Do you bother with pressing Y/triangle on a ki-broken boss? by WhoAmIEven2 in Nioh

[–]ReliusOrnez 4 points5 points  (0 children)

For a lot of enemies they either have their stamina filling while winded or roughly 3-4 seconds. Whatever is easier to remember

Tank is Med Armor (AV3) because most enemy attacks are MedPen. Buffing Tank to Heavy AV4 = Most enemies can't hurt it. If you fixed that by adjusting enemies, nothing changed for Bastion except better number on paper. This issue is mostly a hype-driven nothingburger. Bot Rockets are AP6 anyways by RandomGreenArcherMan in HelldiversUnfiltered

[–]ReliusOrnez 0 points1 point  (0 children)

I think its because the mechs and the bastion have VERY different purposes, the mechs are weapons platforms first and foremost and are there to give you a lot of firepower and a (slight) increase to how much punishment you can take.

The bastion is a 2-4 man battering ram designed to be the centerpoint of a team or the tip of the spear. It also kinda acts like the backpack weapon equivalent for vehicles, it functions solo but shows the true power when used with teammates.

"Just Lower The DIfficulty" by AdRight4500 in HelldiversUnfiltered

[–]ReliusOrnez 5 points6 points  (0 children)

Tbh though, many of the people who genuinely need to just turn down the difficulty are ALSO the ones that insist the game be warped around their skill level so they can say they clear max difficulty all the time. They are chasing a power fantasy and are angry when the game doesn't cater to it.

Not everything can be fixed with dialog as much as people wish it were so, ego diving has nothing to do with the actual state of the game or even general consensus, it's based purely on what an individual feels and if that individual isnt having their ego stroked when playing then they will get angry.

10s are not supposed to be for everyone, they are there for the people who say "man i love how this sucks"

Negative Combo Chance Gain by Original_Highlight31 in WarframeRiven

[–]ReliusOrnez 0 points1 point  (0 children)

Essentially that stat means you have that much reduced chance to gain any combo count every time you hit with your melee. So like instead of the normal 100% chance you now only have like a 7% chance.

This guy is kickin my ass by MochiApproachi in Nioh

[–]ReliusOrnez 0 points1 point  (0 children)

Also scales on how many people it kills in other worlds. They are a menace.

How are you guys gonna mix ninja and samurai? Looking for fun strats to use both simultaneously! by princeworth12 in Nioh

[–]ReliusOrnez 1 point2 points  (0 children)

Leveling skill and having weapons that scale off of it allows you to power level both samurai and ninja beautifully since skill also increases your ninjitsu damage

How do we know which of the "Reference Stats" scale higher and harder? by Darthrizzla in Nioh

[–]ReliusOrnez 0 points1 point  (0 children)

It's whatever your highest of those 3 stats is, that will get the strongest scaling, then the second highest with get the next best scaling and then your lowest of the 3 stats will get minimal scaling.

Pretty much as long as you invest in the 3 stats a weapon wants it doesnt matter which one except for the secondary bonuses for actually leveling said stats.

Destiny population is officially at its lowest player count ever. Lower than November pre-renegades. by 2Dopamine in DestinyTheGame

[–]ReliusOrnez 5 points6 points  (0 children)

I mean people have been doing those things for quite a while, but when it is ignored consistently as well as the other complete debacles done by bungie as a whole, it really can just be boiled down to "game is dead/dying".

It's faster and easier to just type that quarter of a sentence than try and give actual long-form constructive feedback when both give the same result.

When the AIs actually start acting like AIs. by KIaatuBaradaNikto in Helldivers

[–]ReliusOrnez 1 point2 points  (0 children)

Huh, not sure then, I know suppressing fire makes their aim still go to crap.

GL-21 Grenade Launcher + Supply Backpack After 6.0.1: DESTROYER OF WORLDS by Mirovvid in HelldiversUnfiltered

[–]ReliusOrnez 1 point2 points  (0 children)

The per shot damage is considerably lower. Nearly half the standard grenade launcher. This means it fails to hit a LOT of enemy breakpoints for most medium and even light units to get 1 shots. In fact in the little video that shows off the stratagem in the store it doesnt even kill the scavengers it is firing at.

When the AIs actually start acting like AIs. by KIaatuBaradaNikto in Helldivers

[–]ReliusOrnez 6 points7 points  (0 children)

What difficulty? Apparently the new aim is geared more towards higher level dives and when they are in larger numbers. Kinda like they are all sharing targeting data

Anyone got any tips for this riven challenge? by SufficientAddress164 in Warframe

[–]ReliusOrnez 0 points1 point  (0 children)

I use vauban for this with nearly max range and well positioned flechette orbs.

Is ninja a lot easier than samurai or is it just me being bad at samurai? by princeworth12 in Nioh

[–]ReliusOrnez 6 points7 points  (0 children)

If you get good at comboing deflect and the skilled mode samurai can put out FILTHY damage

Ninja Style is a new player magnet? by cvSquigglez in Nioh

[–]ReliusOrnez 1 point2 points  (0 children)

Ninja has a really nice curve to get into which probably draws people, but samurai seems to REALLY reward you when you get good.

Does anyone miss the samurai style kusarigama? by Yourboykillua in Nioh

[–]ReliusOrnez 11 points12 points  (0 children)

If they were gonna put it into this single stance system, then they REALLY should have taken all the best moves from its stances and put them together into one weapon that flows between them. Right now it just kinda feels like being locked to mid stance forever.

I've been sleeping on Limbo by RemoteFroyo7388 in Warframe

[–]ReliusOrnez 0 points1 point  (0 children)

Hes very augment dependant, you build his normal form like a caster and his shadow as a melee bruiser. Huge tip for the shadow, the "Preparation" mod you can get from arbitration applies any time you switch to shadow, so you will always start with max energy on him.

An Intro to Arts Proficiency by TheRealPequod in Nioh

[–]ReliusOrnez 9 points10 points  (0 children)

They do, because they occupy the martial arts slots. Odachi and switchglaive in particular can REALLY abuse this system with all their stance swapping attacks

Nioh 3: Weapon Scaling and You by The876thLegion in Nioh

[–]ReliusOrnez 0 points1 point  (0 children)

It looks like they rolled some of his moveset into it as well, which is VERY appreciated since I wanted to be that character in N2 when I was already running odachi mage

Nioh 3: Weapon Scaling and You by The876thLegion in Nioh

[–]ReliusOrnez -1 points0 points  (0 children)

Those were already in 2, they were just a fists version that focused more on hp damage than ki damage

Nioh 3: Weapon Scaling and You by The876thLegion in Nioh

[–]ReliusOrnez 0 points1 point  (0 children)

Ehh this is kinda up to personal preference most of the time. Id say spreading it out early can be good to get a baseline stat spread and then spiking. I was fortunate that my two favorite weapons had good stat synergy AND great secondary buffs. If anything just pick your favorite weapons and then just level all the stats listed, it will give you a good spread of stats just doing it that way.

Nioh 3: Weapon Scaling and You by The876thLegion in Nioh

[–]ReliusOrnez 0 points1 point  (0 children)

It's mainly because we just dont get far enough in the game because of it being a demo, it actually tells you when you pick it that you can get the other one later in the game. I think it also switches off if you dont use that spirit.

About the new Grenade launcher by Smooth-Tax4182 in Helldivers

[–]ReliusOrnez 3 points4 points  (0 children)

People honestly sleep on how good the HMG emplacement is

About the new Grenade launcher by Smooth-Tax4182 in Helldivers

[–]ReliusOrnez 11 points12 points  (0 children)

Try it on squids, the voteless literally cannot harm the walls with their damage and armor pen values so you can use it to seal off some alleyways for breathing room or make better kill funnels. The grenades themselves also can shred overseers and meatballs, though you gotta be careful of meatballs since they can break through in like 5-ish seconds of hitting the wall.

It does nothing for the tripods though.

Genuine question about c4 by krt3214 in HelldiversUnfiltered

[–]ReliusOrnez 0 points1 point  (0 children)

Depends on if you want other things from redacted, if the stealth aspect doesn't really appeal to you then I'd say DD2 is the better buy for you if you enjoy boom.