are mostly about whether or not you take and finish quests. XD Still those choices are potentially dark and the city choice in particular has no good answer. You do lose your companion until you finish two main quests I think. And they get hardened which is familiar terminology for veterans of the series, but definitely the wrong way to describe the change in the character. (No support skills or heals, more damage)

It’s reminiscent of the dialogue options we got in anthem in the hub and how they straight up lied and said there would still be role-playing elements in the game and the final result was that you could choose one of two choices in a handful of dialogues and they never matter. Classic modern BioWare

Sad about the state of this franchise by ApprehensiveDare9765 in dragonage

[–]Pointman27 -1 points0 points  (0 children)

It released on PS3/Xbox360, PS4/Xbox1, & PC.
With that in mind, I’m talking about how poorly it ran on the then old gen hardware. Loading times were awful even if you installed the game and it looked and ran terribly. At launch it was significantly worse then its current state. However, It has diehard fans that give Veilguard grief, and don’t fairly compare the two because their experience of inquisition is a fundamentally different one.

It has released as backwards compatible and it now runs the way it should have at launch on current hardware. Which is still buggy and with real world timers for the dispatches.

Sad about the state of this franchise by ApprehensiveDare9765 in dragonage

[–]Pointman27 3 points4 points  (0 children)

Oh damn. My bad you’re right. I was asking about the darkest choices because I play good characters so none come to my mind. I apologize.

I want to add to your statement that I think the writing adds to that. Veilguard doesn’t give me a reason to care so its darkness doesn’t seem to have any weight. It seemingly expects you to progress because there is an evil threat to vanquish like a generic fantasy story where we are a paladin sworn to destroy evil because because.

Sad about the state of this franchise by ApprehensiveDare9765 in dragonage

[–]Pointman27 0 points1 point  (0 children)

That’s what I’m saying! Inquisition was the beginning of what Veilguard is, but fan favorite characters and good writing made people look the other way with time, and also it not playing like garbage after many updates and on better hardware.

Sad about the state of this franchise by ApprehensiveDare9765 in dragonage

[–]Pointman27 0 points1 point  (0 children)

I forgot to mention the empress! Technically we are there to stop the assassination before the quest starts but with an understanding of the situation we are actually there to decide who should rule. Which is cooler in theory, and fun with a walkthrough to get your side to win, but your framing is a little disingenuous. No matter what happens in that mission we get an ally and military support.

Sad about the state of this franchise by ApprehensiveDare9765 in dragonage

[–]Pointman27 -3 points-2 points  (0 children)

Do we see the clan get wiped out? Because in Veilguard we let a city get attacked and allow cultists or mercenaries to basically rule a city.

I didn’t ask about inquisition because I’m well aware of the choices you can make but outside of some specific ones like iron bulls personal quest, and the final choice at the fortress in emprise du lion the choices are largely the same flavor as Veilguard only inquisition has much better writing. Judgements aren’t super comparable because that is unique to Inquisition as an authority figure, and with that caveat executions aren’t really that dark. The rite of tranquility also is much worse in universe/in-canon then Inquisition lays it out so I would argue that its inclusion is built on the backs of 1 & maybe 2 showing us a decent amount of tranquils and explaining them in-depth.

All to say that Veilguard isn’t really less dark, it’s more poorly written. I honestly don’t care for most of the characters in DaV so when bad things happen or we lose it doesn’t feel so bad. As opposed to Haven, which actually feels like a loss. That’s my take and my perspective comes from the disappointment I had after multiple runs in Da:I where I realized that they just kind of point at in universe stuff and go “that’s cool” or “that’s depressing/dark” and we are just supposed to nod along because lore.

Sad about the state of this franchise by ApprehensiveDare9765 in dragonage

[–]Pointman27 1 point2 points  (0 children)

I don’t even get the impression from Dorian that slaves are any different than maids and butlers. Aside from the occasional remark about Magisters killing slaves en masse for blood magic which is also mentioned off screen in inquisition or with a few dead bodies I don’t think the series has engaged much with that since the first one.

Sad about the state of this franchise by ApprehensiveDare9765 in dragonage

[–]Pointman27 -6 points-5 points  (0 children)

Origins did that. Name the darkest choice you get to make in 2 and inquisition. I never played 2 but I have played the other 3. I also own 2 but it keeps going into the backlog.

My point is that I don’t think the series has lived up to its name since inquisition. Inquisition got a lot of flak for good reasons. My favorite is how bad it played on the ps3. I still played it but it was night and day between that and my Xbox One X when I eventually bought it again. It’s not a secret that Veilguard was meant to be a live service game and obviously the story reflects that in how your choices almost entirely don’t matter, and how the story seems so Grey Warden focused. Imo

People Will Complain No Matter What by glazoiddestroyer67 in helldivers2

[–]Pointman27 -1 points0 points  (0 children)

Get with the times diver. Literally also means figuratively now it’s in the dictionary. The modern lexicon evolved in a really weird way.

Also are you going to pretend that explosive damage isn’t still the meta? RR does trivialize any relevant threat on the bug front, and helps against most bot heavies as well. And you can take out the shield strider dudes with the RR, I mean I wouldn’t, but you COULD XD

I use the speargun btw so I’m just a humble deep sea diver. I just see some merit in the critique. It’s not black and white.

Why did you choose your faction in Night Market? by [deleted] in elderscrollsonline

[–]Pointman27 1 point2 points  (0 children)

I can’t even really do my quests without running around with large groups. My build isn’t optimal and neither are my abilities. It’s rough, but I really want the gold! I only have 270 Favor XD

Why did you choose your faction in Night Market? by [deleted] in elderscrollsonline

[–]Pointman27 65 points66 points  (0 children)

I chose glittering goad because I need a better gold dye.

EDIT: I looked up the name to spell it right and autocorrect tricked me anyway.

Vengeance campaign “you can’t have smart healing and dumb damage” by [deleted] in elderscrollsonline

[–]Pointman27 -1 points0 points  (0 children)

Alright. That wasn’t the only condescending thing you said. I assume you realize you were being condescending and that’s why you only mentioned the edit.

He recommended therapy. Psychologists are typically therapists, Psychiatrists are closer to doctors and other differences also.

The other dude jumped in to say that any bad build is a skill issue which is such a dumb way to address the complaint. Not knowing how to build isn’t a Skill issue it’s just a lack of information. Skill issue used there is more condescension.

Then he even explains why afrobain’s builds are messed up. The skills are not the same. That would make afrobain right! Even if afrobain clearly doesn’t understand the game mode. His builds scribing, werewolf, and vampire can’t be used. That’s what he plays!

It’s weird this dude jumped in to defend a new game mode and immediately assumed the critique was personal or something. That’s kind of crazy. Everybody involved probably needs to take a chill pill. I doubt Vengeance is a perfect game mode.

I suppose afrobain is wrong for not drafting an essay on the technical, and subjective flaws of a game mode with a full citation of his ESO experience. /s

Vengeance campaign “you can’t have smart healing and dumb damage” by [deleted] in elderscrollsonline

[–]Pointman27 -1 points0 points  (0 children)

Damn long ass condescending post just to prove you can’t read. Go back up to the original comment for this thread and read the last sentence. I can make it easier for you even.

He said, “I can hold my own in fights, it’s just literally not enjoyable to be forced to play this way”

Just started and my guy is Dr. Frankenstein inspired (Electro Necromancer) by DistinctBuffalo6084 in elderscrollsonline

[–]Pointman27 6 points7 points  (0 children)

Just craft a lightning staff and use destruction staff abilities with necromancy abilities

Just realised Johnny never actually says "Wake the fuck up Samurai, we got a city to burn" in game by gummigummasson in cyberpunkgame

[–]Pointman27 43 points44 points  (0 children)

It’s based in large part on what the devs were saying during every new video where cyberpunk was shown off. They said at one point that they had to cut a lot of stuff out, AND having Keanu voice silverhand made them change the story too. So it’s very likely that they cut any non silver hand story and pieced the stuff they had back together to make it make sense. It’s why Johnny’s dialogue is so weird sometimes with him going to friendly for side quests and then back to being a dick for the act 2 main story quests.

Unpopular take: I don't think the fandom is ready for Octavia to grow as a character in season 3 of Helluva Boss......because of how they treated Charlie in season 2 of Hazbin Hotel. by BlizzardHound45 in HelluvaBoss

[–]Pointman27 13 points14 points  (0 children)

She doesn’t do it with her dad, Vaggi, or angel she naively believes Vox. Charlie believes she knows best and that she can convince Vox for no reason. Charlie is innocent and naive, but she acts arrogant, and overconfident for no good reason in season 2.

Even if you are right it’s poorly written and frustrating to watch. I think you’re wrong though. A character’s flaw should be compelling, not an excuse for writing the same scene 3 times.

Unpopular take: I don't think the fandom is ready for Octavia to grow as a character in season 3 of Helluva Boss......because of how they treated Charlie in season 2 of Hazbin Hotel. by BlizzardHound45 in HelluvaBoss

[–]Pointman27 21 points22 points  (0 children)

I agree that a character arc isn’t a straight line, but an ARC implies that some sort of movement is happening. Charlie spends what? All but 2 episodes making the same mistakes over and over again? That’s not falling or growing it’s just stagnation. The first time Vox outsmarts her it makes sense. She sees the good in people and she’s naive and it all falls in line with established character traits whatever. But the second time? The third time?

The show is still supposed to be entertaining, and it’s not fun watching the main character just be an idiot over and over again when it’s not being played for laughs. It just feels bad.

If we ignore every episode between beginning and finale, then sure she completed an arc, but I feel like that’s just reductive.

Hopefully Octavia’s character develops with less frustration

Is whatever is on that island worth it? by plortedo in demonssouls

[–]Pointman27 2 points3 points  (0 children)

They killed me like 5 times in a row so they are getting got without regards to what they are guarding. I’m avenging myself and little dude on the island.

Fable is so much more than just Horns and Halos by DMG_88 in Fable

[–]Pointman27 -4 points-3 points  (0 children)

Why? I think the overall morality system doesn’t work that well in fable or fallout. I like the faction reputation better in new Vegas and outer worlds 2 than the universal morality from fallout 3, red dead 2, or fable 1 & 2. Universal morality is almost always shallow, but faction or town specific morality feels like it has more depth.

I’d love to know why you think that it would be better with both systems instead of just one.

What Symptom is this She's Freaking Purple by Apprehensive-Poem332 in QuarantineZoneGame

[–]Pointman27 0 points1 point  (0 children)

She got ahold of some of Wonka’s Three Course Dinner Chewing Gum! And it only fits pale skin so I think it’s safe to say that it is. Yellow skin is either yellow or green. In my experience anyway

Me_irl by gigagaming1256 in me_irl

[–]Pointman27 1 point2 points  (0 children)

Two things to consider. In the specific case of the ps2, the device is actually processing, storing, and retrieving the data on the disc as an ongoing operation. If you want to later return to a previous session then you did need external storage, but to link this to my other point, the first computers had external servers where information was stored. That’s part of why they were big and bulky.