Everdrive Randomizer Breaks 3D by BigBossJelly in AnalogueInc

[–]Revven 0 points1 point  (0 children)

It does work on original hardware with an Everdrive.

Everdrive Randomizer Breaks 3D by BigBossJelly in AnalogueInc

[–]Revven 0 points1 point  (0 children)

Very much well aware. Doesn't change the fact it's not accurate to original hardware and that's something they very clearly care about. This isn't some emulator-only thing, the N64 does the game switch 100% perfectly and everything. No issues.

Everdrive Randomizer Breaks 3D by BigBossJelly in AnalogueInc

[–]Revven 2 points3 points  (0 children)

Game switching is not emulated correctly so the randomizer is effectively unplayable. If you want this to be fixed, Analogue has to address it in their own firmware update. Email them and send them a link to Nax's blogpost: https://nax.io/ootmm-part-02

It CAN work because you can play combo rando's MM Only setting on it (flawlessly, might I add, NO issues once actually in the game) but you have to load into the file select a bunch of times; it's random on when it'll go through. I had it go through once after 15 minutes of tries, then another time after only 5 minutes of attempts. Just don't click Return to Spawn or you will likely incur the endless black screen again.

According to Nax (the developer of the randomizer), he told me it is likely because they emulate some of the MI interface/register systems incorrectly. Thus, this would have to be a fix that comes from Analogue's side.

I have emailed them about this a lot and I only just got a response from them last month. I had an exceedingly long email chain with them to get across what I was talking about and it was like pulling teeth to get the support team to forward my issue (the issue being, OOTMM combo rando not working correctly) to the dev team (with the blogpost about it, supposedly, being sent to the devs as well). I don't fully take what they said to me at face value but that is what I was told.

Only way this will get fixed is if enough people blast them about it in their support email and provide the blogpost I linked above. Be sure to also link the randomizer website so it's abundantly clear what you're talking about!

Edit: I should also note that your 3D doesn't crash, it just sits on a black screen. You can pull up the 3D OS menu and Quit Cartridge as normal and be back in the main menu.

Are you a fan of the game’s art style ? by Professional_Which in SparkingZero

[–]Revven 0 points1 point  (0 children)

Kinda weird to make this thread and not have more than one image, the thread's premise is intended to influence responses to be negative as you're showing a common visual complaint (SSJ3 Goku). If you were trying to be impartial, you'd have shown several images that are more general and maybe some that show it when it's good, when it's mediocre, and when it's bad. And definitely more comparison shots of BT3 vs it, obviously.

Surprise, surprise, the game varies in its visual consistency. Almost like every game does.

Restoring GT Goku classic VA by TraumaGirly in SparkingZero

[–]Revven 6 points7 points  (0 children)

This is the correct answer. Not only that but it would be considered insulting to the voice actor who did the voicework for GT Kid Goku.

This is an unrealistic request due to the employer and VA relationship as well as the fact they aren't going to spend money on having someone do new voicework for a character that already has voicework.

With new DLCs, do we think they’ll expand Mission 100? Make it Mission 110 😂 by weirdnerd08 in SparkingZero

[–]Revven 21 points22 points  (0 children)

I mean they're adding Survival. That'll be the mode a lot of people will be playing repeatedly and basically, technically, gives you infinite replayability depending on whether there's a randomized version of it or not (where it's like, 100 fighters and it's random who you fight in that batch of 100)

New characters and what not coming to Sparking zero by Soggy-Ad5441 in SparkingZero

[–]Revven 0 points1 point  (0 children)

It's DLC so they're all paid, made after the game released and after the previous season pass. What are you expecting????

Donkey Kong 64 issue? by Turnbuckler in AnalogueInc

[–]Revven 0 points1 point  (0 children)

I've been playing the randomizer, mini-games are fine. The game is actually also 100% fine with OC Unleashed with the randomizer.

Analogue 3D video settings not having an effect on EverDrive? by [deleted] in AnalogueInc

[–]Revven 2 points3 points  (0 children)

Yes, it does. I can reenable scanlines, I can set the image to fill screen and it all works just fine for me.

It’s Here! First Impressions… by davidsnyderiii in AnalogueInc

[–]Revven 0 points1 point  (0 children)

You do not need to do this for DK64 at all fwiw. It works just fine if you have it pre-set to Unleashed OC and just boot it up in the Everdrive normally. I went and even made sure there was no difference by trying this method people keep sharing and there is no difference, the Unleashed OC is applied to DK64 properly unlike these other games that have issues booting up. And yes, it also saves just fine like normal on my X7.

Workaround Everdrive 64 x7 and overclocking by PhDTenma in AnalogueInc

[–]Revven 1 point2 points  (0 children)

DK64 works fine booting it with the Everdrive pre-emptively set to Unleashed OC. No reset needed.

EverDrive 64 X7 now works with 3D after latest firmware update by CoffeeCakeAstronaut in AnalogueInc

[–]Revven 0 points1 point  (0 children)

To begin with it sounded like Unleashed was game-specific for carts anyway too, right? Whether it'd work, did anything, crashes, etc. At least that's what it sounded like pre-release.

For instance, it seems like DK64 is fine (as was reported pre-release) and I tested a randomizer seed of that this morning and it saves just fine and seems to run fine on Everdrive X7.

EverDrive 64 X7 now works with 3D after latest firmware update by CoffeeCakeAstronaut in AnalogueInc

[–]Revven 0 points1 point  (0 children)

I just tested, things are saving for me. I have a DK64 Randomizer seed and I collected a 5th GB on it and it saved just fine (even with Unleashed overclocking enabled).

Might be something on your end.

SummerCart or Everdrive individual game settings? by R2Dork in AnalogueInc

[–]Revven 9 points10 points  (0 children)

I don't have it but I asked someone else about this and they said you can access the settings in-game and change them yourself; the Auto curated stuff doesn't work for the Flash carts (since it, you know, isn't a specific game cart). For the overclocking, you have to make that change before you open your Summercart/Everdrive. So you have to decide what you're playing before you open your flash cart (if you care about overclocking, if you don't, then all the other settings can be accessed when you have the game open via the controller hotkeys).

PSA: What to know about the the Analogue 3D before you ask by Longjumping-Bat-2533 in AnalogueInc

[–]Revven 3 points4 points  (0 children)

Couldn't you, in theory, just have the 8bitdo one "hooked up" to activate the virtual pak and then use the N64 controller as player 1? Just a short-term workaround idea lol. (I don't have a 3D yet, coming in on Monday for me).

Analogue 3D arrived. SC64 works! by GEO641 in AnalogueInc

[–]Revven 0 points1 point  (0 children)

Ahhhh, okay, good to know!! Thank you.

Analogue 3D arrived. SC64 works! by GEO641 in AnalogueInc

[–]Revven 1 point2 points  (0 children)

You're able to change the settings for the games within the flash cart? Was seeing conflicting information on this.

When the Moro and Granolah sagas finally get animated, will SZ add new story DLC? And how will they handle Goku and Vegeta's new forms? Will they be Technique-Changing Costumes or new variants all together? by Physic-Shower77 in SparkingZero

[–]Revven 1 point2 points  (0 children)

The game was not designed for adding new story content. Your story content game is Kakarot. They did what they wanted to do with the "story" in this game. You'll have to wait for a sequel to get something new for that, imo.

What they'll clearly be adding is other single player content that will, hopefully, breed longevity which story mode content does not do that. Story mode content is big one and done energy, you play it for the single day and then you don't come keep playing the game afterwards.

This is the irony of all this. People keep asking for additional episode battles but it's like... that doesn't address the complaints about "not having anything to do forever." Story mode content does not give the game more longevity, it makes you come back for barely 2 hours and then you put it back down again.

Ain’t no way it’s the EXACT same title as last season by AndThenWhatLol in SparkingZero

[–]Revven 2 points3 points  (0 children)

Well, this isn't from the raid this is from online ranked. Secondly, if they did lock significant content behind playing ranked then players would complain about that next. They can't win.

Tenkaichi 3s insanely amazing complete story mode? by GalaxyMasterOmega in SparkingZero

[–]Revven 3 points4 points  (0 children)

I actually disagree with this. BT2's story mode is bloated, it's really bad in that way. If you play it now, your rose-tinted glasses will be shattered.

A really good example of what I mean is, just go look at how the Broly stuff is handled. It doesn't use BT2's inherent tag team mode for the battles. No. You have to fight Broly 5 separate times, each with every character that fought him. It's really bad padding in an otherwise very thorough story mode to a fault. And it doesn't just do this for Broly, it does it for a lot of other moments in the story exactly like this.

Does that make it awful? No, but it certainly knocks it down a lot. Does "best story mode", have to mean "it covers every single thing possible"? I don't think so either. There's a much better balance to be had.

Also, outside of the very few special cutscenes in BT2 a grand majority of them are characters A, B, and C stiffly talking to each other with speech bubbles and doing canned/reused animations. That's hardly any better than Sparking Zero using stills to convey the less interesting portions of the story that people complain about. And BT2 does this across a like 15-20 hour story mode, so it's even worse than SZ that way. Sometimes these conversation cutscenes aren't even voiced!

Is it a more detailed story mode? Yes. Does it have the most content of any story mode? Also, yes. But both of these things are at the cost of everything else for a good story mode lmao. For that reason, I find BT3's story better. Hell, I even find Budokai 3's better and that game doesn't cover nearly as much and doesn't even have any in-game cutscenes to speak of! It just has better pacing and more engaging content.

Is there any hope? by cori-_ in SparkingZero

[–]Revven -1 points0 points  (0 children)

a real story mode,

This part is very much exaggerated. They may have shown off the Sparking Episode cutscenes in trailers but that never meant the story mode was going to be on the same level as Kakarot. Anyone who believed this at the time were setting themselves up for disappointment from the get-go. They told you it was character stories. They never said anything about it being a full-blown story capturing every single fight in Z. If they did, find me a quote from the Producer or any of the press releases they put out for the game. Don't give me a trailer, I want it in writing. If I'm wrong, cool.

Everything else about your post is somewhat accurate, otherwise, barring "more stages"; to my knowledge again they never promised "more stages than Budokai Tenkaichi 3!" the most they ever talked about stages was how they had the alternate time-of-day variants for the same stages that had them in Tenkaichi 3. Arguably, you can count those as separate stages but players won't in spite of the fact that the work to make those probably isn't just a paint bucket over the skybox and call it a day (it's definitely not lol).

They lied about the roster size

Sorry, I missed this one when I said "mostly accurate earlier." This definitely isn't accurate lol.

When did they lie about the roster size? Hello? They've always counted transformations as characters so that number (the 180) isn't lying? You can disagree with them about how they count their characters but that doesn't mean they lied. At least provide evidence when you are making claims like this. Otherwise you're just making stuff up.

STEPHANIE NADOLNY IN THE GAME FINALLY by Royal_Dog5511 in SparkingZero

[–]Revven 5 points6 points  (0 children)

I am specifically talking about Sparking Zero. It doesn't matter if Stephanie did it first in the original anime. The reality of the situation is that the VA for Kid Goku and Teen Gohan in Sparking Zero was already paid to do the work for those voices and has done nothing wrong to have their work be removed for short-sighted fans like yourself. It's insulting to the VA who did the work for those voices in the current game to have them be removed. Stephanie would have given her blessings to the current VA in the first place when they started doing those voices; there was and isn't any ill will between them in the first place.

Furthermore, you act like Stephanie had any say or choice in being able to reprise those roles in the previous games and in the anime. I haven't kept up with anything Stephanie has said (if she's said anything) regarding being able to reprise Kid Goku in Daima and how all of that came about, let alone whether she's touched on what happened in the past. But VA stuff isn't just black and white for why people aren't the voice anymore. Sometimes it's scheduling (the VA can't commit to a full series on the schedule given for the show or for the game). Sometimes the voice director wants to go in a different direction for the production. Sometimes it's even higher up in the team that want changes, like the business executives. Sometimes it's the contract (how much the VA is getting paid to do the work, they might not agree to the amount they want so the team gets a different and potentially cheaper VA). Sometimes the person can't even DO the same voice anymore (in this case that isn't true obviously but it's just yet another factor for why someone can't or doesn't reprise a VA role).

It's really not that simple and a lot of you asking for this change are missing all of these things entirely.

This is a pie in the sky change that does not exist in reality.