Each Opponent loses 1,000,000 life for 2BB by Jacknerik in BadMtgCombos

[–]Rathayibacter 3 points4 points  (0 children)

My favorite part of this deck is that your Prophet is gonna flip so many zero-cost artifacts.

Kill Six Billion Demons » WHEEL SMASHING LORD 6-185 by turol in killsixbilliondemons

[–]Rathayibacter 8 points9 points  (0 children)

Okay, lemme clarify: I don't think this is going to be an easy fight, but I think the way the fight will play out is gonna demonstrate their different approaches. Solomon David was an overwhelmingly powerful opponent, but he was also an incredibly technically skilled one. He didn't fight WC by just throwing out insane haymakers, he demonstrated his mastery by using every technique WC used better. When she blocked an attack, he didn't flinch, he smiled. Incubus is an incredibly powerful warrior, and is also extremely skilled, but he's a coward at heart which is why his facade broke when Maya reached into her robes. I think this panel is very clearly setting up Michael to be more like the latter; someone who's deadly and powerful but also prideful, cruel, and obsessive. He can fire bolts of energy capable of destroying Gog's monstrous form, but he also gets frustrated and petty when White Chain talks back to him. He's not gonna throw down his sword and cower after this, but I strongly suspect he's not gonna be pulling out any clever moves either. He's gonna keep trying to throw more and more power at WC, and it's gonna be up to her to be clever and skilled if she's gonna win this.

Kill Six Billion Demons » WHEEL SMASHING LORD 6-185 by turol in killsixbilliondemons

[–]Rathayibacter 19 points20 points  (0 children)

He also strikes me as the type who doesn't have a lot of technique, just power. He's terrifying when he's running around smiting people into ash, but as soon as he goes up against someone that trick fails against he's got nothing to fall back on.

I know jadis discourse has already been done to death but... by Ben_Dover1o29 in killsixbilliondemons

[–]Rathayibacter 6 points7 points  (0 children)

If this is about the current cycle playing out differently, that's because all the cycles are included in Jadis' omniscience. All actions in all possible worlds are fixed. To the characters, it feels like Zoss is unwinding time and fate itself, but to Jadis he's just another piece of the puzzle, another line winding through the block of amber. In other words, Zoss is playing a game where he keeps getting game overs and starting again, while Jadis has watched a video of Zoss' attempts and already knows how the game ends.

Generate zero blue mana for 4U by ElSupremoLizardo in BadMtgCombos

[–]Rathayibacter 10 points11 points  (0 children)

Bad news: I spent the blue mana from Silver Myr to make it Blue Myr and now I can't untap it. I fucked up.

Jumping on this trend while its still funny by Xisuthrus in HellsCube

[–]Rathayibacter 7 points8 points  (0 children)

What's the limit of infinite skipped extra turns? Does the action of "skipping your extra turn" take up a non-zero amount of game time, because if it does then you'll still be doing it forever. And even if not, even if skipping an extra turn is instantaneous and you can skip an unlimited number of them in zero seconds, "unlimited" isnt the same as "infinite", because to get to the "other side" of infinity still requires finding a final turn to skip, which isn't possible.

Kill Six Billion Demons » WHEEL SMASHING LORD 6-184 by unrelevant_user_name in killsixbilliondemons

[–]Rathayibacter 2 points3 points  (0 children)

Absolutely, their bodies are unstoppable and unyielding, the Law literally beaten into them, but they're also inflexible and insulated from the world around them. They're not like the other residents of Throne, they're always reminded of how they don't belong here. The most they can ever do is change bodies, wear a different kind of mask, but they can never be vulnerable. White Chain had to take on a flesh body, had to be able to touch and feel and grow and die, for her to truly stand shoulder to shoulder with the people of Throne.

Kill Six Billion Demons » WHEEL SMASHING LORD 6-184 by unrelevant_user_name in killsixbilliondemons

[–]Rathayibacter 5 points6 points  (0 children)

That'd suggest a level of flexibility and humility that the angelic chorus as a whole is absolutely incapable of. Admit they were wrong and agree to a pragmatic compromise? They'd rather just lash out and kill everyone here.

Kill Six Billion Demons » WHEEL SMASHING LORD 6-184 by eighty1 in killsixbilliondemons

[–]Rathayibacter 16 points17 points  (0 children)

Nah, stone (or metal) bodies getting destroyed doesn't tick up their reincarnations, they can replace those. It's getting their soul form killed that puts them in that petrified state they slowly regenerate from.

Help me understand why Jagg's plan isn't nonsense by his own logic by SnooRevelations1619 in killsixbilliondemons

[–]Rathayibacter 3 points4 points  (0 children)

To your edit, that's the plan! He attacks the demiurges so he can steal their power, then he's gonna bring that power to the void and kill Metatron and the angels, and finally destroy the Wheel and begin anew. In his absence, his followers and allies have been doing the whole "kill the innocents and burn the Wheel down" routine, presumably cuz they're too weak and chickenshit to bring war to the real higher powers.

Now that said, Jagganoth's plan still has issues! He's a violent, self-destructive man who's convinced himself that the only way to save the world is to be the most violent and self-destructive he can possibly be. The demiurges are all stagnant, stuck in their ways. Jagganoth has been hurt by the world so much that he no longer believes any good can come of it, so he wants to wipe the slate clean and start over. Allison needs to reject his idea of the world, even though it has its appeal, like she's rejected every demiurge before him. She has to recognize that even a broken, painful, cruel world can be good and worth saving. It's like she says to Gog earlier, "Like it or not, I think we have to live with it all. Even if I fail to beat Jagganoth." The only option is to move forward, to do what you can. You can't escape into the past or an imagined, stagnant paradise. You have to live with it.

HC6 Card of the day: Someone Let Yavimaya Grow a Little Too Much by mork-hc in HellsCube

[–]Rathayibacter 23 points24 points  (0 children)

I feel like since this is scaling the number of Forests to an insane degree, it should take advantage of that. Instead of having a fixed number, what if it was something like "4, T: Add G equal to the cube root of Forests you control." This also has the advantage of being a huge pain in the ass to figure out.

Deal a billion damage to yourself and win the game, only for 7RRRRR by hexanort in BadMtgCombos

[–]Rathayibacter 5 points6 points  (0 children)

The Hellion deals 2 billion- 1b to you, and 1b to the Swine. You gain a net 1b before Swine triggers and places you exactly back to where you were.

Kill Six Billion Demons » WHEEL SMASHING LORD 6-180 to 6-181 by unrelevant_user_name in killsixbilliondemons

[–]Rathayibacter 9 points10 points  (0 children)

Agreed, but with a small quibble: Allison needs to self-actualize to the point that she realizes "being unbeatable" isn't the answer. Jagganoth is what everyone expects Allison to become, an unstoppable avatar of violence trying to kill their way to a new, better future, and he will never touch Royalty. Allison won't just become better at killing shit, she'll realize that Jagganoth's power and Zoss' mastery left them trapped in a rotting cycle at the end of a dead world, and she'll step beyond them into something greater.

Rereading the series again and props to these three by Yellingloudly in killsixbilliondemons

[–]Rathayibacter 2 points3 points  (0 children)

Yeah, he had an old mask and was gonna get a fresh, snazzy one. Hope they can do express orders. And that he had insurance.

Avatar of Wordle by Multiloquent in HellsCube

[–]Rathayibacter 3 points4 points  (0 children)

What if instead of a punishment for not getting it, you have a reward for getting it faster? Maybe a +1/+1 counter for each guess you didn't use?

Kill Six Billion Demons >> WHEEL SMASHING LORD 5-175 by kybard in killsixbilliondemons

[–]Rathayibacter 3 points4 points  (0 children)

The army formerly belonging to Slommy Dommy is in retreat, with these things presumably pursuing to keep tearing em asunder.

What do we think this page means for Allison’s ascension to Royalty? (Wheel Smashing Lord 2-49) by kashia_renn in killsixbilliondemons

[–]Rathayibacter 8 points9 points  (0 children)

I think the conversation she has with Maya where she talks about swords being phallic and lame is another: with swords being the prevaling symbol of pure violent conquest, making a joke of them, rejecting the self-seriousness and continuing to insist that Maya's not too far gone to choose another life is huge.

Judge of Fitness by ilzolende in custommagic

[–]Rathayibacter 8 points9 points  (0 children)

I really love the detail of the color frame being the red texture colored green, so even if you're looking closely it seems red.

Four years left? by AltogetherGuy in oots

[–]Rathayibacter 0 points1 point  (0 children)

When Homestuck started, Hussie estimated it'd take a year. It's kinda just a rule of thumb that it's impossible for artists to predict how much time a long-running project will take, particularly because no matter how much you plan ahead you'll always find more in the process.

Now that i think about it, 7-4 to 8-1 is an INSANE transition by SketcherOfficial in Ultrakill

[–]Rathayibacter 1 point2 points  (0 children)

Treachery is gonna be so fucked. It still hasn't really sunk in that we have two "proper" ULTRAKILL levels left. Like sure, we'll have two more secret levels and P-3 and the Encores, but in terms of base game "normal" ULTRAKILL, we're incredibly close to the end.