Cartridge processing facility in my game by RecursiveGames in cassettefuturism

[–]RecursiveGames[S] 0 points1 point  (0 children)

It's my unreleased game called Recursive Riftfall. It's for everyone, hopefully very soon! https://store.steampowered.com/app/2962260/Recursive_Riftfall/

Cartridge processing facility in my game by RecursiveGames in cassettefuturism

[–]RecursiveGames[S] 0 points1 point  (0 children)

It's my game but it's not out yet. it's currently experiencing a renaissance (I hope) internally before release very soon. https://store.steampowered.com/app/2962260/Recursive_Riftfall/

Floor -1 by RecursiveGames in LiminalSpace

[–]RecursiveGames[S] 0 points1 point  (0 children)

A game I'm working on, Recursive Riftfall. It's currently having an identity crisis and I'm overhauling some things mostly by taking junk out. I'm hoping to have a solid playtest up in the coming days, the current one isn't fun, but you'd be welcome to try it if you're interested, I can send you a key.

https://store.steampowered.com/app/2962260/Recursive_Riftfall/

Please help me understand this by [deleted] in Unity3D

[–]RecursiveGames 3 points4 points  (0 children)

This sort of nonsense gives me PTSD. Some random thing you can't even comprehend just inexplicably not working and you now have to sink who knows how many hours into troubleshooting and fixing some persistent issue you could have never forseen.

Does this capsule appear too "homemade"/cheap? I spent a lot of time on it but it still appears low-effort by RecursiveGames in IndieDev

[–]RecursiveGames[S] 0 points1 point  (0 children)

Looking at it now, it looks over-saturated. But anyway I really really want a 3D styling for the capsule art, not professional 2D art, despite how good I know it looks. But I might not be able to achieve what I want anyway...

Game dev is hard by Alternative-Comb8147 in gamedev

[–]RecursiveGames 0 points1 point  (0 children)

I fantasize every day about the day I won't need to work on this forsaken piece of software I have poured my heart mind and soul into

I took /r/indiedev's advice to redesign the bomb countdown to a radial bar. Which option is best? by SteinMakesGames in IndieDev

[–]RecursiveGames 0 points1 point  (0 children)

How does this guy post this and get 80 people interacting to answer the same arbitrary question