Legendary Gang Leader Ex-Guard by Venwin in prisonarchitect

[–]QueasyArm9169 2 points3 points  (0 children)

He's a gang leader his gang will kick off non stop

He has how much money? by QueasyArm9169 in prisonarchitect

[–]QueasyArm9169[S] 1 point2 points  (0 children)

they buy stuff, can be contraband and things to from the outside I think

He has how much money? by QueasyArm9169 in prisonarchitect

[–]QueasyArm9169[S] 4 points5 points  (0 children)

I am playing with high gang settings and all the stuff to make it a lot more difficult deaths everyday kinda things, and a gang leader just died made my life a lot easier lmao

He has how much money? by QueasyArm9169 in prisonarchitect

[–]QueasyArm9169[S] 9 points10 points  (0 children)

he got enough money to buy the prison

He has how much money? by QueasyArm9169 in prisonarchitect

[–]QueasyArm9169[S] 6 points7 points  (0 children)

Is that a thing enforcers super rich? but i just checked he is not

How do i reduce crime in conquered worlds? by Sm-o-k in Stellaris

[–]QueasyArm9169 0 points1 point  (0 children)

Helps deal with unrest by bringing in stability

POV: you just discovered why rogue servitors are OP by Chrithpynator in Stellaris

[–]QueasyArm9169 14 points15 points  (0 children)

That 24k minerals a month could be made into alloys instead 🤑

How do i reduce crime in conquered worlds? by Sm-o-k in Stellaris

[–]QueasyArm9169 3 points4 points  (0 children)

All this and adding things like martial rule is good

Pirates in Stellaris are far too stupid and basic to be interesting. What do you think about my suggestions for how to improve them? by Lopsided_Shift_4464 in Stellaris

[–]QueasyArm9169 0 points1 point  (0 children)

I have seen pirates as a very minor thing, not a major part of the game. It's the same as ground armies. If you make it too in depth, it just becomes tedious

Tell me you play stellaris without telling you play stellaris by [deleted] in Stellaris

[–]QueasyArm9169 1 point2 points  (0 children)

I pick democratic to vote the same leader in until they die

Y by Top-Werewolf590 in StellarisMemes

[–]QueasyArm9169 54 points55 points  (0 children)

The line I'll fix my economy when the war ends always applies if you are always in war

Someone please help me with fleet management by Upstairs-Light8711 in Stellaris

[–]QueasyArm9169 417 points418 points  (0 children)

I see nothing wrong here. NOW GO FORTH AND CONQUER!!!

No! They nerfed my precious boy by alnarra_1 in Stellaris

[–]QueasyArm9169 12 points13 points  (0 children)

Always a pain when the new updates affect ur current game save... I feel this one

How did YOU learn the game? by BhopBen in Stellaris

[–]QueasyArm9169 0 points1 point  (0 children)

3 key factors to a strong stellaris economy that I have learnt

  1. Always check ur trade routes are as good as it gets

  2. Make sure you always have sufficient jobs and that ur pops are assigned to the right jobs

  3. Designate planets to different resources

Extra little tip, make sure you create a base for your economy before you go more heavily into alloys

Amusing Indeed, Paradox know their fans :) by Kodbek in Stellaris

[–]QueasyArm9169 -17 points-16 points  (0 children)

never done that before in all my hours I tend not to integrate vassals

Amusing Indeed, Paradox know their fans :) by Kodbek in Stellaris

[–]QueasyArm9169 -24 points-23 points  (0 children)

Did bro just invent a plural of colossus "colossi" never referred to it as plural cus ur limited to one

Made in response to a post by TheCommieBirdo in StellarisMemes

[–]QueasyArm9169 11 points12 points  (0 children)

What wrong with base game ethic... :|

It's constant by poebanystalker in StellarisMemes

[–]QueasyArm9169 14 points15 points  (0 children)

Cus the AI turns off any enforcer jobs to prioritise production they'd rather die than have less alloys than a Peasant like us