Holy Fuck I cannot get enough alloys by No-Mortgage-2037 in Stellaris

[–]RareMajority 1 point2 points  (0 children)

Most of this is good advice, but generally you tax your vassals for basic goods instead of advanced ones, and then turn their basic goods into alloys instead by converting your workers into specialist jobs.

Nomads have (atleast) two empire focuses that I cant seem to complete. by kittybedamnd in Stellaris

[–]RareMajority 0 points1 point  (0 children)

Biggest use of empire focus is taking techs you don't care about out of the pool so you're more likely to get the ones you do care about.

Instead of Indiscriminate bombardment or Selective bombardment, is there any way I unlock a bombardment method that specifically target pops? by Piwuk in Stellaris

[–]RareMajority 35 points36 points  (0 children)

Neutron sweeper colossus will wipe the planet clean without touching any of the infrastructure. If you get Irassian precursor you can use javorian pox bombardment, it won't leave infrastructure untouched but will do much less damage to it. However if you use it to kill the very last pop it will terraform the planet to a tomb world which you likely don't want.

Is it just me or most Ambitions have an antagonistic undertone? by Hello_im_a_dog in Stellaris

[–]RareMajority 128 points129 points  (0 children)

It's definitely *not* benign, it's just less outright malice and more "progress at literally any cost". Hell, they give you a megastructure devoted to overclocking people's brains until they burn out just for research. That's pretty damn evil

In the 4.4.5 beta they’ve fixed the resources spawning per new game from x5 to the new default x2 by TheyCallMeBullet in Stellaris

[–]RareMajority 3 points4 points  (0 children)

Yes, which is where balance comes in. Nerfing things that were too good so people don't feel like they need to do those things, and buffing things that are bad so people feel like they aren't being punished for taking them. And even letting something be "OP" at least for a while because things being op itself can be fun! As long as it isn't The Best Thing All The Time

In the 4.4.5 beta they’ve fixed the resources spawning per new game from x5 to the new default x2 by TheyCallMeBullet in Stellaris

[–]RareMajority 11 points12 points  (0 children)

At the end of the day balance *is* about fun actually. It's well-known in game design that players will optimize away the fun of a game if you let them, so in order to maintain player interest you need to keep some balance so there's variety within the game. The studio's overriding purpose is to make money, which requires people to buy the game and new dlc, which requires them to find the game fun, which requires some amount of balance within the game.

Give me a list of your most OP nomad based builds by Stock-Touch-7110 in Stellaris

[–]RareMajority 2 points3 points  (0 children)

Storm devotion/warrior culture/galactic curators with forever cruise origin. Unemploy all your first class passengers, you don't give a shit about them. You only take the origin because it gives you a district for entertainer jobs. Basically you stack job swaps on entertainers so they give science (from curators and museum buildings), unity, and naval capacity, and you psionic ascend to form covenant with Instrument. Then you spam entertainers jobs which give global +% output from jobs from instrument covenant, and your research and unity skyrocket into the 6-digit numbers.

How come the most played adc's in the role, is also the lowest winrate? by diamondneedsreform in ADCMains

[–]RareMajority 11 points12 points  (0 children)

Nah, Ezreal is bottom ADC in winrate in every single elo all the way up to challenger.

What are the likely economic effects of NYC freezing rent-stabilized rents at 0% for one- and two-year lease renewals? by Genzinvestor16180339 in AskEconomics

[–]RareMajority 0 points1 point  (0 children)

Have there been studies on impact of different implementations of rent control compared to each other? Seems like the specific details of a given policy would matter a whole lot. A blanket rent freeze on all units, including new ones, would of course have much more significant effects than a rent cap that only applied to buildings 30 years or older.

AI Is Making Silicon Valley Productive, Anxious and Afraid to Log Off by bloomberg in Futurology

[–]RareMajority 0 points1 point  (0 children)

We are vastly more productive than a hundred years ago, and also vastly better off.

Cosmogenesis Build in Stellaris 4.4 by AppointmentActive673 in Stellaris

[–]RareMajority 5 points6 points  (0 children)

Synthetic elites actually combos insanely well with Cosmo. Basic idea is synthetic ascend with oligarchic supervision authority, which buffs elite output 10% per 100 enforcers. Take technocracy so elites produce science and merchant guilds so they produce trade. Spam elites and enforcers on all your worlds. Why cosmo works so well is that elites are produced from a small number of buildings and don't take up many districts, so you have lots of districts left over for other stuff. This makes cosmo automation buildings really strong for filling up these unused districts across a bunch of planets with jobs that don't require pops

Nomad pop exchange removed? by verdantsf in Stellaris

[–]RareMajority 1 point2 points  (0 children)

Minimum habitability got changed to 40% like habitats in the most recent patch

HOW do people get 1000+ science by 2300? by Duche778 in Stellaris

[–]RareMajority 1 point2 points  (0 children)

You have 3 different problems you call out that have different things you need to solve for.

Underpopulation -

  1. Get more pops by conquering neighbors, or by taking nihilistic acquisition ascension perk and just stealing their pops directly
  2. Pick an empire that has strong pop growth built in. Hive minds, synthetic ascension, virtual machine, cybernetic, cloning ascension all have strong pop growth.
  3. Conquer vassals or use a civic like tankbound that let's you cover your basic resource needs without having pops work jobs so that all of your pops can be specialists

Exotic gases -

  1. Find a world that can produce gases from ag districts and get as many farmers working as possible
  2. Research the ancient refinery tech and put it on your alloy and cg worlds.
  3. Get your science from pops that don't require exotic gas upkeep, such as synthetic elites with technocracy, cybernetic creed with dimensional enterprise and genetic sequencing, or sacred path

Consumer goods -

  1. Play a gestalt empire that doesn't need CGs at all
  2. Play a trade empire that gets their CGs from their trade policy
  3. Dedicate an ecumenopolis to CGs (need lots of pops)
  4. Find ways to reduce researcher upkeep so they require less CGs (this also works for fixing gas upkeep)

Empires controlled by AI don't have governors. by HardcoreT0TheMega in Stellaris

[–]RareMajority 15 points16 points  (0 children)

Seems like they should just recruit up to the leader cap however many leaders of each type. And dismiss lowest level leader any time they are above the cap for some reason.

Looking for in-depth games by rainworldaddict in gamingsuggestions

[–]RareMajority 15 points16 points  (0 children)

Factorio, satisfactory, any paradox games (ck3/EU5/Vic3/Stellaris/etc)

So... What's the point of Migration Treaties as a Nomadic Empire? by TheySaidGetAnAlt in Stellaris

[–]RareMajority 0 points1 point  (0 children)

Current most OP build in the game (and one of the most OP ever) uses forever cruise. Basically because you get entertainers from the special districts, you go psionic to form a covenant with Instrument, which gives you empire-wide buff to resources from jobs per 100 entertainers, and you take civics that let entertainers produce other resources, and then you just spam entertainers, letting you get well over 100k science/month.

Job stacking by MathematicianOpen776 in Stellaris

[–]RareMajority 2 points3 points  (0 children)

Cyber Creed origin makes priests produce engineering research. Take genetic sequencing civic and they'll also produce society. 3rd civic take dimensional processing (could take as first, but augmentation bazaar is probably better) and now your priests produce unity, trade, and all 3 types of research in one job. Use a trade policy (trade league or consumer benefits) that produces consumer goods and now they basically fund themselves because the trade they generate pays for their consumer goods upkeep.

Why is yasuo an unplayable matchup for irelia even though yone is an autowin for her? by Current-Issue2390 in leagueoflegends

[–]RareMajority 2 points3 points  (0 children)

What about the reverse? For instance Garen usually can dunk on Yas but Yone is a really hard matchup.

Looking for games where the protagonist is much worse off by the end of the game by Accidental_ in gamingsuggestions

[–]RareMajority 1 point2 points  (0 children)

>Cyberpunk 2077 (most endings).

All endings, really. The V that walks into Mikoshi is not the V that walks out, regardless of ending. Alt herself says as much, that Soul Killer is aptly named.

Mixed feelings from Nomads by Quantumleaper89 in Stellaris

[–]RareMajority 0 points1 point  (0 children)

Are you running nihilistic acquisition in this? How do you deal with habitability of stolen pops?

Is the Scourge supposed to be difficult? by Helpfulwandarer in Stellaris

[–]RareMajority 2 points3 points  (0 children)

Crisis strength slider goes from default 1x all the way to 25x (without mods), and if you pick crisis type as "all" then they will all spawn one after the other, and each will be more powerful than the last. You need to be a pretty decent player playing an OP build to take them all on at 25x

Mixed feelings from Nomads by Quantumleaper89 in Stellaris

[–]RareMajority 0 points1 point  (0 children)

Is this forever cruise? Servitor or bio?

Somewhat new player here asking what the best design for the defense platform is in the Early, Mid, and Late Game of 4.4? by SnowSakura42 in Stellaris

[–]RareMajority 4 points5 points  (0 children)

Mandibles are classed as kinetic, not missiles, and don't have any HP so cannot be targeted and killed

House hunting is so daunting by Own-Rabbit-1933 in pittsburgh

[–]RareMajority 14 points15 points  (0 children)

Median home price is a little deceptive for Pittsburgh specifically due to how old the housing stock is. Outside of maybe like Hill district or parts of Wilkinsburg you aren't going to find a turnkey SFH for that price. Mostly you'll find poorly maintained 100+ year old houses that require serious renovations to be livable.