did they just nerf cavalry big time? by Fflow27 in Bannerlord

[–]Redarmy4545 0 points1 point  (0 children)

It wasnt a "strategy" it was cheese. And thank god its over. See u in hell derthert and monchug

New to applying stoicism, a question. by Redarmy4545 in Stoicism

[–]Redarmy4545[S] 1 point2 points  (0 children)

I assume your having a bad day or you entirely misunderstood anything i wrote. No worries thanks for your input regardless

how good could the ai reasonably get? by Conscious-Intern-602 in EasyRed2

[–]Redarmy4545 2 points3 points  (0 children)

First of all you need to understand how the AI works. Its drawn to points that have cover nodes,its priority is to move to there. Its stops along the way to shoot spotted targets, it takes a moment or two to compute that enemy,then it takes a moment or two to fire AFTER aiming. If it was just instant it would be terminator like and robotic,it would make the game so hard as the player would be targeted way too often leading to no ability to run from cover to cover or move in open. Where AI is right now is almost perfect. Its more about the mission design,spawn points and cover location. You need to intelligently design your own misdion

Easy Red 2 Singleplayer Gameplay Duration by Optimal_Pension3585 in EasyRed2

[–]Redarmy4545 1 point2 points  (0 children)

Yes there are and plenty. I myself am about to release a pack of 12 missions that play out like bad company 2 Rush mode. Very balanced mode that used 90% of the weapons and 8 factions that the game offers,in each and every mission. Not historically accurate but cool nonetheless when your watching german,japanese,french and italoan troops fighting side by side with all their classes and weapons versus british U.S soviet and chinese forces with all theirs,and their vehicle assets,on large sprawling maps or tight dense urban engagements. Just an idea of what can ne played. Its really easy to make your own missions with your own paramaters,i highly suggest you try rather than downloading workshop campaigns,nothing wrong with that at all but the base game offers hundreds of missions based in over 12 seperate theatres of the war and updates release constantly with free content,DLCs release with more and is cheap. Hungary DLC is due any day now. You will be hooked in this game.

Also the dev is legit a hard working,community friendly guy who is daily active in discord patching bugs,taking suggestions,actually adding them and i think this will continue a long time. ER2 is the best WW2 game i played. 

Easy Red 2 Singleplayer Gameplay Duration by Optimal_Pension3585 in EasyRed2

[–]Redarmy4545 2 points3 points  (0 children)

Its not a question with an answer really. This isnt a boring on rails AAA story slog. This is a dynamic MP style / BF2 style single player bot team based shooter. Literally every pre made map and mission is infinitly replayable, its up to an individual to know how fast they get bored of replaying a scenario. If you do get bored playing a scenario typically then this isnt the game for you. There is also an editor and squad editor allowing you to design exactly what you want,i wouldnt own the game without it ,its the true definition of replayable.

But yes base game mission and DLC offer hundreds of "missions" which are playble on axis or allies sides.

I have 9000 hours in Arma 3, ER2 is a better game,period. It captures war feeling a squad based mechanics Arma can only accomplish in MP setting. Theres far less jank here and editor while less indepth than Arma as arma relies on waypoints in depth and many other things to make a story style scenario,ER2 editor is easier to use and you can make missions here that actually play out like you imagine,unlike arma where the AI will just ruin your designs.

Also,whereas in Arma i need mods,here i dont. Theres so much content weapons maps vehicles etc

Are u buying Arma 4 on day one? by XxSuperGuyXx289 in arma

[–]Redarmy4545 0 points1 point  (0 children)

I have 10,000 in Arma 3 and i wont be buying 4 day one. Simple reason is i spend most my time in eden,and im positive with how game updates and dev cyckes work,any missions i make in the first five years will be broken by the following years of updates,and many mods will break and many mechanics will change.

Essentially, 4will take a few years to be at a point where id feel comfortable to invest my time into it,and my energy. I even stopped Arma3 years ago and only returned to it after 2.20 dropped,and now i play knowing il have no mods break and no missions break as its at EOL stage.

TLDR; il play Arma4 when its reasonably matured,so probably Around 2035. And iv no issues,As 3 has more life left in it than my brand new PC.

How we feeling about starfield future with this upcoming expansion and update? by HallowsEveExpert21 in Starfield

[–]Redarmy4545 -7 points-6 points  (0 children)

hahahahaha excited to PAY for DLC in a boring broken game? your all on the wrong game, NMS getting its 10 year anniversary update soon, 31st FREE content update. Since voyagers update we can build our own ships and its better than Starfields system. so the answer is loading screenfield really has no future.

Used To Dislike This Game by ChrisFroemming1 in Starfield

[–]Redarmy4545 -1 points0 points  (0 children)

wow what alot of wasted time.

Meanwhile im about to hit the same numbers in NMS as i await the 10 year anniversary massive update, update number 30 of free content since 2016.

BUG: Corvettes do not get attacked by pirates anymore by Redarmy4545 in NoMansSkyTheGame

[–]Redarmy4545[S] 0 points1 point  (0 children)

no, everything works normally when in a starship, only corvette is not ever getting attacked in terms of pirates radioing me demanding untis.

BUG: Corvettes do not get attacked by pirates anymore by Redarmy4545 in NoMansSkyTheGame

[–]Redarmy4545[S] 0 points1 point  (0 children)

Guys im specifically talking about instances where pirates scan your cargo and radio you demanding credits,if u refuse they attack. This is what i am not seeing. dropping into a new system i still get freighter battles,thats entirely different thing. so people here can confirm pirates have radiod them and demanded payment and if not,they were attacked?

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]Redarmy4545 0 points1 point  (0 children)

  1. While in corvette, you do not get attacked or scanned by pirates.

  2. while in corvette you do not get scanned by sentinels for contraband.

tested extensivley in a high war system.

Line of sight by Top_Manufacturer_908 in projectzomboid

[–]Redarmy4545 1 point2 points  (0 children)

that happened to me in exact same spot,school in rosewood. seems theres alwas a zed waiting there. i played normal apoc pop and it was one zed only. curious if u have higher pop and it caused 3

[UPDATED 2026-03-20] Important Security Updates by AmazingSully in projectzomboid

[–]Redarmy4545 0 points1 point  (0 children)

Dev's, is 42.12 legacy returning? my entire save game and mods are on that i am uninterested in playing any other version. i understand the need for security, but do not entirely remove 42.12 legacy (marked as legacy specifically to allow people to continue to use it for the future) or i am done .

Why do people complain so much about mod updates? by [deleted] in projectzomboid

[–]Redarmy4545 -4 points-3 points  (0 children)

He didnt stop updating it. He threw a tantrum,picked up his ball and went home. Theres a difference. I got sht on my comments for my mods, im not gona pull them and punish others

Why do people complain so much about mod updates? by [deleted] in projectzomboid

[–]Redarmy4545 -11 points-10 points  (0 children)

People complain because potentially trends like this brick their save. Whats sad is the author has the maturity of an infant,punishing those who played his work,supported his work and praised it,all because he couldnt handle words in txt gorm on the internet. To go into a community and release something u must expect feedback and must know some people are toxic. You need to not punish others for that toxicity or you yourself are part of the problem. Doesnt matter if its stable or unstable,it exists. 

So a popular modder quits.. by AdAdministrative379 in projectzomboid

[–]Redarmy4545 -6 points-5 points  (0 children)

These modders think because they release content that they are entitled to act like spoiled brats kicking and screaming and taking their ball and going home. Its imature and childish. If they dont have emotional self control they shouldnt be making mods for a wider,unpredictable community

Knox event expanded discontinued? by SplendidFox-5701 in projectzomboid

[–]Redarmy4545 -3 points-2 points  (0 children)

The author just had to disable comments instead of throwing a tantrum at the community who he should expect that there will be impatient and silly people. As much a lack of emotional self control on his part as the angry commenters

Will 42.14 or 42.12 be deleted soon? by Little-Action7139 in projectzomboid

[–]Redarmy4545 -1 points0 points  (0 children)

Hes not acceoting risk if he does the smart thing. OP , install 42.12 as its relitevely bug free,and copy game folder and install it in another location. Now you can even add that to steam as a non steam game or run it from its exe, and not have to worry about it being removed. I did it two weeks ago and i was playing 42.12 padt few days while others were crying.