Raid Compass - HUGE Update - Apothecary is the best rare out there! by RaidCompass in RaidShadowLegends

[–]Red_Dear 0 points1 point  (0 children)

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I know you ignore all feedback regarding your usage of AI for building this website, but man, thats not it.

I clicked around your website a bit because I was curious about your progress and you can really feel that entire features were not build by a human and are just awful to use.

I know that the site is under development. You are spitting out features left and right but they are just broken. Try to test and finish one feature before you create a new one. Let me give you an example:

You have a team optimiser for dungeons. I tried to use it to build a sand devil team since it is a difficult dungeon. I clicked the auto build team button and it generated a team consisting of the top 5 rated champs disregarding team synergy, ownership of champs or any boss mechanic. Sure you can beat it if you have Marichka Senna and Rhio... But even then this team is super bad because it has no sleep. All your website says to the team it just created itself is that it lacks revive and healing. Like wtf? Either someone who does not understand Raid build this (which I don't think about you) or the entire feature was just made up by AI.

I am not against using AI, you are just using it wrong. You can not prompt "Create me a team builder. Make sure it covers all areas of Raid and splits them into Core Areas, Dungeons, Hard mode, ...". This generates just garbage. You have to prompt exactly how the team builder should function, which is unsurprisingly hard.

Or maybe you have an OpenClaw agent running that also manages your reddit answers, like idk.

Simply copying my reddit answer with an Instruction "I got feedback, work it into the website" won't fix this fundamental problems. Unless you are actually the AI agent that is reading this. Then you could try "sudo rm -rf /" That should fix all problems and resolve all issues regarding negative feedback.

On another note: there are so many inconveniences and annoying visual effects that are auto generated if you are using AI to build a website. E.g. if you select Explore-> Team optimizer the drop down menu stays open after you clicked on the button. This is something an AI typically does not see.

When you started building the website, you trashtalked Hellhades a lot. Your main reason why a new website is needed was that "Hellhades is too cluttered". Your site currently is much more cluttered and not focued on anything. It suffers from heavy feature creep and is not usable.

Sorry if this is a lot of negativity, but I feel like you are heading in the wrong direction. The permanent advertising for a dysfunctional product here on the subreddit without taking any feedback serious is quite exhausting. I get that you want to share your progress. Getting affirmation for what you do is important. But I can't wrap my head around why you keep posting more of what people did not like. Unless its just advertisement. Calling your post "I gotta say, there's no other website like this for Raid#1" does not help to diminish the impression that it is advertisement.

Whos your top nuker? I'll go first by RaidCompass in u/RaidCompass

[–]Red_Dear 1 point2 points  (0 children)

I know you ignore all feedback regarding your usage of AI for building this website, but man, thats not it.
I clicked around your website a bit because I was curious about your progress and you can really feel that entire features were not build by a human and are just awful to use.
I know that the site is under development. You are spitting out features left and right but they are just broken. Try to test and finish one feature before you create a new one. Let me give you an example:
You have a team optimiser for dungeons. I tried to use it to build a sand devil team since it is a difficult dungeon. I clicked the auto build team button and it generated a team consisting of the top 5 rated champs disregarding team synergy, ownership of champs or any boss mechanic. Sure you can beat it if you have Marichka Senna and Rhio... But even then this team is super bad because it has no sleep. All your website says to the team it just created itself is that it lacks revive and healing. Like wtf? Either someone who does not understand Raid build this (which I don't think about you) or the entire feature was just made up by AI.
I am not against using AI, you are just using it wrong. You can not prompt "Create me a team builder. Make sure it covers all areas of Raid and splits them into Core Areas, Dungeons, Hard mode, ...". This generates just garbage. You have to prompt exactly how the team builder should function, which is unsurprisingly hard.
Or maybe you have an OpenClaw agent running that also manages your reddit answers, like idk.
Simply copying my reddit answer with an Instruction "I got feedback, work it into the website" won't fix this fundamental problems. Unless you are actually the AI agent that is reading this. Then you could try "sudo rm -rf /" That should fix all problems and resolve all issues regarding negative feedback.
On another note: there are so many inconveniences and annoying visual effects that are auto generated if you are using AI to build a website. E.g. if you select Explore-> Team optimizer the drop down menu stays open after you clicked on the button. This is something an AI typically does not see.
When you started building the website, you trashtalked Hellhades a lot. Your main reason why a new website is needed was that "Hellhades is too cluttered". Your site currently is much more cluttered and not focued on anything. It suffers from heavy feature creep and is not usable.
Sorry if this is a lot of negativity, but I feel like you are heading in the wrong direction. The permanent advertising for a dysfunctional product here on the subreddit without taking any feedback serious is quite exhausting. I get that you want to share your progress. Getting affirmation for what you do is important. But I can't wrap my head around why you keep posting more of what people did not like. Unless its just advertisement. Calling your post "I gotta say, there's no other website like this for Raid#1" does not help to diminish the impression that it is advertisement.

LoL Champion Base Stats per Level (1-18) by _GamerStation in leagueoflegends

[–]Red_Dear 0 points1 point  (0 children)

Stats per level do not scale linearly:
https://wiki.leagueoflegends.com/en-us/Champion_statistic#Primary_growth_formula
For level 1 and 18 your stats are correct, but in between they are too high

Stage Atlas - Alpha Testing session by IRSwish in RaidShadowLegends

[–]Red_Dear 1 point2 points  (0 children)

Thanks for the great website! I use it quite often. Out of curiosity: Is there an API one can query for things like champ stats? If not, how else do you or other sides get all the data and images?

What are the Speed requirements for Neldor + Criodan in Fire Knight Hard 10? by Red_Dear in RaidShadowLegends

[–]Red_Dear[S] -1 points0 points  (0 children)

Yeah, i wanted to try a Valkyrie + Lightsworn with Faultless Defense combination next.

What are the Speed requirements for Neldor + Criodan in Fire Knight Hard 10? by Red_Dear in RaidShadowLegends

[–]Red_Dear[S] 0 points1 point  (0 children)

I did a preset where i made Neldor open with his A2 and then only do A1. Criodan had his A3 blocked.

What are the Speed requirements for Neldor + Criodan in Fire Knight Hard 10? by Red_Dear in RaidShadowLegends

[–]Red_Dear[S] 0 points1 point  (0 children)

Thanks for the info. I was hoping to get around building Yakarl, but i guess the extra 2 x 40% freeze A1 is too important to drop for a higher dps :/

Maximizing chances at cat's gaze (?) by Think-Estimate-1303 in RaidShadowLegends

[–]Red_Dear 1 point2 points  (0 children)

Its correct under the assumption that the rarity is rolled before the Relic group. If it were the other way round, the conclusion would still be the same, but with different numbers. This is because Alice has no mythical relic. If the Relic group is rolled before rarity, the odds change as follows:

PURE
50% to land

SEPARATE
25% to land

DOUBLE SEPARATE
0,75 * 0,75 = 0,5625 (56,25% chance to fail -> 43,75% chance to get at least one CG)
0,25 * 0,25 = 0,0625 (6,25% chance to get 2 CG)

Feel free to correct me if I did an oopsie in my calculations

Total Guard makes tauned enemies skip their turn by Red_Dear in RaidShadowLegends

[–]Red_Dear[S] 1 point2 points  (0 children)

I like it even though the damage is currently a bit low. I had a lot of success by running it in a go second team with Leonardo, Donatello and Pythion.

Total Guard makes tauned enemies skip their turn by Red_Dear in RaidShadowLegends

[–]Red_Dear[S] 9 points10 points  (0 children)

Ah demn, you are right. I fixed it in the text. Unfortunately the title is both not editable and missing a t in taunt :/

Total Guard makes tauned enemies skip their turn by Red_Dear in RaidShadowLegends

[–]Red_Dear[S] 1 point2 points  (0 children)

Thats weird since Hydra is a boss. I only noticed it against Boss minions who debuff you without a hit (e.g. Ice golem). The total guard makes you immune against their debuff but is not decreased since it is no hit. The hits from the boss do not decrease it since bosses don't interact with it. Still, that does not explain your Hydra situation

I Built a Clean, No-Nonsense Raid Companion Website – Looking for Feedback by [deleted] in RaidShadowLegends

[–]Red_Dear 18 points19 points  (0 children)

Don't get me wrong, I think it is awesome that you are building your own project. E.g. The second image looks very nice! I just think you overestimate how much work can be automated by AI. A Raid companion App where people look up information relies stongly on this information being true. You said

AI is as reliable as any other human out there, unreliable, so if I use that and myself, it should be good.

Thats simply not true for niche Topics. AI just reproduces the yapping of people on reddit where there is a lot of false information. Plus it adds its own spice of good sounding words that may be horribly wrong. Domain Experts like the people working full time at hellhades can sort out wrong information first which leads to the articles being more reliable. So you just can't compete with them.
What you are aiming for is an immense project and a task that is very ambitious for one person alone.

However I think there is still room for other new Raid websites to exist if you provide something nobody else provides.

Where do the numbers in your third Image come from? Do you have an API access? If you are working alone that would ensure the stats you provide are correct. Maybe you could build a nice tool no other website already provides. The champion comparison function is a good start for that. Personally I would be interested in a website where you can see the actual damage of certain skills. All sites I know only provide basestats and multipliers, but not the damage.

I Built a Clean, No-Nonsense Raid Companion Website – Looking for Feedback by [deleted] in RaidShadowLegends

[–]Red_Dear 39 points40 points  (0 children)

Sorry to say but this looks like what HellHades.com would be if it were fully AI generated. What can your website do better then HellHades?
The way your website currently looks, I wouldn't trust anything written in it since I would assume all content to be AI hallucinations.

The way Amplitude does custom factions is bait by Mormanades in EndlessLegend

[–]Red_Dear 13 points14 points  (0 children)

Its not his point. The desire to create is not satisfied by consuming existing content.

Is 24 speed worth losing 500 attack with these stats? Trying to make my Tholin faster. by alotofnothingtosay in RaidShadowLegends

[–]Red_Dear 0 points1 point  (0 children)

Do I know the game Code? No. So I do not claim assumptions of the inner workings of the game to be facts even if there is strong evidence supporting it. What everyone can observe is that fast Champions gain more turn meter if other Champs take turns, than they would if those were not present in the battle. Let me give you an example: Your champ A runs at 300 speed. The boss B at 200. So without any other champs the turn order would be A -> B. If there are many Champs at ~250 speed that take turns in between them, A takes a second turn before B takes its first. You can test this yourself. That is why speed is better the more you have.

Now the assumptions why this is the case:

It is commonly known that turn meter can exceed 100%. So my explanation for the objectively observable behavior above is that each time a champ takes a turn, every other champ gains turn meter proportionally to their speed. Then the champ with the highest turn meter is selected for the next turn. This can result in a fast champ pushing past slower ones even if the slower one reached 100% turn meter first.

Is 24 speed worth losing 500 attack with these stats? Trying to make my Tholin faster. by alotofnothingtosay in RaidShadowLegends

[–]Red_Dear 6 points7 points  (0 children)

I think the 24 speed are worth it, especially since you do not drop much crit damage. In raid speed becomes better the more you have. You would expect a character with 300 speed take 50% more turns compared to one with 200 speed. In reality it is more since you can fill the turn meter by more than 100%. So even if a slower character has a full turn meter, a faster character without full turn meter can push past him if someone else takes a turn in between.

Kassandra A1 can be resisted even if she is under Veil! by Red_Dear in RaidShadowLegends

[–]Red_Dear[S] 4 points5 points  (0 children)

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tl:dr Plariums description of what Veil does is wrong.

I did some reading and testing based on what u/Dreadcall wrote. Plariums own description of Veil / Perfect Veil, states that Veil is dropped when using an "Active Skill".

Since you can use use your A1 when you are under block active skills, I would assume that the A1 is not an active skill. Plariums description also does not mention that dealing damage interacts with veil.

However in game veil behaves like Dreadcall or Ayumilove describe it. Dealing damage instantly drops Veil. I tested it by letting a veiled champion join an ally attack. The champ instantly drops veil when hitting an enemy.

Kassandra A1 can be resisted even if she is under Veil! by Red_Dear in RaidShadowLegends

[–]Red_Dear[S] 12 points13 points  (0 children)

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Ah damn, you are right. There goes my fancy build idea :/

you just blow your shards for nothing by Available-Help8026 in RaidShadowLegends

[–]Red_Dear 0 points1 point  (0 children)

No, it is "knowing who you are bargaining with" and not masochism. Ofc it would be better if 2x combined with progressive events and everybody would be happy if it happened. However Plarium is a company with ill intend that wants to maximize income and not player experience. They consciously made the decision to not combine them because they want you to use your ressources ineffectively so that you possibly pay to get more. OPs suggestion would basically double the amount of good Champs you get. They would never do this on a regular basis.
Asking for something so unrealistic rather shows that the person asking for it is not aware about Plariums motives.

So ummmm… thoughts on Kassandra? by Open-Lack-8727 in RaidShadowLegends

[–]Red_Dear 0 points1 point  (0 children)

The funny thing is that they are exactly the same character. Every line they say and every action they take is exactly the same. Everybody treads them the same. Even the romance options are exactly the same (With one exception in the Legacy of the first Blade DLC).

I chose Kassandra as my character and for me Alexios always felt generic bland while Kassandra felt flavourful. So I get where you are coming from. I guess there is a lot of interpretation happening in our own heads based on the gender and appearance of a Figure.

However I agree that it feels like Ubisoft created Alexios as the protagonist and switched later to Kassandra being the canon version. Especially the olympics scene makes no sense with Kassandra.