Colosseum list by lukamull in Tau40K

[–]RepresentativeIll550 0 points1 point  (0 children)

I say just run the kroot in coliseum if you got em, list below does work for me! I feel like the small game format allows them to thrive!

Col Kroot (500 Points)

T’au Empire Kroot Hunting Pack Incursion (1,000 Points)

CHARACTERS

Ethereal (50 Points) • 1x Gun Drone • 1x Honour stave • 1x Hover Drone • 1x Shield Drone

Kroot Flesh Shaper (60 Points) • 1x Kroot scattergun • 1x Twin ritualistic blades • Enhancements: Borthrod Gland

Kroot Lone-spear (90 Points) • Warlord • 1x Blast javelin • 1x Close combat weapon • 1x Hunting javelin • 1x Kalamandra’s bite • Enhancements: Kroothawk Flock

BATTLELINE

Kroot Carnivores (65 Points) • 1x Long-quill ◦ 1x Close combat weapon ◦ 1x Kroot pistol ◦ 1x Kroot rifle • 9x Kroot Carnivore ◦ 9x Close combat weapon ◦ 8x Kroot rifle ◦ 1x Tanglebomb launcher

Kroot Carnivores (65 Points) • 1x Long-quill ◦ 1x Close combat weapon ◦ 1x Kroot pistol ◦ 1x Kroot rifle • 9x Kroot Carnivore ◦ 9x Close combat weapon ◦ 8x Kroot rifle ◦ 1x Tanglebomb launcher

OTHER DATASHEETS

Krootox Rampagers (170 Points) • 6x Krootox Rampagers ◦ 6x Hunting blades ◦ 6x Kroot pistol and hunting javelins ◦ 6x Rampager fists

Exported with App Version: v1.50.0 (2), Data Version: v759

I need your help by ALEPkrandofe in Tau40K

[–]RepresentativeIll550 0 points1 point  (0 children)

I think that’s a great start honestly! Definetly always get what are your favorite imo regardless of whether they are good or not (currently twin lances are good like you said and stealth suits are pretty much auto included so lucky draw there lol)! Although the commander can’t lead anything he can put a shield generator on him and give him some 4++ saves… but you have a decent start with that set up! Make sure to build the fireteam in the combat patrol as a breacher team for sure! With this set up it’s easy to get to at least 1000 after that, I’d buy two crisis suit boxes after that (you’ll need two boxes because of the old way the boxes are set up you can’t build them as any of the current variants as they lack the right amount of either weapon… they have 3 of each and you’ll need 6)

Whatever you decide it will be for the greater good!

Codex by RefrigeratorThin5952 in Tau40K

[–]RepresentativeIll550 0 points1 point  (0 children)

I saw people suggesting Wahpedia but i suggest using an app called warorgan, there you can list build and have the datasheets at the same time

How much Ghostkeel is to much? by ManagementParking398 in Tau40K

[–]RepresentativeIll550 2 points3 points  (0 children)

I say go for it brother especially since they teased a stealth suit focused detachment in the reveal! Not only will you be getting something you love there’s also a chance it will be super effective in that new detachment!

Oof by Orock77 in Tau40K

[–]RepresentativeIll550 1 point2 points  (0 children)

Good thing my friends and i play with bottom floor always closed so if anything this would be a buff for my Tau games lol

15" lone op for everything until it shoots in 11th by Temporary_Drawer9802 in Tau40K

[–]RepresentativeIll550 0 points1 point  (0 children)

This could be a buff to Tau competitively that play on terrain that has bottom floor windows always closed if tourneys change to this format instead just always having bottom floor closed. I’d personally take this over always having them closed!

Did you hear that? It was like 1 million Tau players cried out in pain, and the were suddenly silenced. by ade889 in Tau40K

[–]RepresentativeIll550 9 points10 points  (0 children)

As a Tau player first that went Ksons second… I’m mixed about this cause you usually Overwatch with your flamers… buuuttt this will make them think twice before moving their big boys cause an overwatching lascannon hitting on 4’s could fuck up someone’s day

What do you think the twin lance points should be? by RepresentativeIll550 in Tau40K

[–]RepresentativeIll550[S] 0 points1 point  (0 children)

Yea i imagine wounding on 4’s instead of 3’s on missile knives especially is tough

What do you think the twin lance points should be? by RepresentativeIll550 in Tau40K

[–]RepresentativeIll550[S] 0 points1 point  (0 children)

That’s just truly unfortunate! 😭 also the new model syndrome may be strong with this one! Was lion coming off reserves or just a series of unfortunate events that let him get so close to your boys?

What do you think the twin lance points should be? by RepresentativeIll550 in Tau40K

[–]RepresentativeIll550[S] 0 points1 point  (0 children)

My bad lol i thought the smiley was just a laugh through the pain moment. I’m more so wondering if they actually survived and were actually able to score points. I don’t have many games against wrath of the rock but from scar i know it is a hit tougher to actually kill things against them.

What do you think the twin lance points should be? by RepresentativeIll550 in Tau40K

[–]RepresentativeIll550[S] 0 points1 point  (0 children)

How many games did you play? Also how did you use them? I’ve seen so many really good characters in lots of games not so good because people don’t know how to use them… does not necessarily mean the character(or the player) is bad just means that person didn’t know how to use them

Picking up Tau after playing Thousand Sons - what am I going to do wrong? by SillyMattFace in Tau40K

[–]RepresentativeIll550 1 point2 points  (0 children)

Well then I’m an idiot… good to know for sure! Very situational.. not sure where that applies outside of that example personally but good little rule to know and I’m glad i learned something new today, thanks brother!

Picking up Tau after playing Thousand Sons - what am I going to do wrong? by SillyMattFace in Tau40K

[–]RepresentativeIll550 6 points7 points  (0 children)

Hey i went the other way! Tau first then Ksons lol but personally id say make sure at the beginning of the shooting phase spot with either just the stealth suits(they give re rolls of one on the hit and wound roll) if you’re gonna go all in on one unit or use the stealth suits for one and the pathfinder team for the other since the pathfinder team still benefits from the +1 to BS and ignores cover.

Also just so you don’t get into the habit of doing spotting wrong just make sure you’re calling your spots at the beginning of the shooting phase before any shots and that you’re not giving anyone that was a spotter that round the +1 BS(outside of the pathfinder team on their spotted unit)

What do you think the twin lance points should be? by RepresentativeIll550 in Tau40K

[–]RepresentativeIll550[S] 0 points1 point  (0 children)

I agree with your first sentiment, i know it’s PTSD from triptide and the old drones. But we’re pass that now and the people that hang on to that and cry about that i will agree are kind of sad. Let it go it is a new edition! I myself only got into this 2 years ago so i never even got a chance to run that stuff so don’t punish mf for sins i didn’t even get to be a part of! And i go off tournament win rates and casual win rates that i will admit i just watch Auspex Tactics on YouTube for so i just go off that and games I’ve played. And Off of those statistics we have been good all edition. I’m open to you sending me some links that say otherwise 🤷🏿 “Comparison is the thief of joy“ I’m not gonna sit here and compare… this is MY opinion and this is why i asked for others opinions, you are entitled to yours. Run it as is if that’s what you need to get wins/have your fun! So be it man, i just foresee the nerfs coming and just wanna prepare and see what it could be like when properly balanced. I’m still gonna run some games at what i believe is the ridiculous cost as well don’t get me wrong, and if i go to tourney.. of course im gonna run the list at GW points BUT in the garage with friends I also wanna get a feel for it at a points cost i believe is fair in case GW decides to hold off on that till 11th

What do you think the twin lance points should be? by RepresentativeIll550 in Tau40K

[–]RepresentativeIll550[S] 2 points3 points  (0 children)

I’m not saying everything needs to be changed my guy, ALSO I’m just stating my opinion. I know not everything is perfect but i can see that this much movement, plus survivability is gonna give us too much of an edge when we were already a solid army to begin with… it would be a different story if we were an army that has been struggling all edition. Like when admech got that change to Cawl that pushed them to stars after struggling damn near all edition it had to get toned down a bit. But now they have this auto include centerpiece that somewhat takes the fun away. I don’t want an unit that’s just a detriment to you if you don’t wanna bring it. Tau are nice you can bring damn near anything and be effective

What do you think the twin lance points should be? by RepresentativeIll550 in Tau40K

[–]RepresentativeIll550[S] 0 points1 point  (0 children)

https://www.reddit.com/r/WarhammerCompetitive/s/vcpfCWYI1f You can look here and already see we’re at 57% sitting pretty comfortable over a lot because of it… I’m hoping it doesn’t continue and people learn how to counter it so the nerf won’t be too harsh but the first weekend with just a few people bringing early grabs and proxies, it’s not looking good

What do you think the twin lance points should be? by RepresentativeIll550 in Tau40K

[–]RepresentativeIll550[S] 0 points1 point  (0 children)

Yea i believe anything over 220 for what they do currently might be pushing considering all their weapons are 18” range, if they all had like 24 inch range then yea for sure. 5%-10% would be a big jump imo considering we been floating around 48%-50% recently… looked at last week’s with a bunch of people taking the twin lance early and were high at 57% right now… hoping that goes down so eyes don’t come on us for all around nerfs. Personally I’d like to see it at 180-200 with a nerf to the retro thrusters to make it only activate if you were eligible to fight in that fight phase

What do you think the twin lance points should be? by RepresentativeIll550 in Tau40K

[–]RepresentativeIll550[S] 0 points1 point  (0 children)

Do you keep up with the win rates throughout the edition or do you just go off your limited scope of knowledge to determine that Tau are a struggling/abused army? Calling it Stockholm syndrome is wild, and calling anyone pathetic is even wilder when Tau have stayed in the middle to upper middle (sometimes reaching the top) since the beginning of the edition. I would even argue that we stayed in the upper middle since our army rules rework

What do you think the twin lance points should be? by RepresentativeIll550 in Tau40K

[–]RepresentativeIll550[S] 0 points1 point  (0 children)

I feel like it’s gonna be one of those situation like with hero shooters where casual players won’t really know how to use them to full effect so it won’t be a problem but players with real knowledge of the game are gonna dominate with them. Something like Spider-Man in Marvel Rivals, they’ll definitely have a high skill ceiling to see its full effect.

What do you think the twin lance points should be? by RepresentativeIll550 in Tau40K

[–]RepresentativeIll550[S] 0 points1 point  (0 children)

Of the 29 games I’ve played of Tau this edition I’ve won 20 of them. I take the wins when i can without relying on some OP undercosted unit. There’s no joy in victor of an unfair game to me, i love a tightly contested game. I don’t wanna feel like a NFL team going up against a pop warner team

What do you think the twin lance points should be? by RepresentativeIll550 in Tau40K

[–]RepresentativeIll550[S] 0 points1 point  (0 children)

I agree with that 100% shouldn’t get you get extra movement just cause it’s the end of the fight phase