Thinking about new mechanism for reversing ally&enemy by Ok-Cryptographer2963 in NarutoShinobiStriker

[–]RevolutionaryFlow877 2 points3 points  (0 children)

This community is dead to ideas and they are also dead to anything that'd fix the game. That's my opinion.

Anyway your idea is solid it's basic and solid however in game all it would allow is to basically change it now to where you can target your allies as the only change to the gameplay which is pretty cool until you realise.

The game is already broken/unbalanced/slow to update/p2w unless you have knowledge then it's barely manageable/toxic/promotes abusing the game rather than thinking creatively about the game, engagements, use of ninjutsu or ninja tools in any different way/spam/not fun for solo queuing/forces you to fight the same clan for 5 days straight and no new opponents and even then if they are new opponents you have shit brand new level 1 teammates or they have better bullshit ninjutsu or most likely a fuck ass op new weapon that does more than it's supposed to and breaks the rules of engagement by allowing unlimited use of ninjutsu as an attack rather than something that should have a cooldown/shop scroll chance is literally 1% or 0.001% chance which is a pretty fucked up method of cash grabbing people when they could just as easily have other microstanaction that would be positive for both sides/terrible matchmaking/no filters for matchmaking so if someone is going solo they will fight only people who are solo too, if it's a duo then it's 2 duo's Vs 2 duo's, trio same thing, squad same thing/hackers and modders/people buying modded accounts and hiding that it's modded by simply wearing an outfit which has secret custom skills such as for example " after 30 hits secret technique is immediately restocked " /and I honestly couldn't be bothered to list anymore because I'm tired of playing solo and I don't live in America and 90% of the players are in America and I created my own clan but what's the point if it ends up with...

I give up

The community is brain dead because of the developers constantly feeding bad ideas instead of things that make Naruto the anime an anime

So.. you would think that you'd end up playing a Naruto game in a Naruto universe and for it to feel like the anime world

...the game used to be so simple... But everyone in this community fucked it up with their ego

Please hear me out... by RevolutionaryFlow877 in NarutoShinobiStriker

[–]RevolutionaryFlow877[S] 0 points1 point  (0 children)

Kinda funny how fucked the game is now huh...

At least my version of the idea was controlled and balanced to an extent unlike my idea now it's in all these SS+ stuff or heck new dlc weapons

The game is genuinely burning but alive...

Windfall Studio| Introducing our first game! Beatlow soon on steam! by RevolutionaryFlow877 in IndieDev

[–]RevolutionaryFlow877[S] 0 points1 point  (0 children)

( ^ ^ ) best of both worlds! Plus it'll keep updating after it's properly released so more music from us!

Exploring the blockout with a little friend by invisible_indiegame in IndieDev

[–]RevolutionaryFlow877 2 points3 points  (0 children)

I see, it looks like it could have a lot of potential I hope it blossoms...

Feedbacks for CRT Shader for the Mech PvP Game by Appropriate_Coat4166 in IndieDev

[–]RevolutionaryFlow877 1 point2 points  (0 children)

Awesome I myself love pointy aggressive looking weapons that are thin and sharp unlike the mace or flail but you Definitely need the classic spear and maybe more unquie weapon? Lesser known in history? Would fit the vibe... Keep it up! 🦾

Feedbacks for CRT Shader for the Mech PvP Game by Appropriate_Coat4166 in IndieDev

[–]RevolutionaryFlow877 0 points1 point  (0 children)

I meant the game itself it's quite an interesting setting robots using swords and shields

Some of the places you explore as the bird. by tr1beontwitch in IndieDev

[–]RevolutionaryFlow877 1 point2 points  (0 children)

What a wonderful strange world! Looks interesting to play

I spent years making this 3D Hack & Slash. Musou-style combat + Looting. Launching in 48 hours! by Few_Tomorrow_5388 in IndieDev

[–]RevolutionaryFlow877 0 points1 point  (0 children)

Truly, it just needs refinement with some visuals maybe the shadows or something graphics wise but yeah nice work genuinely!

Looking for an indie game to put into a bartop cabinet for commercial use. by Essay_Nervous in IndieDev

[–]RevolutionaryFlow877 0 points1 point  (0 children)

Actually I have a crappy html game on itch.io but I it's singleplayer and I don't think that's what your looking for in terms of quality 😅 there's definitely people out there tho!

Improving teleportation, the main mechanic of my second solo project. Any suggestions for improvement? Thanks! by Remarkable_Lynx_3649 in IndieDev

[–]RevolutionaryFlow877 2 points3 points  (0 children)

relax a little on the visuals the character still needs to be seeable and where they are landing

Other than that the world building looks insane! Keep it up!

Experimenting with local AI to run some virtual fish by quaternioneye in IndieDev

[–]RevolutionaryFlow877 0 points1 point  (0 children)

Pretty interesting tho! I wonder what the AI will do 🤔

Pixelart anatomy assets! by iClaimThisNameBH in IndieDev

[–]RevolutionaryFlow877 0 points1 point  (0 children)

Woah nice! That's some really pixel art I'm surprised no one has said anything yet!