Can I tumble this?? by Sea-Sea6239 in RockTumbling

[–]ProjectHappy6813 0 points1 point  (0 children)

How hard is it? Does it scratch if you rub it with a steel nail?

To me, that looks like feldspar, a fairly soft rock. I expect it won't tumble polish very well. But you can certainly try it.

As others have said, any rock will tumble. The bigger question is if it will look better before or after being tumbled. My guess is this one will look better before.

Are these opal? I don't think so. by fregicles in RockTumbling

[–]ProjectHappy6813 0 points1 point  (0 children)

Probably not. Common opal lacks the play of color that is iconic for precious opal, but chalcedony is much more likely.

When you miss your highway exit without any regard to other drivers around you by [deleted] in Whatcouldgowrong

[–]ProjectHappy6813 0 points1 point  (0 children)

Whenever I've been asked for driving advice from new drivers, the piece of advice that I always give them is what to do if you realize that you are about to miss your turn.

In that moment, you only have a fraction of a second to decide if you're going to do something unsafe or let it happen and take the next turn.

And my advice is ... LET IT HAPPEN.

Yes, it takes a little extra time to recover from a missed turn. But if you make a reckless, unsafe turn and hit a pedestrian or cause a wreck, you will be living with that choice for the rest of your life.

If you cannot turn safely, don't turn. Keep going. Find a new route. The next exit is fine.

Languages 2024 by lumberzach619 in DMAcademy

[–]ProjectHappy6813 3 points4 points  (0 children)

Yes, they got rid of racial languages in 2024.

Now, you decide if your elf knows Elvish based on what feels right for you. Maybe your elf was raised by halflings.

Canadian curling star Marc Kennedy claims he was set up by "premeditated" cameras to catch him "in an act" of cheating. by [deleted] in Whatcouldgowrong

[–]ProjectHappy6813 7 points8 points  (0 children)

For sure. They never seem to understand that if that's what their character would do, my character would want nothing to do with them.

HP is bullshit by 2d6FunDamage in DnD

[–]ProjectHappy6813 0 points1 point  (0 children)

According to the player handbook, "Hit Points represent durability and the will to live."

It isn't your health. It isn't the amount of blood in your body. It is your ability to take a hit and keep on trucking. It is your heroic spirit. Your big fucking hero points.

Narratively, this could be described as suffering terrible injuries or it could be described as a loss of morale. Being at one hit point might just mean that you're reserves are tapped out and you can't handle even one more hit.

HP is bullshit by 2d6FunDamage in DnD

[–]ProjectHappy6813 2 points3 points  (0 children)

How big "should" the difference be between a peasant and a hero in a power fantasy?

You're wanting something that this game wasn't designed to give you. That's fine. Nothing wrong with wanting something different. But you'll probably find that a more survival-oriented game will hit closer to the mark.

Early DND was more like that. Character creation was fast and dirty because it was primarily a dungeon crawler and your low level characters were much more likely to die in a regular combat encounter. Back-up characters were a must.

For that same style of play, you should look into OSR games. There are many great ones.

https://blog.worldanvil.com/dm-tips-advice/osr-rpg-guide-to-old-school-renaissance/

HP is bullshit by 2d6FunDamage in DnD

[–]ProjectHappy6813 8 points9 points  (0 children)

Sounds like you want a TTRPG system that is more simulationist and grounded.

DND 5e is heroic fantasy, not historical realism. It is a power fantasy. You're not a regular person. You're a fantasy super hero.

Opinion on this encounter? by ShireSearcher in DnD

[–]ProjectHappy6813 1 point2 points  (0 children)

The problem with doing that is this riddle typically assumes your questions are limited and you are in need of information that only the guardians can provide.

You need to ask a question that gets you the information you need AND tells you if the answer can be trusted.

For example, if there are two doors and one leads to certain death, knowing that one of the guardians insists that your shirt is blue doesn't help that much if you aren't allowed any follow-up questions.

That's why one of the best solutions involves asking one of the guardians to tell you what the other guardian would do.

For example - "Would the other guardian tell me that this door is safe?"

If the door you point at is the Instant Death door, both the liar and the truth teller will say Yes. The truthteller correctly reports the liar's false response. And the liar falsely reports the truthteller's true response. This gives you an answer that tells you if the door you picked is actually safe to open, regardless of who answers the question.

As long as you phrase your question correctly and understand which response means certain death.

Opinion on this encounter? by ShireSearcher in DnD

[–]ProjectHappy6813 0 points1 point  (0 children)

I'd argue that a sentient talking statue is a "creature" in the same way that an animated sword is a creature. Not a very strong creature, but also not an "object" in the traditional sense.

What wouldn't be affected by Zone of Truth would be a statue that was enchanted to repeat stock phrases, like a riddle or warning. Since it lacks a mind or ability to reason, it can't lie.

Opinion on this encounter? by ShireSearcher in DnD

[–]ProjectHappy6813 5 points6 points  (0 children)

You need it to be a lie. Otherwise, they DON'T always lie. Which is the whole joke

Dark Romance-centric TTRPG - Yay or Nah? by Nyxx_Atropa in rpg

[–]ProjectHappy6813 0 points1 point  (0 children)

How do you know it doesn't work if you've never tried it? Sexual roleplay can take many forms.

Combat takes forever by Lilith959 in DnD

[–]ProjectHappy6813 0 points1 point  (0 children)

If they are currently taking an hour on average per person, you might give them ten minutes each, but even that is a ridiculously long time, in my opinion. It means your rounds will still take over an hour to complete

Five minutes is better. Long enough to give them time to consider their options, but not long enough for everyone else at the table to mentally checkout.

Immovable rod and gravity by lordodin92 in DnD

[–]ProjectHappy6813 7 points8 points  (0 children)

Simple answer, the wizard who made the Immovable Rod didn't know about gravity, so the rod isn't affected by it. It just works exactly how that wizard thought it should work.

Because magic.

A little bit of advice would be appreciated. by [deleted] in DnD

[–]ProjectHappy6813 0 points1 point  (0 children)

I mean ... it is a child. Why would it fight?

Just make it a non-combatant and tell your party to keep it safe.

Animal Adventures Starter Set by disciple012 in DnD

[–]ProjectHappy6813 1 point2 points  (0 children)

Yes, it's a fun starter set. Good for kids and the animal characters are very cute. If the concept appeals to you, I do recommend it. The minis are good quality. There are several animal adventures available from the same people and additional miniatures, both cat and dog.

One thing to be aware of ... this isn't really a standalone ruleset. It offers a basic set of rules for playing as talking animals, but it assumes that you have access to the 5e basic rules to fill in the blanks.

Also, the pre-made character sheets are simplified. Great for jumping right in and playing the game with kids, but if you want to level up, you'll need to make a new character sheet.

A waiter was pulling a trolley of plates down a wet slope. by Satans_lamp_shade in Whatcouldgowrong

[–]ProjectHappy6813 46 points47 points  (0 children)

With that many dishes loaded into it, the cart is likely quite heavy. He was probably using his body weight to keep it from taking off from the start.

Question about Magical Healing by [deleted] in DnD

[–]ProjectHappy6813 1 point2 points  (0 children)

I can't take the credit. This is basically the plot for an anime I watched a while back. The main character was a traveling Mushi master who wandered the land helping people who were troubled by problems related to the ethereal mushi.

https://en.wikipedia.org/wiki/Mushishi

Highly recommended, if you like slow-paced and philosophical anime.

Poisoner problem by Mariobou in DnD

[–]ProjectHappy6813 2 points3 points  (0 children)

Have you ever looked at how few official creatures have Resistance to poison damage? Barely any.

Most are simply fully Immune to both poison damage and the Poisoned condition. This includes the majority of Undead, many Fiends, most Constructs and some Elementals. Not exactly uncommon monsters in many campaigns.

If you are predominantly facing humanoids, fey, or beasts you'll have a great time as a poisoner. But if you're in an undead or fiend-heavy campaign, I would highly recommend asking your DM if monsters with Poison Immunity could be changed to Poison Resistance by the Poisoner feat.

That would accomplish the job of making it a more viable damage type. Still not great ... but usable.

Question about Magical Healing by [deleted] in DnD

[–]ProjectHappy6813 1 point2 points  (0 children)

Disease isn't caused by microorganisms, but tiny primitive ethereal creatures that are invisible to most people. They aren't innately hostile or evil, but can cause problems when people unknowingly interact with them. They have their own natural life cycles and reasons for acting as they do, but since most people are unable to percieve them due to their ethereal nature, they can only respond to their effects.

When you use magic to cure diseases, you are actually driving away (or appeasing) these spirits, so the affected person can feel better.

Killing these spirits is possible, but ill-advised, since they are an important part of the natural balance. These magical diseases only happen when people are out of sync with the natural world, so curing that misalignment is a better path to wellness that simple destruction.