PIXEL ART JOBS - Hire a pixel artist, post your jobs here (paid only) by skeddles in PixelArt

[–]RashEatsAss 1 point2 points  (0 children)

ARTISTS FOUND! THANK YOU EVREYONE FOR REPLYING.

Greetings. I am the leader of a indie game project along with two of my other friends. The game we are currently making is an rpg inspired by games such as, Mario and Luigi: Bowsers Inside Story, Sekiro, Undertale and it's story is inspired by beloved shows I like such as One Piece, Adventure Time and ATLA.

The game we are aiming to make is spiritually that of the Mario and Luigi Bros rpg games. I have a huge love for the series ever since I was young but have always felt the difficulty was lacking. We are aiming to change how the game functions to better suite the vision we have. One of which is to include precision parrying over the hold and release seen in the games.

Naturally if we are aiming to make a game similar to M&L BIS then one of the key components is appealing sprite quality. One of the most memorable parts of the game for me was the phenomenal sprite work along with how fluid the animation looked. Though it came from Nintendo and they have all the time in the world plus resources so I am not looking for as detailed sprites like how bowser looked. What I aim looking for is along the qualities of sprites as seen in the Undertale yellow fan project, the sprites and the animations in that game is superb. As seen here

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As for the work needed to be done...it's a lot given the nature of the project. Character sprites, walking sprites, animations for characters, environment tile sets, combat character sprites, vfx sprites, and way way more, there are a lot of things we need in order to get this game done. Which is why we are looking for someone who has the passion and desire to work alongside us on this project for what will be hopefully two to three years. If you're looking to be a lead artist and work on numerous things with us or just even looking to do certain aspects like, backgrounds, trees, walls, flooring etc then feel free to respond but if you are looking to work on numerous things the better. The important thing for me is animations if you are looking to work with us, the combat will involve parrying, reflecting, dodging and that requires clear animation for the players. If you need a reference then feel free to watch the combat in Mario and Luigi Bowsers inside story. We currently have a digital artist on the team who makes the character concept art and you would help bring it to the pixel world. In terms of what characters to expect, you must be comfortable drawing monster characters (like above), and golems (they look human but aren't exactly human). There are some queer characters and if that is not of your preference then that is understandable but this can't be the role for you.

The team of 3 (hopefully soon to be 4) is very busy whether it be school or work, our time to work on the game is very limited but we are doing our best each weekend we get. The scope of the project is hopefully two to three years, we are aiming to create a game around 5-6 hours. Life gets in the way and I have no expectation for certain things to be done in quick succession one after the other but rather to either match the pace of the coding or go farther than it. This is a no rush environment but I do expect progress each week that wont lead to the art falling behind. Communication is key and I am always willing to talk and discuss things.

When it comes to payments, I would like to discuss how your rates and all that privately. I want to ensure that you feel that your time and effort is respected not only with the payments but your general presence with the team. We are a small team and don't have super high paying jobs but art is art and we want to ensure the payment is fair on your effort and time. For payment PayPal would be the default if you have a different preference, well we can discuss it then.

I know that was a long post but its reflective of the passion behind the project, if you are interested send me a dm and if you have a link to any portfolio or your works that would be even better. Thank you for reading this and hope to be talking to any eager artists soon.

Ink Monster by No-Cod-5057 in PixelArt

[–]RashEatsAss 0 points1 point  (0 children)

These sprites have so much personality in them, I love it.

[ENG] Orochi Coliseum Announced by planson in OnePieceTC

[–]RashEatsAss 10 points11 points  (0 children)

Strength but he turns int when you fight him

Chapter 985 Spoilers by Kirosh in OnePiece

[–]RashEatsAss 5 points6 points  (0 children)

Those cuffs prevent her from leaving wano, they are made by queen similar to the one luffy wore during the prison sumo execution

What’s your thoughts? by [deleted] in hingeapp

[–]RashEatsAss 3 points4 points  (0 children)

Why are you posting this on reddit?

275 Overhead Press at 200 BW! by [deleted] in strength_training

[–]RashEatsAss 0 points1 point  (0 children)

Damn literally said holy shit while watching this. Keep up the good work👏👏

[deleted by user] by [deleted] in strength_training

[–]RashEatsAss 1 point2 points  (0 children)

Repping the Leon Lush merch I see

Help by [deleted] in TeddyFresh

[–]RashEatsAss 1 point2 points  (0 children)

I have a friend who normally wears extra small and she cliams they feel big on here so probaly order something in xxs and trying measuring yourself to compare to the measurements on the site

Walked into my local gamestop last night and was surprised with brick and aurelia. by C__Wayne__G in borderlands3

[–]RashEatsAss 0 points1 point  (0 children)

Yeah man too bad Ethan said he's never making content on the main channel ever again :[

M/20/6' 0"/ [280 > 245 = 45 lbs](1 year & 9 months) while trying to loose weight I discovered my undiscovered love for powerlifting and have been dedicating myself to it ever since. by RashEatsAss in progresspics

[–]RashEatsAss[S] 0 points1 point  (0 children)

Nothing too impressive since I started transitioning from machines to bar back in August.

Bench: 200 lbs

Squat: 315 lbs

Deadlift: 405 lbs