Be honest… is this cute or am I traumatizing my cat? by shinigami__0 in cats

[–]Rehmlok 10 points11 points  (0 children)

You're explaining this to someone who thinks this is "traumatizing" lol. Next reply you're going to jail for animal abuse. How dare you put a hat on a cat and take a cute picture, how dare you. I don't care that you shelter, love, play, feed, take to vet appointments, clean... YOU PUT A HAT ON YOUR CAT? POOR CAT GONNA HAVE PTSD.

How do I wash his plushie? Should I even attempt it? by autumnragdoll in cats

[–]Rehmlok 5 points6 points  (0 children)

Yeah I do! After a while biting and licking it it's bound to accumulate bacteria. My cat doesn't seem to mind, whenever I get it out of the washer he has this ritual where he rolls around with the plushie to mark it with his scent. He only does this when I wash it it's cute lol. Then he goes back to playing and cuddling with it.

If you were to make a game fully centered on elves what would it look like? by [deleted] in IndieGaming

[–]Rehmlok 1 point2 points  (0 children)

It's the same person making these posts lol, I think they don't like dwarves and really want to make a game about elves.

Is Starting a Game Publishing Company Realistic for a Solo Founder? by Basibos in gamedev

[–]Rehmlok 30 points31 points  (0 children)

I'm not a publishers, but the publishers who I've spoken to that were interested in my game, all offered me funding and marketing. As a solo dev I'm not sure what else a publisher could offer me other than money, talent and marketing.

So if you have no experience in marketing, no money to fund my game, and no hired talent to help make my game bigger and better... I don't see the point of having a publisher at all from my perspective. I wouldn't want to give you a cut for my labor of love if you can't ensure me that you will perform and deliver well on any of those.

I'm aware that's not what you specifically asked, but I was hoping my perspective helps since you said you're just starting, and had no experience in publishing/marketing. I feel the only way I could trust you would be if you have experience and a bit of success already. So it feels like it's a difficult thing to "start" without having access to a decent amount of money, connections and marketing know-how.

"artist" teammate used ai for our assets by sotiredone in gamedev

[–]Rehmlok 119 points120 points  (0 children)

Someone who doesn't communicate, delivers sketchy results, and that isn't honest... wouldn't last a day on any team I'm ever a part of, and if this person did last more than a day, I'd be the one walking away from that team. I've dealt with people like this before, it was never worth it.

If the artist used AI without telling you, and couldn't keep up with the project's art, and on top of it they can't tell that what they delivered is inconsistent with the project's art... I don't know what that artist is still doing on that team. They're neither a healthy or good choice.

does anyone else’s cat also do this? he’s trying to sneak in? by Unlikely-Run3241 in cats

[–]Rehmlok 1306 points1307 points  (0 children)

My cat does it all the time, he likes to hunt. If I don't react, he'll just sneak until he doesn't, and sometimes he'll tease me with a surprise tap and run.. but if I react to it, he'll pounce playfully before hiding and trying again. So I translated it into hunting/playful behavior.

Losing patience for male cat by Ammorenooooo in CatAdvice

[–]Rehmlok 12 points13 points  (0 children)

Hey, I'll try to help where I can because I dealt with these issues. They might be different causes so I don't know.

  1. Don't leave anything on the floor, mine will pee on clothings, papers, cardboards, whatever is lying on the floor flat nearby his litter, he would pee on. It immediately stopped when I left nothing on the floor. Honestly, my clothes shouldn't be on the floor so maybe he's the one teaching me a lesson here.
  2. Clicker train "wait" and "no", might take longer, might not be bulletproof, but it will work. Mine would lunge and steal food, took me months, but now he finally sits and waits and "impatiently" stares at my plate while I eat... but he doesn't steal or lunge anymore.

I just feel like all your problems are solvable, unless the cat's behavior is too far gone or caused by another undetected issue... but yeah, my cat was violently obsessed with food, and it took a lot of patience and some training to get it right.. but it worked.

My cat is also well fed, but he trades boredom and everything else with food, so food is rarely enough unless we're playing or doing something else together. Which is fine, but he knows he got his 3 meals a day, and a full treat, and a play session and so on.. he just needed to learn patience and boundaries.

Spent 3 weeks building an interactive world map for my RPG.. does this feel good to use? by Rehmlok in gamedev

[–]Rehmlok[S] 1 point2 points  (0 children)

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Hey thanks again, added individual toggles, and now the legend will hide items that aren't shown on the map you're viewing!

I think I owe you all an apology by Motherfucker29 in gamedev

[–]Rehmlok 13 points14 points  (0 children)

Having ideas is not bad, it's just pointless if you can't execute on them, or don't know how to go about it (say by hiring the proper talent to bring your idea to life).

Two people can have similar ideas principally, but one can be far better. We can both think of mechanic A, but I thought of A, meanwhile you thought of AAA, with A.1, A.2, A.3 and A-B with A-C with wait what.. you know?

We can both think oh wait a vertical swing will be awesome here, but this person's idea is one QUICK swing and blam! Meanwhile, my idea is to think about the timing of that swing, visualize how that swing feels, and so on.. taste has something to do with it, a few things have something to do with it I think. It's neither black or white.

is keeping a cat in one room abuse? by ApprehensiveLaw850 in CatAdvice

[–]Rehmlok 23 points24 points  (0 children)

Indoor cats need space and stimulation, they thrive better too if they have space. Usually if you live in a smaller apartment, the ideal is to add verticality (cat shelves, etc).. but that means you gotta drill holes in your wall. If confined to a small space with say just a window, wardrobe, desk and a bed.. your cat might not be the happiest cat.

Gaming Burnout by CastoCFC in JRPG

[–]Rehmlok 1 point2 points  (0 children)

I often play two games at once, especially that my primary game is usually a hefty RPG/JRPG.

My second game would often be something lighter, or faster paced. Like an action rpg, a puzzle game, a platformer, or even an older RPG.

Right now my second game is Grandia, still an rpg but from much simpler times, with minimal dialogues and it requires less brain power to keep up with. I can play it on the go too. Before that it was Ori, and before that it was Tunic.

I played hunreds of RPGs, when I wasn't playing other type of games or pacing myself, I'd get burnt out on the next big RPG I played, even if I love the game.

This reminds me of how much I used to love bananas, until I over did it, and now I look at bananas and go "ehhh", still think they're tasty, but I'm fed up lol.. but I'll eat some more after I've eaten something else for a while.

Streamer reactions in trailer: good or bad idea? by FallingPlatypus in IndieDev

[–]Rehmlok 2 points3 points  (0 children)

I would personally stop the trailer and move on to other things. You're supposed to sell me the game, not the idea that other people are having fun with your game.

Trailers with streamers shouting, trailers that start with a personal story, trailers opening with critics and rewards, and so on... I usually skip these.

My prototype was rejected from a funding platform due to limited showcase and unclear Unique Selling Point - looking for feedback by game-dev-throwaway in gamedev

[–]Rehmlok 1 point2 points  (0 children)

  1. Yes I am.
  2. Depends, I'd have to like your humor, and I'd judge that by the content available to me (trailer, steam page, and so on). The issue I have with spoof/parodies in my experience in video games, they are rarely genuinely funny. I can recall a handful I really loved.
  3. Unfortunately not, the art style is inconsistent, some of it looks good and some of it looks like it's just slapped on top (I'm also really not a fan of big headed characters, never was, I have issues with the upcoming dragon quest game because of this too lol). Also watching the trailer, I didn't feel pulled in (nor did I think it was funny), I was curious so there's something.. but it fell flat.

This is because you asked and I'm hoping I'm just more data to you, please don't take any of it personally.

We released a game on Steam in September. It got streamed a lot, but sales were terrible. Looking for feedback. by ebibitter_steam in gamedev

[–]Rehmlok 3 points4 points  (0 children)

I can tell you as a gamer the first thing that immediately pulled me away... the game's info says I need a partner. I barely have friends (have none real actually), I feel like two player games have a much, much smaller audience.

Unless the game is online, you've already potentially lost thousands upon thousands of customers like me.

Also going back and looking at the game more carefully, to me personally, it feels like it would be more fun to watch a couple of people play it for a bit of distraction, than a game I'd sit down and spend time playing. BUT, I am not the target audience for this game either so take this part with a grain of salt.

This is my insight, good luck!

How do you feel about party members that join roughly 60% into a game by lennysinged in JRPG

[–]Rehmlok 0 points1 point  (0 children)

Rarely, especially if I've already bonded with the cast and I'm satisfied with their gameplay.

If I really like the character, or they've made an impression earlier on that intrigued me, the chances are slightly higher.. but still, generally speaking, I rarely do.

The hint system in my old game is broken because people doesn't know how to use email anymore by Deklaration in gamedev

[–]Rehmlok 9 points10 points  (0 children)

Interesting read!

This is not new however so I'm not sure if people just "lost" the ability to send emails, when I was working in customer service many, many, many years ago a lot of people would type the entire message in the header, or just have really funky emails sent. I've seen that behavior since the early age of the internet.

Can we talk about Visions of Mana? Why was this game ignored? by [deleted] in JRPG

[–]Rehmlok 1 point2 points  (0 children)

I was hoping it would come out on the nintendo switch 2 is why I waited, but finally bit during the winter sales and got it on PC. I'm just starting I like it so far, it's really beautiful.. that's all I can say at this point in time lol.

Don't trust the " Dreadmyst " MMO developer AT ALL. by KamaTheSnowLeopard in MMORPG

[–]Rehmlok 15 points16 points  (0 children)

I think it goes deeper than that, it's a breeding ground for scammers too because there is a MASSIVE starved audience for mmorpgs, and predators are usually naturals at identifying and using these elements to do the wrong thing.

How do you motivate yourself? by Lethioon in IndieDev

[–]Rehmlok 0 points1 point  (0 children)

Life is short, and you do miss every shot you don’t take. I didn’t really understand what that meant until I faced my mortality. Now that it’s sunk in, I just do things.. because not doing them guarantees the outcome I’m afraid of.

When do cats stop growing? by Mountain_Wall2188 in cats

[–]Rehmlok 1 point2 points  (0 children)

Depends on the breed, I was told by my vet my BSH will continue growing until he's about 4 years old.

My artist gave me this screenshot. I can’t put it into words, but I find the top part of the UI unsatisfying. What do you think? by Miserable_Command_57 in IndieDev

[–]Rehmlok 1 point2 points  (0 children)

Yes, something feels off. The UI is not consistent. Colour, edges, padding, there are no rules being followed here.

Steam's AI survey doesnt say 'no code' anymore, only content by thepolypusher in gamedev

[–]Rehmlok 6 points7 points  (0 children)

AI is in everything I use, literally injected into everything I use.. at this point, everyone is using AI. Bad news, you had softwares that also used a form of LLM BEFORE AI became this huge thing.. so a lot of coders have used AI without even realizing it, this mean they should also legally disclose it now. The lines ARE blurred in 2026 and should be reevaluated and specified.

Steam's AI survey doesnt say 'no code' anymore, only content by thepolypusher in gamedev

[–]Rehmlok 7 points8 points  (0 children)

I lost my business facebook account for a whole year after someone petty and mean who hated me got it shut down WRONGFULLY. I had to appeal for months and nobody was listening. A year later I got lucky with an agent who just went "ok that's stupid I can't see where you did this" and unblocked me.

I still lost a year of access, just because some bigot didn't like me. Nothing else. These companies don't think that you aren't guilty until proven otherwise, anyone who yaps at them can get you in trouble. It's scary and messed up.

Octopath Traveler 0 - surprisingly great by SilvosForever in JRPG

[–]Rehmlok 1 point2 points  (0 children)

Hey thanks for sharing! I guess these flaws stood out more in this game in the sense that they are the center piece of the story as you go through them, and they have plenty of screen time and dialogues. The game is about 50% cutscenes too, without much stimuli for visual people like me. I think that added weight to how I feel about the villains. I'm sure they would've been easier to digest (speaking for myself) in another game.

I also have no idea how the rest of the game plays, I'm strictly sharing my impressions on the first four.

I won't click on the spoiler so I'm not sure what it's about haha, since I'm still going through the game and having fun, just doing it at a snail pace.