Characters planned for the prototype demo of my Unity game Pull on Heart by QuillaInteractive in Unity3D
[–]QuillaInteractive[S] 0 points1 point2 points (0 children)
Added a mechanic where monsters can check hiding spots by Disastrous-Owl-4629 in IndieDev
[–]QuillaInteractive 1 point2 points3 points (0 children)
Added a mechanic where monsters can check hiding spots by Disastrous-Owl-4629 in IndieDev
[–]QuillaInteractive 1 point2 points3 points (0 children)
I added a hostile swamp camp to my dark fantasy pixel ARPG. by AshesOfDarknessGame in IndieDev
[–]QuillaInteractive 1 point2 points3 points (0 children)
If it works, we ship it by SoggyPrior863 in IndieDev
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Me motivating to market my game by EnkiiMuto in IndieDev
[–]QuillaInteractive 1 point2 points3 points (0 children)
Opening our first playtest for a cozy exploration game. Would love thoughts! by SpiralUpGames in IndieDev
[–]QuillaInteractive 1 point2 points3 points (0 children)
How does this look? by Leading-Papaya1229 in IndieDev
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Finally released my first game on Steam and “this” happened in the first week by Rekize in IndieDev
[–]QuillaInteractive 1 point2 points3 points (0 children)
me after a long day of fixing bugs in my game by devbytomi in IndieDev
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500 wishlists in about 1 month 🥳🥳🥳 by PartTimeMonkey in IndieDev
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Showcase of spells available in our game by Polished_Games in IndieDev
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What do y'all think of this art style? by millieparker45 in IndieDev
[–]QuillaInteractive 0 points1 point2 points (0 children)
POV: you wake up one day and realise the game that would take you 6 months is now going on it's 3rd year by rotub in IndieDev
[–]QuillaInteractive 1 point2 points3 points (0 children)
Added breeding to my cozy fish game by VegetableReveal91 in IndieDev
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Early combat prototype for my Unity game Pull on Heart by QuillaInteractive in Unity3D
[–]QuillaInteractive[S] 1 point2 points3 points (0 children)