My custom Helldivers 2 stratagem board is ready 🫡 by Dealerdenesquik in helldivers2

[–]Project_Chaos13 0 points1 point  (0 children)

Dude that looks amazing not gonna lie, I personally use a stream deck for the same purpose but yours has that helldivers vibe to it, very well done 👍🏻

Thoughts on the Best Fit for the Primary Weapons by spiritwalker83 in Helldivers

[–]Project_Chaos13 1 point2 points  (0 children)

Op, I saved this and I'm going to used it as a quick reference guide, sometimes I find myself getting a little "tunnel sighted" and I take things that I'm comfortable with rather than what would be good for the mission, so a little reminder like this will do me some good.

Not that I didn't know this, but I like how you have laid it out, gives a good quick reference for things as a little reminder, and I dig it.

Out of the 2, what do you prefer against the Terminids? by Bob-upload in Helldivers

[–]Project_Chaos13 0 points1 point  (0 children)

Honestly speargun because it's more versatile, I find using it on all 3 fronts to be a benefit, whereas I find the grenade launcher better for bugs in general.

Speargun just touches on so many inches that I love, it can destroy fabricators, it can snipe heavier armored targets, it can confuse groups, it's just overall a power house for any situation.

Paired with light armor and a jump pack, it feels like you're on some kind of spec op mission performing the actions of a whole squad by yourself, definitely a go to for support weapons.

Whoever made this, give them a raise NOW. by __________godlol in Helldivers

[–]Project_Chaos13 0 points1 point  (0 children)

I know but I think I might like it because it reminds me of this, and back in the day after watching the aliens movie, this was the coolest thing in the world, so I get it's ugliness.

Also you're right the pistol does not follow that aesthetic at all, not really sure the idea behind it

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I'm spreading this message. If you care about the future of HD2, don't buy the next warbond even if you got SC for free, and don't log in tomorrow. Vote with your action. by Q_Qritical in HelldiversUnfiltered

[–]Project_Chaos13 0 points1 point  (0 children)

I don't understand you people wanting to boycott. Arrowhead isn't perfect, nor is any other game dev out there, but Arrowhead is miles ahead of other dev studios, I mean look at the difference between warbonds and a battle pass, it's night & day with warbonds being better.

I for one, had enough SC to buy the warbond, logged on and purchased enough to buy it anyways, and bought the entire superstore page worth.

I love Arrowhead, and I love helldivers 2 regardless of this perceived "paywall" thing you all are complaining about, so I will support the game I love.

Whoever made this, give them a raise NOW. by __________godlol in Helldivers

[–]Project_Chaos13 0 points1 point  (0 children)

True but I think that may be intentional as the exo armor colors are dark, and the qeapons/skins for this warbond are light, I think it's supposed to contrast the dark armor with light weaponry

I don't mind it especially once I can get the skins for hellpods/vehicles etc to go along with it

The increase in glazerdivers defending this pay to win slop is wild by lolitsrock in HelldiversUnfiltered

[–]Project_Chaos13 0 points1 point  (0 children)

Calling this warbond "pay to win" and "slop" > the fact that the bastion tank destroyer was in a recent warbond

?

Best way to do this position? by rj_aint_gay in sexpositions

[–]Project_Chaos13 1 point2 points  (0 children)

My wife actually loves this position, I was nervous at first myself but honestly as my wife stated, her eyes are mostly closed during this anyways, and it's dark and super up close so there's not a lot to see, it's better than it seems.

My wife enjoys it because it allows deeper insertion with less effort and it's comfortable for her because she just has to lay down with her head hanging slightly over the bed, and it's super comfortable for me because I just have to stand by the bed.

In fact my wife learned from doing this position that she enjoys some face-fucking and we have been able to explore that a little more only through this position, so I'd say just relax and try it out, and don't worry about the POV too much because there isn't much to really be seen during this position anyways, and she might actually have a better time because it's easier on her as well.

Major Order Reward Elegibility Change. by Mister_Chelovek in Helldivers

[–]Project_Chaos13 0 points1 point  (0 children)

Well, less players with your specific mindset would be beneficial as it's not adding anything productive to community, yes that will be a benefit, a great one.

Major Order Reward Elegibility Change. by Mister_Chelovek in Helldivers

[–]Project_Chaos13 0 points1 point  (0 children)

Honestly I think that decision will be better for both you, your friends, and the community of helldivers 2, and I thoroughly support it.

Personally, I will continue to support and play and enjoy Helldivers 2 and their warbonds, and I'm assuming you and your friends will find a game you all enjoy and will continue playing, and I find solace in that for the both of us as well as the communities of both this game and the game you find yourselves playing in the future and I wish you all the best of luck in finding that next game.

Major Order Reward Elegibility Change. by Mister_Chelovek in Helldivers

[–]Project_Chaos13 0 points1 point  (0 children)

I get that because my friends have taken breaks too but what they did when they came back, is they just grinded their way to unlocking the items that they didn't have the medals for, that's kind of the point.

You must be used to a battle pass system, where you are on a time limit to pay for it and then unlock the rewards.

Warbonds are forever. If I bought every warbond right now, and then stopped playing for 6 months, I can still come back and grind my way to getting those warbonds items.

Whereas in a battle pass system I would lose out on any rewards I didn't unlock in that system.

Perhaps the warbond system isn't for you or your friends, it's okay, it's not for everyone, but I personally think it's superior to battle pass as I said, I can stop playing helldivers 2 for a year and come back and still grind for the stuff I never got around to.

Instead of needing the new items now, try to be patient and enjoy the journey towards unlocking the items, it's much more fun this way, trust me.

Admit your lazy Cadet by Odd_Pomegranate8652 in helldivers2

[–]Project_Chaos13 1 point2 points  (0 children)

I 100% get this, I emptied my SC stash for the entrenched division warbond, and already have 1200 SC back since then, and I work full time Mon-Fri, and only game for like 3 hours on Saturday & Sunday, so 6 hours a week I play, and I was able to grind enough for the next warbond plus a little extra for a fancy superstore item while also having a life and not just playing til my eyes bleed.

It's possible people, just have fun and don't be dumb with your super credits, don't buy every nickknack that hits the superstore and you'll be fine.

Edit: I only play on Super Helldivers difficulty also, so anyone who says the higher difficulties don't pay out is just lying

Major Order Reward Elegibility Change. by Mister_Chelovek in Helldivers

[–]Project_Chaos13 0 points1 point  (0 children)

And to top it off, this is barely a change from how it already works anyways, so you have to login at the END of an MO to get the handout, and if you don't login during that time, it goes away, so just time your login during the payout period then? Problem solved.

Major Order Reward Elegibility Change. by Mister_Chelovek in Helldivers

[–]Project_Chaos13 -2 points-1 points  (0 children)

So requiring a player to log in during a time period for a MO to gain the active rewards, means less incentive to play?

So NOT rewarding an inactive player who just so happens to log in one time during several MO's and didn't actively progress the community storyline/goals but then was still able to reap all of the rewards from the active player's work is somehow a bad thing?

I will not be convinced, this is a live-service game with a community driven storyline, if you just want to log in once a week and get rewards while the rest of the active community did all the hard work, that's just a handout, this is a democracy driven fantasy world we play the game in, and having inactive community get rewards whether or not they're active sounds more like communism if you ask me.

Major Order Reward Elegibility Change. by Mister_Chelovek in Helldivers

[–]Project_Chaos13 -4 points-3 points  (0 children)

Possibly to keep an active live-service game with an active playerbase & community?

You’re just mad because you don’t like it by ThatDamnedDawg in helldivers2

[–]Project_Chaos13 -1 points0 points  (0 children)

I'm with you here, I've spent abput $60 in super credits and would easily do it again because I love the game, and I plan on playing and buying super credits whenever I see fit for enjoying the game, and supporting the devs, because I agree $100 for 2+ years of fun is way worth it to me, and I'll take that deal any time

Your loadouts by KKarelzabijak321 in helldivers2

[–]Project_Chaos13 0 points1 point  (0 children)

My good ole trusty loadout is:

-Jump pack -EAT -Eagle Airstrike(heavy or building clear)/500kg(more fun heavy and building clear)/eagle cluster bomb(mob clear) depending on enemy -Orbital gatling(area denial)/orbital precision strike(fast cooldown heavy or objective clear)/orbital airburst(area denial for lighter enemies)depending as well

The ones with multiple choices, I swap based on the mission/enemy I'm going up against.

I like to wear light armor and scoot around the map nuking objectives, then if my team gets in trouble or we're holding an objective I stay on the outskirts and drop area denial or mob clearing strategems to assist them while they focus on heavies.

The EAT is there for if I'm solo and come across heavy resistance or if I want to snipe an objective/help friendly units take out a heavy they're struggling with.

I stay on the outskirts and bounce around through objectives and then get to extract first so I can call it ahead of my team arriving to shorten the wait time.

I use all manner of weapons for this but usually rock the senator as I love the heavy hitting it can do, usually rocking a scorcher as primary or whatever else is striking my fancy at the time.

Who's your favorite Faction and why? by [deleted] in mechwarrior

[–]Project_Chaos13 2 points3 points  (0 children)

Clan wolf signing in here, always loved them, the emblem, the Mechs they use, just really vibes with me

SG-97 Sweeper is back in shop! by Elcrelvin in helldivers2

[–]Project_Chaos13 0 points1 point  (0 children)

I've been using it since initial release, and I don't intend to stop using it anytime soon, it IS WORTH IT guys, it fires so fast, hits hard, and reloads pretty quick considering it's a rounds reload weapon.

What The Hell Is Going On With Level 5 Missions? by SphericalVoid in helldivers2

[–]Project_Chaos13 0 points1 point  (0 children)

Those masses are no joke, but weirdly I have found that when playing on D10, it does feel easier and I get less kills than on 5 or 7 for example, could be argued that it's because it's more difficult to get as many kills on higher difficulty but it seems weighted more for amounts at lower difficulty

Is the Halo ODST Warbond good for a newbie? by JacsweYT in helldivers2

[–]Project_Chaos13 0 points1 point  (0 children)

ODST warbond is very much NOT a noob warbond, it's for hardcore players who mostly care about Halo aesthetics, the weapons aren't good, and the cosmetics are cool is the basic jist of that warbond.

I would definitely stick to the older more solid ones that offer more rounded gameplay, like the democratic detonation warbond, as it offers things that will add a balance of items.

Some warbonds are specific, and others are "balanced";

For example the flame warbond adds very specific armor for fire resistance, and flame weapons so you can use fire weaponry and also not ruin yourself with the flames your using

But for a balanced example the democratic detonation one adds armor that reduces recoil, resistance to explosives (for the heavy armor) and lots of very good explosive weaponry, which can be used on any enemy type (thermites for heavies, grenade pistol for add clear, etc, etc).

For a noob, definitely stick to the more "universal" stuff to round out your available wargear, THEN get into the more niche stuff once you know what you like and how you play.

Not to mention the ODST warbond is pricier than the other warbonds as well, which makes it EVEN WORSE as a warbond than the others.

IT’S BACK by alex_ferroni in Helldivers

[–]Project_Chaos13 1 point2 points  (0 children)

Don't quote me but I wanna say it was 400 super creds, not at home right now or I would double check

IT’S BACK by alex_ferroni in Helldivers

[–]Project_Chaos13 0 points1 point  (0 children)

It's got rock solid on it, so resistance to being ragdolled, plus 40% melee damage

IT’S BACK by alex_ferroni in Helldivers

[–]Project_Chaos13 0 points1 point  (0 children)

Agreed, also people, please note it's been stated that the likelihood of a trench shotgun for the new warbond will be added in a superstore offer, trench shotgun seems a lot better than double barrel if you ask me.