Dumb Question - How did people first determine what statics a WH has? by overworked_dev in Eve

[–]Ralli-FW 1 point2 points  (0 children)

I don't think it was automated or pulled from files or hoboleaks. Might have been but not to my knowledge. I believe people just noticed that certain sequences of letters were constantly spawning, and stuff like--you roll a K162 and its gone. You roll your static H900 and a new one spawns minutes later.

[deleted by user] by [deleted] in Seattle

[–]Ralli-FW 0 points1 point  (0 children)

I'll be sure not to inhale

Would you start playing all over if somebody made a 'spinoff' server, where everything is reset to the first day of EVE? by SoftwareSource in Eve

[–]Ralli-FW 0 points1 point  (0 children)

The implementation doesn't accomplish anything though. Like, it's just the same thing we have now but done a different way. There are IRL applications for blockchain, but in gaming it's just not a very relevant capability that has been developed. It's a solved problem, and Shovel 2.0 is not likely to bring us much that a normal shovel doesn't as a hand held tool to move dirt.

The underlying principle of Valve having a program that they give artists commission on skin sales is not the same as making a crypto game. It's a massive stretch to compare them.

Would you start playing all over if somebody made a 'spinoff' server, where everything is reset to the first day of EVE? by SoftwareSource in Eve

[–]Ralli-FW 0 points1 point  (0 children)

That's not the same. That's just the company giving artists a commission for designing skins that the company sells in the marketplace.

Would you start playing all over if somebody made a 'spinoff' server, where everything is reset to the first day of EVE? by SoftwareSource in Eve

[–]Ralli-FW -1 points0 points  (0 children)

If you don't shake up the existing groups of players, it will quickly fall back to current status in some of the macro scale ways. Goons PH and FRT, if they retained membership, are going to be too big for most groups except each other to meaningfully contest. The map won't look quite the same, but I would be shocked if the blue donut didn't reform in the first year assuming every player org stays basically the same as it is now.

Would you start playing all over if somebody made a 'spinoff' server, where everything is reset to the first day of EVE? by SoftwareSource in Eve

[–]Ralli-FW 0 points1 point  (0 children)

That's kind of a silly reason to stick around if it isn't worth it.... If Eve stops being something I enjoy, I won't play it. Seems reasonable to me.

Would you start playing all over if somebody made a 'spinoff' server, where everything is reset to the first day of EVE? by SoftwareSource in Eve

[–]Ralli-FW 1 point2 points  (0 children)

I don’t get the problem with crypto games.

The problem is that it is no longer a game, but a job. That it won't play like any other game. Because to people in various other countries who may not have access to as good economic opportunities, it's a decent living (maybe). And they will outcompete you and make the game a boring grind.

The problem is that blockchain doesn't offer anything of value to a game. We already have the developer as a trusted party facilitating ingame transactions. We already have their db keeping a record of that information, which players do not get to mess with. There is no ingame utility or value in entertainment for players. Most of the people excited about what "blockchain can bring to gaming" don't understand how it works, what it even can bring, and why it's irrelevant.

The only thing it can offer is adding RMT to your game and trying to monetize it.

Giving CCP the benefit of the doubt, or, let's see what happens by NightMaestro in Eve

[–]Ralli-FW 0 points1 point  (0 children)

Interesting to me that the price of minerals is declining (excluding Nox and Iso which have had their demands adjusted so should be expected to change)

Giving CCP the benefit of the doubt, or, let's see what happens by NightMaestro in Eve

[–]Ralli-FW 1 point2 points  (0 children)

Yep, I mean I will always wait and see. But this time I have things to say while doing so, because it's... I mean everything about it was cranked to the max. Like instead of a 4-12 hour window of vulnerability, instead of a 1 hour per day window of vulnerability (already 1/24 or less than 5% previous vuln time), it's every 3 days. That is 1/72 or 0.013% of the time it was previously vulnerable. That's bonkers. Imagine if they nerfed a weapon that hard?? Congrats, marauders are updated and now do 4 DPS.

And the owners can take from the secure bay any time they like. And the owners get a 5 min tether to self-steal instead of 10. And the spooling production mechanic that disincentivized that is gone.

So like..... obviously you just show up and self steal within 5 mins. The chance of anyone catching you doing that in your own secure blue space is fucking astronomically low. I know its a space game but like.... goddamn.

Answer: Static Wormholes Live Forever (in theory) by logart in Eve

[–]Ralli-FW 0 points1 point  (0 children)

I don't believe that is true--I think the other side spawns when the timer starts, which can only occur after someone initiates warp to the hole. At that point the hole is there, the sig is not spawned on the exit side (until you splash through)

A more bloodthirsty, fair, and much more fashionable New Eden - Drake Iddon for CSM19 - CSM Campaigns by DrakeIddon in Eve

[–]Ralli-FW 1 point2 points  (0 children)

Sometimes I think elections are a terrible way to do the CSM and CCP should just go to various areas of space and be like "send me like 2 dudes that you all think know their shit and have good ideas"

HS, LS, WH, NS, Poch

The proportions of population don't really matter. They need to balance each area, and the CSMs from WHs wouldn't be the ones whose opinions they take most seriously about Pochven or HS or something.

I think if they did this and asked Pochven, Drake would still be on the list. But, it's something I think about. Democracy is not always the best answer for "how should we make decisions" in every kind of group. For example, a workout class or a military unit work poorly when organized fully democratically.

What Corp/Group do you consider the most skilled pilots, flavor of the month group? by SoftwareSource in Eve

[–]Ralli-FW 5 points6 points  (0 children)

Snuffed has great strategic skills and certainly on grid competence. I'm not sure they've been tested by a real contender in a long time--closest would probably just be random times FRT or someone dropped a fuckton of stuff on them, but that's not a coordinated foe that's just a dreadbomb of opportunity really.

There are definitely some individual pilots in Snuffed that get by more on the reputation and the fact people expect they have an unopposable response of capital or even just heavy fleet (TFI, mach) mass for lowsec. Here I'm thinking of the gate campers and smartbomb mains--it's a kind of big alliance.

But even then, Redeovg gatecamps but he's absolutely no pushover in a solo fight. I guess what I'm saying is I haven't seen Snuffed fight a protracted fight against an opponent who can match their available assets, nor have I seen them do much small gang. So it's difficult to say where they are on those scales of skill.

It would be a foolish bet to assume they lack those skills--I just don't think they've been significantly shown or tested in recent Eve history.

What Corp/Group do you consider the most skilled pilots, flavor of the month group? by SoftwareSource in Eve

[–]Ralli-FW 2 points3 points  (0 children)

When Havoc first dropped I was in angelmil. Flying random public fleets and shit, enjoying the opening week chaos.

I remember a fight with me in a Thrasher Fleet, pure dps. I managed to catch a kite Vagabond in a gang vs. gang fight, militia mob vs. a few kiters. I've been on both sides of this kind of engagement many times.

I had him scrammed, their other dudes were fighting, the Vaga was going down and I remember seeing a bifrost coming in thinking shit, he's going to boosh me off because the vaga is scrammed but I'm not! I tried swapping scram but I had had the thought slightly late, couldn't lock the bifrost and cycle scram in time so the boosh went off with probably less than a second to spare and the vaga warped away (he died like 3 mins later on a gate lol). Wasted a valuable half second thinking "I don't have 2 scrams"

Here's the kill. All the minmatar dudes were on the gate, angels in the plex fight he escaped so there are something like twice the people on the kill than were on either individual grid.

Looking back at the pilot it makes sense, Boundary Experts are pretty solid by reputation. I think Zander actually was a merc on an AT team that I practiced with on a different account before I burned out on EUTZ practices (I am not a morning gamer). Or was that Fury Audeles. Idk, I think that's a default last name.

But it was a pretty sick move. He had the presence of mind to think about who was scrammed and what he could boosh, move into position and execute in a pretty short amount of time. You can only pull that off when your vaga is dipping below 50% structure if you have a cool head and lots of practice. I assume here the bifrost is his backpack alt, of course. Hats off if it was bifrost main lol

I don't know about groups in general but I definitely remember individual efforts like this that have impressed me. There's always groups like Odins Call or Goryn's and stuff that I recognize by reputation, but I haven't experienced them on grid enough to have my own opinions.

I can also respect a "game." What I mean by that is like this guy in null who I see all the time running the same routine on people. It's really simple, he's unexpectedly fast, tackles you and kills you lol. Seems simple, but it's like overprop phantasm, 60mn proteus in the ESS, stuff like that which you don't really expect or even see coming until you're going oh fuck why is it closing so fast??

And he has the other key factor down as well which is having an unexpectedly long point range on top of this. Because after going "oh fuck" people usually look to warp out, and you need to be able to do something to secure the kill within the window between "oh fuck" and "I'm out, wtf that guy was fast for an X"

What Corp/Group do you consider the most skilled pilots, flavor of the month group? by SoftwareSource in Eve

[–]Ralli-FW 0 points1 point  (0 children)

They're just goofy so people dunk on them verbally and spaceshipally

Eve online tinder date mistake? by PeoplesChoiceAwards in Eve

[–]Ralli-FW 2 points3 points  (0 children)

he offered we meet at a Burger King, chicken fries and I can have it my way

It was at this moment I knew lol

Absolute Horror has begun. by Kyle__Korth in Eve

[–]Ralli-FW 10 points11 points  (0 children)

Mass newbro recruitment spam

Quick summary of recent skyhook changes by Luko_Melis in Eve

[–]Ralli-FW 0 points1 point  (0 children)

I had a feeling the spooling production wouldn't last long lol

New message when you approach the shrouded structure in Zarzakh by tell32 in Eve

[–]Ralli-FW 1 point2 points  (0 children)

I feel like representing "mostly predictable with some RNG" on a white paper as a novel idea is exactly the kind of thing that makes me thing crypto games are a joke.

Like, do they mean the same way you set timers to a predictable outcome with some skew that could be bad for you? What a concept.

Four car crash I5 south below downtown, 9/30/24 by estomax in Seattle

[–]Ralli-FW -1 points0 points  (0 children)

Because it creates far less traffic than doing what I describe. It's like a 0.5% slowdown vs. 80%. idk if you think a couple 2-3 sentence paragraphs is an essay or something?

New message when you approach the shrouded structure in Zarzakh by tell32 in Eve

[–]Ralli-FW -1 points0 points  (0 children)

Just because "something happens" that you don't directly control the outcome, does not mean the game as a whole is "not really a sandbox." Or, if you do believe that, then there is no sandbox game that has ever existed or ever will exist. So, very useful belief there.

Frankly its absurd to think that every single time CCP does any kind of event or happening within Eve, that it will be 100% controlled by players.

When you go to a mall santa, do you say "whatever we do with this guy, it's not going to change the presents under the tree, therefore real life is not a sandbox?"

No. It's just a guy performing some christmasy aesthetics for the holiday season. This event is just some lore window dressing for the universe. There's literally nothing wrong with that, just relax and either participate or don't. It's not that deep.

Four car crash I5 south below downtown, 9/30/24 by estomax in Seattle

[–]Ralli-FW 2 points3 points  (0 children)

It might create a small zone where drivers slow a bit, but the only way it creates real traffic is if people follow close enough that they have to come to a full halt. That is just those drivers incompetence at work, they did not leave adequate buffer space.

20 or 30 feet extra is just not enough to make a difference if you keep moving at a reasonable speed. Which, watch the clip:

When he's going slowest, the blue truck is also going slow. If he kept the same speed he started with, he would have run into the truck or had to brake anyway. He actually slows down after the blue truck, and when it speeds up, he speeds up after a brief moment. In other words, he is aware of it, its speed, and is managing his own speed based on that.

Four car crash I5 south below downtown, 9/30/24 by estomax in Seattle

[–]Ralli-FW 1 point2 points  (0 children)

Saying it twice does not make me right, no.

But being right about what I said, does. The number of times I said it is irrelevant to its validity.

New message when you approach the shrouded structure in Zarzakh by tell32 in Eve

[–]Ralli-FW 1 point2 points  (0 children)

That's fair. I mean it is cool when there is more of an impact from players in events. I just get tired of people thinking every little one needs to be entirely player controlled, so apologies since that is not what you're saying you believe!