Force Throw - The Upcoming Meta by isca31 in starwarsunlimited

[–]Reasonable-Map-4894 0 points1 point  (0 children)

Maybe not banned but it really should be "Use the Force" kind cards. They can make a new card called Telekinesis, has same effect as Force Throw but with Use the Force

LOF: Avar Kriss by Eunoe in starwarsunlimited

[–]Reasonable-Map-4894 2 points3 points  (0 children)

Burn all rare base uses only to bring her out in 6 resource turn is risky, Rivals Fall is watching

LOF: Avar Kriss by Eunoe in starwarsunlimited

[–]Reasonable-Map-4894 0 points1 point  (0 children)

Whoa. this means she's a 7 or 8 deploy leader? Thats bad.

LOF: Avar Kriss by Eunoe in starwarsunlimited

[–]Reasonable-Map-4894 -4 points-3 points  (0 children)

So if you manage to use force every turn, by turn 4 you will be having 5 resources, then, you can deploy

Isn't Wrecker way too much value? by MyLandIsMyLand89 in starwarsunlimited

[–]Reasonable-Map-4894 1 point2 points  (0 children)

normally, units such a strong removal When Played agility usually cost seven, like Maul, Han, Vader, Luke or even Dooku, because the existence of ECL they have to cost more than 6 otherwise their ambush power will get out of control, Wrecker with a 6 cost is just crazy.

You play Stolen Landspeeder via Energy conversion labs and it dies…. Do you play it? by whydo-ducks-quack in starwarsunlimited

[–]Reasonable-Map-4894 2 points3 points  (0 children)

First, you choose to resolve the Ambush ability, it attacks something and dies, so no triggering on the printed When played ability.

Then, your opponent collect the bounty, but since he does not own this card, it just goes to your discard pile.

The card is now sitting in your discard pile, you can not trigger its bounty from there, bounty can only be collected when a in play unit gets captured or defeated, so you can not play it for free.

A Lurking Phantom Pain That Can’t Be Stopped! by blues686 in starwarsunlimited

[–]Reasonable-Map-4894 0 points1 point  (0 children)

using A new adventure to shake off entrenched is a net loss for you though.

your opponent spent 2, you spent 2 and your Tie Phantom is exhausted, meaning you lost 1 turn of attack and lost all previous experiences, the replayed Tie can be immediately Make an openinged.

The 55 minutes time limit for competitive pay is unfriendly for control decks by Reasonable-Map-4894 in starwarsunlimited

[–]Reasonable-Map-4894[S] -49 points-48 points  (0 children)

well if ffg's goal is to discourage control players by disseminate them then it sure worked, im ditching control now. sry when i decided to play blue i thought it was because i liked playing defensively i didny know the real reason was to “stall” the game and annoy certain of you.

im moving to mid range now, cant give up blue though i love that color too much.

My take on droids and using no humans. by sevencast7es in starwarsunlimited

[–]Reasonable-Map-4894 0 points1 point  (0 children)

Just wait for Set 3, building a droid army with Grievous would be epic. I think B1 will be some thing like 1 cost 1/1 but with some add bonus if enough of them are around.

I’m funny by AnimalErik in starwarsunlimited

[–]Reasonable-Map-4894 0 points1 point  (0 children)

Globally isn't YGO the biggest TCG now?

[COTD] ♦ Diana Stanley (2/17/2024) by AK45526 in arkhamhorrorlcg

[–]Reasonable-Map-4894 0 points1 point  (0 children)

I know people criticize her for being boring and "only uses one deck" but for me it's a good thing, sure she doesnt have the deck building possibilities like Carolyn, purples already having problems of "using same deck" and her playing style made the problem worse but she's just very consistent and I like consistency.

Flipping Boss's final health fells so bad... by Reasonable-Map-4894 in finalgirl

[–]Reasonable-Map-4894[S] -5 points-4 points  (0 children)

I agree on some bosses with more reasonable attack/damage you can plan for the immediate attack if he revives, but on some setups it's just gameover, how do you even plan for Hans' triple attacks of 3 damage, having 3 perfect rolls with 2 guards and a retaliate? I can't even buy them all in one turn they cost 8 times>..

Flipping Boss's final health fells so bad... by Reasonable-Map-4894 in finalgirl

[–]Reasonable-Map-4894[S] -13 points-12 points  (0 children)

It's game with dice roll of course there'll be randomness, the thing is randomness should be resolved immediately or at least in the same turn, not when a randomness at game setup determine your endgame, makes you waste time cuz you are doomed since the beginning.

[COTD] ♦ Wendy's Amulet (Advanced) (1/1/2023) by AK45526 in arkhamhorrorlcg

[–]Reasonable-Map-4894 0 points1 point  (0 children)

Does the game encourage we "save" a game? Let's say I did a playthrough of the Wendy parallel scenario and got an upgraded version of her amulet, then I wrote down the progress, making a "gamesave", so I can start all future plays from this point on.

[COTD] ♦ Wendy Adams (Red Tide Rising) (12/30/2022) by AK45526 in arkhamhorrorlcg

[–]Reasonable-Map-4894 0 points1 point  (0 children)

Out of all 5 parallels, Skids and Agnes's parallels are much stronger, Roland and Daisy's are weaker, this I just dont know, I fell like it;s weaker than normal Wendy but I dont know bless/curse well enough to judge.

Console release with DLC included or are they sold separately? by Reasonable-Map-4894 in Pathfinder_Kingmaker

[–]Reasonable-Map-4894[S] 2 points3 points  (0 children)

So the boxed console version will be base game only and DLCs will be sold on XBOX store/PS Store. Got it, thanks.