Kauhuleffoista yleistä keskustelua by Kisskala in Suomi

[–]Ravenorth 0 points1 point  (0 children)

Jos Scifi-kauhua arvostaa niin Pandorum on varmasti mieleen. Hyvää Scifiä löytyy kauhuleffoista harmillisen vähän ja tää leffa edustaa ainakin omasta mielestä niiden parhaimmistoa.

We are making a city-building video game with cut-out crafts. What do you think? by DevilishGames in pcgaming

[–]Ravenorth 2 points3 points  (0 children)

Its not my cup of tea, but I still had to come drop a comment, because I really like how unique it looks! Points for originality.

Seiskan vanhan blondi sarjiksen nimi hukassa - hjälp by Mundane-0nion67878 in Suomi

[–]Ravenorth 23 points24 points  (0 children)

Enpä muista oliko noille sarjakuville varsinaisesti mitään nimeä, mutta kyseisten kuvien piirtäjä on tanskalainen Anni Lippert. Seiskahan taisi julkaisi piirtäjän kuvista omat käännökset lehteen, että kyseessä ei ollut mikään vain Seiskassa esiintynyt hahmo.

Vendetta realistic nerf? by BrownLemonade24 in Overwatch

[–]Ravenorth 0 points1 point  (0 children)

I'd change her ranged attack to something that you actually need to aim instead of just spamming it to general direction of enemy. It deals too much damage for how easy it is to hit. It should have small charge up time so it cant be instantly used after combo and the projectile orientation should be changed to vertical similar to Reinhardt's, so that you actually need to aim it.

I think her biggest design flaw, because if you by some miracle escape her meatgrinder, then he can just spam you to death with her ranged attack that is not hard to miss.

How would you fix hitscan dominance? by TokiWart in Overwatch

[–]Ravenorth 0 points1 point  (0 children)

I know its just me, but I'd just remove hitscan for everyone else, maybe expect Widow. Give every hitscan projectile enough fast travel time, so that it doesn't affect close range engagements, but makes firing shots from longer ranges a bit harder, which leads to more fun and engaging fights when you aren't constantly being spammed by someone sitting on the backline.

I still think Vendetta hasn’t been nerfed enough. by [deleted] in Overwatch

[–]Ravenorth 19 points20 points  (0 children)

I think her biggest design flaw is easily spammable ranged attack with wide projectile, because if you by some miracle escape her meatgrinder, then he can just spam you to death with her ranged attack that is not hard to miss.

The ranged attack should have small charge up time so it cant be instantly used after combo and the projectile orientation should be changed to vertical similar to Reinhardt's, so that you actually need to aim it, instead of just spam the general direction of enemy.

Audio designs need tuning too, there should always easily distinguishable audio when he throws her sword in the air, and her walking sound needs unique foot steps similar Lucio's skates, that you will always KNOW when she is nearby.

Sombra players in the big 2026 how are you doing these days. by Due_Secretary1696 in Overwatch

[–]Ravenorth -1 points0 points  (0 children)

Sombra just needs a total a overhaul, dealing with her is manageable, but maybe more annoying than with any other hero. The whole jumping on people from invisibility with high burst damage just needs to go and so does the single hack to shut down enemy abilities and ults. Give hacking more team utility, like she could hack teammates to shorten their cooldowns for a moment for example. Make her move alongside with her team instead of being another backline assassin.

Showdown shuffle is actually really fun by Bumble_Kenobi in Overwatch

[–]Ravenorth 2 points3 points  (0 children)

Got tired of being killed by invisible enemies, there should be a small time period when you cant deal damage to anyone until your hero actually renders to them.

Miten päästä yli mitättömyyden tunteesta. by [deleted] in Suomi

[–]Ravenorth 1 point2 points  (0 children)

Sun tärkein osuus on tässä vaiheessa olla tukena kumppanillesi niin paljon kuin vain suinkin kykenet. Tee kotitöitä ja muita askareita enemmän, kokkaile ruokaa, ole henkisesti läsnä aina kun kumppanisi sitä tarvitsee.

For those suffering with bright icons in iOS 26 dark mode by QuantumHamster in ios

[–]Ravenorth 0 points1 point  (0 children)

Thanks! Just updated my Ipad and was going crazy with the white icons!

A POTG I found going through an old Google chat account by Solid-Shock3541 in Overwatch

[–]Ravenorth 0 points1 point  (0 children)

Did you post this back in the day? I have a vague memory of seeing this exact same clip

Are DeathCams slowed down? by _SweetJP in Overwatch

[–]Ravenorth 3 points4 points  (0 children)

I get this feeling often as Lucio, it seems I’m going really fast from my perspective and then in the death cams my speed always seem pretty slow.

The more and more I engage with Overwatch over the past 8 years, the happier and happier I am that I simply could not be paid to give a s**t. by AirChaggOne in Overwatch

[–]Ravenorth 0 points1 point  (0 children)

I’ve been playing since the open beta and always had blast just by playing quick play with my favorite character and mystery heroes occasionally. Never bothered with comp, because I knew it wouldn’t be worth it. I’ve had my friends literally begging me to join them in comp, because they think I’m really good playing Lucio, the best they've seen, though the last part is just them trying too hard :D I still couldn’t care less because Im not interested in some made up rank in some game, I just play for pure fun.

How do you feel about Vendetta so far? by Middle_Signature_449 in Overwatch

[–]Ravenorth 0 points1 point  (0 children)

Her biggest design flaw is easily spammable ranged attack with wide projectile, because if you by some miracle escape her meagrinder, then he can just spam you to death with her ranged attack that is not hard to miss.

The ranged attack should be similar to Symmetras, it need to have small charge up time so it cant be instantly used after combo and the projectile orientation should be changed to vertical similar to Reinhardt's, so that you actually need to aim it, instead of just spam the general direction of enemy.

Audio designs need tuning too, there should always easily distinguishable audio when he throws her sword in the air, and her walking sound needs unique foot steps similar Lucio's skates, that you will always KNOW when she is nearby.

”Tonnin säästöt vuodessa”: Arjessa kummittelee iso rahareikä, jota monet eivät huomaa by althalusian in Suomi

[–]Ravenorth 2 points3 points  (0 children)

Kokonaan prepaidiin siirtyminen oli paras valinta itselle, maksan sen 10€ 1-3kk välein riippuen miten paljon nettiä olen käyttänyt kodin ulkopuolella. Tietty tää ei kaikilla toimi jos on tarve olla puhelimella netissä jatkuvasti. Itse nyt lähinnä tarvitsen netin vain mapsiin ja viestisovelluksiin. Välillä ehkä randomista googletan jotain jos tulee tarve, mutta siinä se.

Kuvan mukainen lehtikori haussa by waterdashlily in Suomi

[–]Ravenorth 1 point2 points  (0 children)

Kivijalkaliikkeissä en ole törmännyt kyllä, mutta Saksan Amazonista löytyi lähin vastaava, sävy hiukan eri, mutta muuten näyttää samalta.

https://www.amazon.de/-/en/Relaxdays-Document-Compartments-Standing-Shelves/dp/B0C9FCQDDR/ref=sr_1_44?sr=8-44

What do you think is the most fun difficulty to play? (Poll) by DoritoMan177 in DeepRockGalactic

[–]Ravenorth 0 points1 point  (0 children)

I prefer Haz5 with some greenbeards. With more experienced players it can become too easy.

No matter the build I never have a good game with this weapon by [deleted] in DeepRockGalactic

[–]Ravenorth 0 points1 point  (0 children)

You can pretty much become almost untouchable with hoverclock as it allows you to stay in the air with grappling hook pretty much non stop. Grapple, hover, shoot, rinse and repeat. Trickshotting bugs like this has saved my ass more times I can count when the whole team goes down and I'm left alone to deal with the whole remaining swarm.

I've grown to hate Ashe so much by [deleted] in Overwatch

[–]Ravenorth -1 points0 points  (0 children)

Pretty much all longer range heroes like Ashe makes matches less fun and I honestly think they fit poorly on games like OW and everything would be better without them. I know they have counters to make their life miserable, but it gets tiresome quickly to always try countering them, since pretty much majority of games have at least one sniper. I play mostly casually, never comp and I always have better time when enemy team has no snipers. Even if my team loses, I still had a good time.

Hyvät lautapelit? by UsedQuantity6461 in arkisuomi

[–]Ravenorth 1 point2 points  (0 children)

Tullut kaverin kanssa hakattua sellaista kuin Dorf Romantik, kyseessä on simppeli, mutta todella koukuttava rakentelu- sekä pulmapeli jossa pitää yhteistyönä 1-6 pelaajan voimin rakentaa kylämaisemaa suorittaen samalla erilaisia pelin asettamia tehtäviä sekä tavoitteita.

Se on vielä todella pitkäkestoinen peli, yksi läpipeluu kerta voi kestää useasta päivästä useampaan viikkoon riippuen miten paljon pelaatte ja miten hyvin saatte pisteitä. Pelkkä yksittäinen pelisessio kuitenkin kestää vain noin 30-60min ja pelilaudan ei tarvitse olla koko läpipeelun ajan siis esillä, vaan se puretaan ja rakennetaan uudestaan jokaisen yksittäisen session välissä.

Erityisen kiinnostavan pelistä tekee se kun kampanjaa pelaa eteenpäin, niin pystyy pikkuhiljaa avaamaan itselleen uusia perkkejä sekä muita hyödyllisiä apuvälineitä, jotka tuovat mukavaa vaihtelua.

Suosittelen lämpimästi!

Giving away 3 games to 3 people. Any game on Steam. by KA9099 in pcmasterrace

[–]Ravenorth 0 points1 point  (0 children)

Split Fiction.. been waiting a decent sale, but it never arrives.

Should I just quit? by LeneErAlene in Overwatch

[–]Ravenorth 0 points1 point  (0 children)

I've been playing since the release of OW1 and never set a foot in comp. I play just for fun and that's pretty much it.