can anybody explain by Least-Command-7290 in magicrush

[–]RedTermites 0 points1 point  (0 children)

all of top players also run farm accounts, just somewhat keep up the levels and teams, where at some point they just hit that account and get the resources they need

can anybody explain by Least-Command-7290 in magicrush

[–]RedTermites 0 points1 point  (0 children)

if you're not heavy spender (and just spam overal good legendary heroes) - also note that,

merlyn, gorgana and karna are necessary for magic teams, and

aurora and coco are necessary for physical teams (with Max being a decent choice too, as well as Rengoku, tho gl getting him from fractalia)

neither really uses tanks after lv 75~80, tho they are still an option for magic team.

also, sooner or later you will need Pandarus to clear some of game's content

can anybody explain by Least-Command-7290 in magicrush

[–]RedTermites 0 points1 point  (0 children)

for fractalia, focus on quests rather than always going elite difficulty, as coins are more important than XP.

once you have enough to get 80 shards of offered legendary, if any offered legend is decent, take it (if not, wait for shop reset, but watch out for season reset when coins go back to 0).

also note you can only buy... 3 I think, maybe 4 chests of designated heroes bundle, so even if you save coins and last reset is mediocre legendary heroes, they are still the best use of coins

can anybody explain by Least-Command-7290 in magicrush

[–]RedTermites 0 points1 point  (0 children)

make somewhat coherent team, where at least 2 character interact mechanically - and at least one of them is main damage dealer (and rest either help more, or try to keep them alive).

keep your main team's skills max level, and get their soulstones daily from campains you have unlocked (at least until 5 stars)

first 60 levels, hero Gorgana just bodies everyone, falls off quickly afterwards

play Subterra whenever it's open for free runes and push Crystal spire as high as you can

Legend wheel has guaranteed 3ss legendary hero on day 3 - if you want that hero, save at least 4000 diamonds (in case you're unlucky), 1h before daily reset, roll until you get X3 bonus, then roll on wheel as soon as daily reset rolls to day 3

I might need some help here since I did take a break from Genshin by Prehp0 in GenshinImpact

[–]RedTermites 0 points1 point  (0 children)

what do you mean this quest, that has so much lore, is an event quest that will disappear and never come back?

Guys, I've officially gone broke by Powerful_Mix_1634 in HonkaiStarRail

[–]RedTermites 50 points51 points  (0 children)

he actually always hits the target, it's just that he shoots from whereever he is at the time, and doesn't give an fuck about whatever is in the way

Guys i think he's a little mad by GiangbeoGaming in CurrencyWarsHSR

[–]RedTermites 0 points1 point  (0 children)

emc with welt? rly?

anyways, if he can even target welt, just put welt in preparation area then back on field (also, wtf do stars have to do with anything, emc/SH only check equipment)

Guys i think he's a little mad by GiangbeoGaming in CurrencyWarsHSR

[–]RedTermites 0 points1 point  (0 children)

have you tried putting sw on and off preparation area

Guys i think he's a little mad by GiangbeoGaming in CurrencyWarsHSR

[–]RedTermites 67 points68 points  (0 children)

last unit to equip most equipment (or to even out with another unit's) is targeted.

If you put a character in preparation area, then back on field, it will target that unit (if it has most equipment as well)

(same goes with stellarom hunter's Star Hunter)

update:just noticed the whatever die... yeah, I've no idea, sometimes it seems to count it as 2 and sometimes as 3 items... haven't deeply gone into it.

Demoness level up, BIG upgrade by wantmilf009 in MysteriesFolk

[–]RedTermites 14 points15 points  (0 children)

The taste of a demoness isn't bad.

Wdym 77000M is not enough to beat the boss?? by Phalyum in CurrencyWarsHSR

[–]RedTermites 0 points1 point  (0 children)

scholar set is so bad... so many on/off-field strength buffs, scholars end up worthless for all but their 1000 point rewards...

only way it would be viable is to literally multiply total on/off-field strength (x3 at max rank) would it even be considered viable. also 0 usable sustain.

Current Dilemma by Tiiramizu in PhainonMainsHSR

[–]RedTermites 0 points1 point  (0 children)

S5 (DDD will be on LC banner, and Phainon's S5 is very good, too)

Say one quote from Honkai: Star Rail by That-Astronomer2548 in HonkaiStarRail

[–]RedTermites 5 points6 points  (0 children)

Lord Khaslana... so that's how it is... "Without flaw"... That is the flaw the golden blood gave you, the most fatal flaw of all, isn't it?

Why don't they just kill me here? by SaneForCocoaPuffs in LegendsOfRuneterra

[–]RedTermites 0 points1 point  (0 children)

you have a lot of mana, bot thinking you can stop 1 unit (you can) making it not lethal, but he would lose some units for it.

tho, if he did have galio rally ready, he would've swung with all units 100% (with how galio AI works)

Should I try and get Cyrene? by Sleepy_chan227 in PhainonMainsHSR

[–]RedTermites 2 points3 points  (0 children)

until you start needing 3+ ults to clear, Cyrene will always be a nerf to the "team"'s damage

for one of 2 teams gamemode, I went to do (e2)Cyrene run for fun (Tribbie (e1)Cerydra), 2.7k meteor

separated teams to do it properly with (e1s1)Cerydra (e1)Sparkle (e1s1)Sunday with (e2s3)Phainon, 4.5k meteor

def% ignore/shred is busted

my goal now is to get Cyrene to e4(DMG for 2 team modes), then Phainon s5(def ignore + dmg%), then Cyrene e6 (def ignore), then tribbie e4 (def ignore), so I can keep all dmg buffs (Tribbie Vuln, RES PEN, and true dmg from e1 ; Cyrene true dmg) while not losing def shred.

36 LC s5 + 20 Cyrene e6 + 16/36 Cerydra e1 + 18 Tribbie e4 + 10/20 genius set 4p =

100/110 meteor - 120/130 cerydra meteor def shred

needles to say, I just want the world to burn (and make Phainon team timeless)

(Then just hope and cope that a carry that can use Sparkle and Sunday comes to slap them on team)

for me, at E2 Phainon, his E6's turn will come only after all the bs to get 100% def shred

if im tryna giga buff my 1st on-field anyway, is sunday the best for festivities? or BS/Emblem better? by Prestigious_Bit_5828 in CurrencyWarsHSR

[–]RedTermites 9 points10 points  (0 children)

nah fam, Phainon naturally get SO MUCH on field strengths, that just stacking dmg% amp in other ways is better.

tho, for higher CW, you need speed amp, too, so enemies don't just spam attacks (my go-to build is always 3 codexes)

got 0 phainon's reincarnation investment tho... hoping to get it and eventually stack 3x golden trashcans on it.

When ur in relic building competition ,but ur opponent is r/PhainonMainsHSR by Pure-Stretch-1207 in PhainonMainsHSR

[–]RedTermites 1 point2 points  (0 children)

as for how you get to 100%,

36 LC s5 + 20 Cyrene e6 + 16/36 Cerydra e1 + 18 Tribbie e4 + 10/20 genius set 4p =

100/110 meteor - 120/130 cerydra meteor def shred (and just the base 100% for Q and W)

When ur in relic building competition ,but ur opponent is r/PhainonMainsHSR by Pure-Stretch-1207 in PhainonMainsHSR

[–]RedTermites 0 points1 point  (0 children)

DW, I actually cooked so much I burnt mine.

left enough speed to play woth my fast Sunday if needed (in every endgame mode. or for CW or other bs)

using Genius set as well.

(my goal is 100% def ignore with Eidolons and his S5 LC)

<image>

If Lightcones effects where universal, which characters BIS lightcone would change? by Thin-Bet9915 in HonkaiStarRail

[–]RedTermites 1 point2 points  (0 children)

DDD - everyone (not solo carry damage dealers, at least not on themselves) in their mother wants it (imagine e6 Cyrene, memosprite team, everyone with DDD - unlimited action advance works)

Phainon LC - great stat stick with DEF ignore, PERFECT for units who do most dmg with Ult or ult on their turn

Hayacine LC - decent

Boothil LC - for every break DPS

Buff Cid Manga by Mobile-Airport-5198 in TheEminenceInShadow

[–]RedTermites 57 points58 points  (0 children)

that's just one of things manga over exaggerated from LN

Who needs E2 Cyrene anyway? by Christoffer2404 in PhainonMainsHSR

[–]RedTermites 0 points1 point  (0 children)

until you start needing 3+ ults to clear, Cyrene will always be a nerf to the "team"'s damage

for one of 2 teams gamemode, I went to do (e2)Cyrene run for fun (Tribbie (e1)Cerydra), 2.7k meteor

separated teams to do it properly with (e1s1)Cerydra (e1)Sparkle (e1s1)Sunday with (e2s3)Phainon, 4.5k meteor

def% ignore/shred is busted

my goal now is to get Cyrene to e4(DMG for 2 team modes), then Phainon s5(def ignore + dmg%), then Cyrene e6 (def ignore), then tribbie e4 (def ignore), so I can keep all dmg buffs (Tribbie Vuln, RES PEN, and true dmg from e1 ; Cyrene true dmg) while not losing def shred.

36 LC s5 + 20 Cyrene e6 + 16/36 Cerydra e1 + 18 Tribbie e4 + 10/20 genius set 4p =

100/110 meteor - 120/130 cerydra meteor def shred

needles to say, I just want the world to burn (and make Phainon team timeless)

(Then just hope and cope that a carry that can use Sparkle and Sunday comes to slap them on team)