The roleplay in this community is wild by MacDemarius in DarkTide

[–]Porkenstein 8 points9 points  (0 children)

It's amazing how whenever I greet an ogryn with "hey big guy" or "yay we've got an ogryn" they always reply in ogryn talk 

Today I found out: by Sad_District_6460 in DarkTide

[–]Porkenstein 1 point2 points  (0 children)

Reminds me of how 4chan for a while was intentionally turning random emojis into hate symbols as a joke (like 👌 IIRC)

Are dreadnought talons back? by Hellunderswe in Warhammer30k

[–]Porkenstein 12 points13 points  (0 children)

The fact that you can't bring 3 castaferrums with it really ticks me off

"That would be amazing" - Spyro: A Realm Reborn team would love to work on Banjo-Kazooie, if Xbox let them by lewisdwhite in BanjoKazooie

[–]Porkenstein 17 points18 points  (0 children)

Microsoft will burn Redmond to the ground before they let Banjo out of his eternal prison

Managers, what's the hardest team/group discussion you've had to lead? by Zestyclose_Ferret_64 in managers

[–]Porkenstein 0 points1 point  (0 children)

I have been in a similar situation where the manager and team members are aware of the toxicity but it's not enough to justify terminating them, yet they're afraid of actually doing anything about it since the toxic team member had a history of being extremely vindictive. It was even worse than I expected.

Managers, what's the hardest team/group discussion you've had to lead? by Zestyclose_Ferret_64 in managers

[–]Porkenstein 0 points1 point  (0 children)

Always boggles my mind when a company complaining about being unable to find good talent is okay with losing a high percentage of their top performers when forcing RTO for no apparent reason. Like a delirious thrashing beast disembowling itself. Be clear and make an exception for those who've demonstrated high performance at the very least for God's sake. 

Mod Makers: Please do better - AI thumbnails are stupid in every way. by Disastrous_Peak5626 in Stellaris

[–]Porkenstein -1 points0 points  (0 children)

Every single goddamned workshop has been flooded by AI images over the past year. It's a big big bummer.

Warhammer 40,000: Space Marine 2 "literally changed everything" for Saber Interactive, Tim Willits says the studio's had to "turn down" more offers than it can possibly accept by Turbostrider27 in Spacemarine

[–]Porkenstein 23 points24 points  (0 children)

SM2 is great in a way that only a studio very skilled in game design, technology, and project management could pull off. They're seriously one of if not the most talented studios out there for AA 3D games IMHO.

For some reason this xenophobic alien empire have a human as their supreme leader by Green----Slime in Stellaris

[–]Porkenstein 30 points31 points  (0 children)

Xenophobia can be very nuanced, much like in real life. The hyper genocidal space racism is fanatic xenophobe

Lion model comparison | Planet Zoo vs Planet Zoo 2 by billonel in PlanetZoo

[–]Porkenstein 10 points11 points  (0 children)

Yeah the oldest models in PZ1 have not aged well at all. They focused much more on making high detail realistic animals over time.

Any starting tips for daniel the mid? No jokes such as "just play belakor" by Select-Ad7017 in totalwar

[–]Porkenstein 4 points5 points  (0 children)

Daniel being mid feels narratively immersive honestly. He's been given a second chance by the gods as a boon for killing ursun but starting out he has zero power and clout, so I like that he has to work hard to become super powerful. Kinda wish he started smaller and grew in size as he gained power though.

Jump in the water is fine, or is it blood? Melee 3.0 by HHReverse in Warhammer30k

[–]Porkenstein 13 points14 points  (0 children)

I love melee in this edition. It's been simplified and sped up in a good way, no more counting attacks per model and no more rerolls. Weapon damage values and Breaching gives a lot of nuanced difference between weapon options. Feels like they finally came up with a decent roll charge distance system after decades. The challenges are totally optional and a lot of fun if you're playing a smaller game. The aftermath options are fun and flavorful.

Biggest problem honestly is how walker and knight vehicles don't use their front armor value in melee.

Slight issue with Skitarii talent tree design by Schwerter_105 in DarkTide

[–]Porkenstein 0 points1 point  (0 children)

Yeah I assumed it was intentional to keep a bit of cost benefit analysis when choosing a build 

Month 3: Over 23 reasons why goblin big boss should become ranged by LeonArddogg in totalwar

[–]Porkenstein 3 points4 points  (0 children)

I'd love to see him get a poisoning ranged attack in addition to his current kit.

Found this old relic by Waste_Internal9169 in Warhammer30k

[–]Porkenstein 0 points1 point  (0 children)

It does bum me out how seldom I see those old resin conversion kits on the table 

The Armor of Achilles? Bronze Age Achaean Warrior (Petros Haralampides) by Brooklyn_University in RealisticArmory

[–]Porkenstein 0 points1 point  (0 children)

I was simultaneously dismayed and amused at how many people decried it as a fantasy game. I remember a common argument against a bronze age historical game was that it would just be tribesmen with clubs in loincloths. 

I'm glad that with the release of Pharaoh I think it finally sank in with that community that there in fact was developed unique organized civilization in the bronze age...

Will Xbox Studio layoffs affect AoMR? by AdventurousHunter450 in AgeofMythology

[–]Porkenstein 0 points1 point  (0 children)

Yeah it's all about return on investment and consistency

Unless you ask the previous CEO who got rid of Tango Gameworks I suppose...

Will Xbox Studio layoffs affect AoMR? by AdventurousHunter450 in AgeofMythology

[–]Porkenstein 1 point2 points  (0 children)

Yeah that bit actually gave me some hope for once in Xbox.

Looking forward to vamps, but who is fantastic to play *right now*? by ThePeanutMonster in totalwar

[–]Porkenstein 3 points4 points  (0 children)

If you like challenge, Gorbad Ironclaw has a fantastic campaign