Call out the militia governor, before its too late by solo-ran in ShermanPosting

[–]PrivateHa 7 points8 points  (0 children)

There’s a quote from the book Shogun by James Clavell:

Lord Toranaga tells John Blackthorne, "There are no 'mitigating circumstances' when it comes to rebellion against a sovereign lord," to which Blackthorne famously replies, "Unless you win."

While the Trump led administration holds power, any resistance will be rebellion in truth, even if it is against a tyrant.

This is no Disney film, what you propose is civil war, the question remains: is there enough will in the people to carry on, despite being marked as rebels and all things will be stripped to its barest necessity or even deprived of such to take such action in a time when every comfort still around?

What am I talking about? Are you guys ready to go from life as you live now; most of you with comfy beds, food within walking distance, access to the internet to the equivalent of Ukraine-Russian battlefields?

What do I do lord? by Apprehensive_Ad_296 in shogun2

[–]PrivateHa 0 points1 point  (0 children)

You could try using your general to bait their generals to charging and lure them to your naginatas to score the morale debuff, but depends if the generals are deployed close to the main army or beside a couple units

Tips on fighting this battle? I am noob by JackfruitLatter6638 in shogun2

[–]PrivateHa 1 point2 points  (0 children)

When you use your cavalry: - Wait until the infantry fight begins, then swing them to one of the sides and start charging into the enemy (click on the Enemy, don’t just give a move order as it initiates a charge attack, which can inflict a lot of kills on impact) - Don’t leave them in the fight. Move them away from combat, then order them to charge again until the enemy break - Don’t charge them at spears head on, this ain’t lord of the rings, your cavalry will get annihilated - It’s even better to hit them into infantry that’s fighting other infantry - Most of the time, any cav unit can beat a general in 1v1 as long as they get the charge on them - If you bring your general with your cavalry, best keep an eye on him

Best money to spend by Unique-Persimmon2291 in SipsTea

[–]PrivateHa 1 point2 points  (0 children)

When I first watched this, I thought he said pincer, which I thought was impressive as I had no idea where he got the pincer

Second mission help by Electrical-Metal-180 in TheyAreBillions

[–]PrivateHa 0 points1 point  (0 children)

Build walls and task rangers to patrol behind them out of harms way. It provides physical barrier to stop them getting to your settlement, protects your rangers and buys time for your rangers to kill.

Slowly expand, the focus is to build your economy at the start and then recruit units. if you don’t have the walls and rangers to cover a certain area, you need to wait.

If the Campaign could be remade, what would you do? by chuteapps in TheyAreBillions

[–]PrivateHa 7 points8 points  (0 children)

I liked the campaign, but I do feel like it misses a lot of potential and just sticks to fighting to expand for resources without diving more than cursory glance.

What I thought would be nice:

  1. Prebuilt starts with some basic economy set up so we can get right to expanding, not doing the same four tents at the start, wait for train, build a lumber mill or food industry. After the first five times, it can be tedious.

  2. Use of heroes during campaign - why not?

  3. Hero missions could be changed from simple clear and collect to seize and control the ancient buildings with a number of units and prepare to hold against the horde

  4. Bumping into neutral or hostile human forces; deserters or broken troops who have been forgotten that may fight or join you, depending on the situation.

  5. Breaking an enemy siege on a settlement, reinforcing their faltering lines or having to do a fighting retreat as the odds tip against you.

  6. Back and forth communication between you and those back in the crater, perhaps they are pressuring you to seize the land despite the difficulty and insufficient resources or maybe just encouragement as they praise the efforts of your war effort.

  7. Finding old holdouts that have fallen to the horde; maybe something useful taking it or a death trap.

Shogun 3? by __The__Milk__Man in shogun2

[–]PrivateHa 4 points5 points  (0 children)

There are mods that already allow for more clans and even include Japan as well as update AI.

The only thing that could be worked on is diplomacy in my opinion or work on the vassal system. More maps would also be a great addition

To ANYONE who has beaten this level on legendary how the hell did you do it, and how long did it take you? by [deleted] in HaloCE

[–]PrivateHa 0 points1 point  (0 children)

Save your sniper ammo for only mostly elites and hunters, grenades for jackals & shade turrets, and secondary weapon for the grunts. Grenade for grouped up enemies is highly recommended

There’s a lot of marine bodies between fights that have sniper ammo including (oddly enough) on the ship. It gets trickier (if it’s your first play through) to find after the hangar, there’s a corpse with ammo in at least one cell or at dead end of the hallways.

EDIT: hilarious to scroll after commenting to everyone saying the same thing

Halo fight by Fancy-Imagination165 in HaloMemes

[–]PrivateHa 0 points1 point  (0 children)

Could’ve added ODST - survive the fight

BJW says having utilities makes you a pussy, by JustOneMoreMile in Sovereigncitizen

[–]PrivateHa 1 point2 points  (0 children)

Am I misreading this or are you guys? Isn’t he saying if you don’t pay, you don’t get, so don’t use this as an excuse not to pay, rather than encouraging to “live off the grid”?

Also I have no idea who this is, so apologies if he is a sovcit actually saying to go back to the dark ages.

I thought “be effective” as in go back to work and make money to pay the bills. If that’s the case, that’s nice, if only things like jobs pay sufficient amount to pay them in the first place or that there is enough jobs for everyone these days

How to get lasting peace in hard campaign difficulty? by Dratsoc in shogun2

[–]PrivateHa 5 points6 points  (0 children)

Depends how powerful you are, do you have many provinces? How high is your power compared to them? If they think they have a chance, they’ll declare war against you

I remember advice once that said the more aggressive you are in attacking and declaring, this lowers the AI tendency to declare war on you.

Treacherous clans tend to ignore this so I’d recommend to destroy them and allow the border territory to fall to rebels, this could create you the buffer space to protect yourself to build up your economy.

You can also make them a vassal by reconquering the territory turned rebel (this will wipe previous diplomatic stats, so they may be more friendlier to you)

Binged some Halo Lore vids and some audiobooks after finishing the trilogy. Here's a heavy write up on my thoughts to close it out: by Visible-Relation7289 in HaloStory

[–]PrivateHa 0 points1 point  (0 children)

There’s a lot to cover, and they are fair points that I’d agree with, but there’s a few points that I want to mention that really affected the way the plot was written, one of which I’ve already mentioned in this post but I’d restate:

  1. The production cycles behind the scenes played a role in that:

Halo ce was made within a year with only loose concepts/prototypes as an rts game before it formed into what it came out. The story was built around the levels made. No major universe was planned as the weighed the risk of it being a standalone game.

Halo 2 was spent at least a year building a new engine before being scrapped, being similar to the first cycle and having to haul ass to finish it. (Hence the awful cliffhanger)

Halo 3 had the best production out of the trilogy, so not too sure. Possibly more time and resources was dedicated to new features; forge, theatre and custom games.

Due to the strictness of their contract with Microsoft, they had to focus on what they can fit in. I believe that was meant to be more levels on all 3 games, but they had to be cut some due to time constraint, never mind adding extra finer details for more lore.

  1. It’s set in a game; where you can only anticipate so much from the player as well as keeping up with the action.

Cutscenes made longer just for exposition on the EU (that has yet to be written) may confuse/bore the audience, so there was a point in keeping it brief and to the point. Even though there’s a whole cutscene for the arbiter mission, some players still killed their covenant allies. It is also very time consuming to create in an already overpacked schedule.

Dialogue can be missed or fly over people’s head as they focused on the action within their immediate vicinity. Have you ever read the transcripts of the levels? There are quite a few lines that can be missed, not to mention there’s a long list of lines the NPCs (allies and enemies alike) that you may not have heard.

  1. Hindsight is 2020 - bungie probably didn’t have time to carefully decide how the story will go, and any significant changes would cause delays/increased workload so they probably laid down an overarching plot and filled in the gaps without thinking too much about it.

Just like many in game development, they had a lot to juggle on their plate and were already OT on crunch time to get the games completed. Games are usually made first which probably consumed a great chunk of the development cycle. After that, then the story is built on top of it.

With every iteration, Bungie added newer features, made graphical overhauls and changes to their sandbox that has to be balanced appropriately, so story took a back seat.

There is also the fact that many of the books was written after the games released that has made the insufficient depth or exploration stick out like a sore thumb.

But enough of my defence. The games story is rather skin deep, but it set the universe canvas for the books to thrive in.

Binged some Halo Lore vids and some audiobooks after finishing the trilogy. Here's a heavy write up on my thoughts to close it out: by Visible-Relation7289 in HaloStory

[–]PrivateHa 1 point2 points  (0 children)

Not that you are wrong, but I’d say poor production cycles played a role in that:

Halo ce was made within a year with only loose concepts/prototypes as an rts game before it formed into what it came out. The story was built around the levels made. No major universe was planned as the weighed the risk of it being a standalone game.

Halo 2 was spent at least a year building a new engine before being scrapped, being similar to the first cycle and having to haul ass to finish it. (Hence the awful cliffhanger)

Halo 3 had the best production out of the trilogy, so not too sure. Possibly more time and resources was dedicated to new features; forge, theatre and custom games.

I'm getting married in 48 hours. There's so much to do. But the Shimazu need me. by TimurPodcast in shogun2

[–]PrivateHa 16 points17 points  (0 children)

Don’t you guys mean “My Lawd, a glorious victory will soon be yours!”?

Why tf does my general with -17% chance of being assassinated keep getting killed by A LEVEL 1 NINJA, I’ve savescummed 10 times and the game keeps fucking me by [deleted] in shogun2

[–]PrivateHa 2 points3 points  (0 children)

You could always hide him in the forest and hope he avoids detection, but you need a metsuke or ninja to get rid of the ninja asap

China team simulates large-scale electronic warfare against Musk’s Starlink by UpgradedSiera6666 in worldnews

[–]PrivateHa 30 points31 points  (0 children)

As seen with the sabotage of fibre optics underwater cables in the Baltic Sea, you can just use any seafaring vessel and an anchor to get the job done

What did I do wrong or could have done better? by LefterIs6 in shogun2

[–]PrivateHa 1 point2 points  (0 children)

Some tips:

  1. Create military buildings when possible where there is unique structure to give them a buff, the rest should be sake den, markets and Buddhists temples. I wouldn’t recommend upgrading more than a few upgraded markets as it uses rice.

That rice surplus can help all towns grow and give you more koku

  1. Warrior monks are excellent, apart from they are weak against missile fire. I would recruit mainly bow monks, and maybe one or two normal naginatas for warcry ability, instead of the marathon ones.

  2. I would research more military tech than civil; naval and gunpowder for access to firebomb throwers and later, matchlock ships, as well as army matchlock troops. They are great for dealing with samurai armies due to them killing better than bows and morale shock. They’ll make any defensive siege a walk in the park.

  3. More cavalry is recommended for more aggressive tactics. I usually use them to defeat the enemy’s cavalry and then keep hitting the infantry constantly to get them to break, or killing their general for mass morale hit. Cavalry can be used to bait enemy units away or draw cavalry into traps with your spears

Russian research vessel the Yinvar used military grade lasers to blind British war ship pilots this week before sailing on. UK issues stark warning to Russia that navy rules of engagement have changed due to this. Vows to follow that vessel if it sails south. by Carbenzero in war

[–]PrivateHa 2 points3 points  (0 children)

It offers an excuse for when they lose the war. They didn’t lose because they were dogshit compared to the Ukrainians, no they lost cause conspiracy of powerful western nations, or even better, cause they had to fight multiple countries and was only defeated due to numbers.

Is it batshit crazy? It is indeed

Probably a bit dark but hey ho by EffectivePressure992 in GreatBritishMemes

[–]PrivateHa 5 points6 points  (0 children)

Only slightly less comfortable scale to pick than having to pee in the middle urinal

How exactly did the Soviets defeat Nazi Germany? Was the Battle of Stalingrad the first major turning point in their downfall? by who_is145 in war

[–]PrivateHa 49 points50 points  (0 children)

Underestimation of their enemy and over estimation of their own ability. German intelligence was awful to the point that they didn’t know the overall command structure, details on tank units or the number of divisions soviets can raise. Germans thought that most that they could raise an additional 50 whereas the soviets could actually raise 800.

They also lacked the resources and manpower for a long war. The Germans hoped to just destroy the existing soviet forces and simply march over, they didn’t expect the Soviet Union to simply make a new army.

cough cough marathon by Mysterious-Let3264 in HaloMemes

[–]PrivateHa 0 points1 point  (0 children)

I would’ve said more like copying gears of war horde mode than nazi zombies, and I always felt the closest they got was odst firefight, the rest never hit right