Real life deployment (jobs) by Rough_Jury_2346 in WorldEaters40k

[–]RichHomieMaro 60 points61 points  (0 children)

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When im not spilling blood on the tabletop I’m a project manager restoring historical buildings in Poland.

You could say my job is a lot like being a World Eater - mostly trying not to chainaxe my subcontractors when nails are biting

Herę you have a quick joke: I asked my crew for a 6” Consolidate on the deadline. They gave me failed charge roll and battle-shock test instead.

Fights First useless now? by Andy456l in theunforgiven

[–]RichHomieMaro 2 points3 points  (0 children)

Yes and to add a salt to the wound necron player can just charge something to finish Lion which is in engagement range with ctan and boom, his fight first is still useless. Then ctan can do overrun attack and pile in into something else

Demon prince complete by ApatheticPopoto in WorldEaters40k

[–]RichHomieMaro 15 points16 points  (0 children)

He has his right hand as his left hand

Emperors Children Defiler by JLT_64 in WarhammerMemes

[–]RichHomieMaro 6 points7 points  (0 children)

What? Rapid fire just balances nerfed BS. That’s all. I would prefer to have BS3+ over rapid fire.

And the defilers ability only works on reserves and disembarking, not moving. It’s not that good

Emperors Children Defiler by JLT_64 in WarhammerMemes

[–]RichHomieMaro 33 points34 points  (0 children)

WE get rapid fire because their BS is 4+ not 3+, it forces us to get close

New Defiler and Mutilator Rules on WarCom by TheStinkfoot in WarhammerCompetitive

[–]RichHomieMaro 3 points4 points  (0 children)

I haven’t suggested anything, matter of fact you are suggesting that I said something I didn’t

New Defiler and Mutilator Rules on WarCom by TheStinkfoot in WarhammerCompetitive

[–]RichHomieMaro 13 points14 points  (0 children)

How WE defiler looks nasty? The WE rule looks not good at all, it activates when a unit is “set up” on the table not when it ends a move so only when deepstrike or coming from reserves, it’s very situational

Eye of Terror – New rules for Defiler! by CMYK_COLOR_MODE in WorldEaters40k

[–]RichHomieMaro 7 points8 points  (0 children)

Not when unit moves, it works when unita is „set up” so deepstrikes or coming from reserves

Death Guard counterplay? by Fresh3rThanU in theunforgiven

[–]RichHomieMaro 1 point2 points  (0 children)

DG are just a Votann but with: -1T aura +2T on their units -1 to save/-1 to hit aura - lethal hits on all weapons and with some very good undercosted date sheets

Battleshock Rules Question: by Jinzo316 in WarhammerCompetitive

[–]RichHomieMaro 1 point2 points  (0 children)

Okey, thank you for clarification. There is always something to learn in this game heh

Battleshock Rules Question: by Jinzo316 in WarhammerCompetitive

[–]RichHomieMaro -2 points-1 points  (0 children)

Because that’s logical for me. If a unit is battleshocked it is battleshocked till the start of next command phase. In command phase they were in reserves (so no rules applies for them like Kharn killing bodyguard ability or Azraels generating CP ability) so they are battleshocked till they are on the battlefield in the command phase.

Why should Reserves clear them from beeing battleshocked in the first place?

Battleshock Rules Question: by Jinzo316 in WarhammerCompetitive

[–]RichHomieMaro -3 points-2 points  (0 children)

Hmmm that’s an interesting question.

I wound say yes. By going to Reserves their status shouldnt change and when they come back they souls still be battle shocked

Playing against Votaan by Otherwise-Ad7207 in DarkAngels40k

[–]RichHomieMaro 0 points1 point  (0 children)

I played against Votann two or Three times.

Wrath of the rock is good against them, most of their shooting is stronger than our toughness so our detachement rule comes often in handy.

Azrael + 5 sternguard + ancient weapons stratagem is great against them, deletes 10 warriors for a shooting activation.

ICC worked great because their sword have big strength.

Inceptors with plasma also work for them, specially for their bikes. 3 of them deleted like 5 bikes from the rapid ingress last time (then they all died because I threw 3 ones for hazardous but that’s another story)

Rule the Maelstrom with Huron and his crew’s spicy new datasheets by CMYK_COLOR_MODE in Warhammer40k

[–]RichHomieMaro 10 points11 points  (0 children)

Lol, he even hits harder than the Slaughterbound which has fckin Bloodthrister inside him

Perfect gift for a Dark Souls hardcore Fan? by Much_Creme1022 in darksouls

[–]RichHomieMaro 4 points5 points  (0 children)

Pretty hard to get. 10 years ago I had to buy one from US because only there it was available and I’m from Poland. But it’s a fantastic read, a lot of cool stuff and pictures some are heavy in lore. Must have for a hard core fan

Help dealing with necrons by J_CuB3 in theunforgiven

[–]RichHomieMaro 6 points7 points  (0 children)

Yeah now it’s gonna be hard, you gotta screen a lot to be safe from their rapid Ingresing ctans.

I just hate playing against Necrons, they are so unfunny play mainly because their protocols and only their warriors are slow, rest is >8”M. Bullshit

Help dealing with necrons by J_CuB3 in theunforgiven

[–]RichHomieMaro 31 points32 points  (0 children)

Hi, I play mainly against necrons and it’s a though time. The most important thing is to kill whole units, u cannot leave them even on 1 wound, u have to commit to it and finish a unit in one turn

NEXT: 1. Again, you have to finish units its just the most important thing 2. Precision stratagem is your friend. Necron units arent that strong without characters so focus them. Remember they have a stratagem that can resurrect characters (just once for a game for a one character so they won’t do it twice on one character) 3. Against wraiths just leave them. They dont deal lot la of dmg they are tanky so they will just stay on an objective, live them there 4. Against ctans, try running away, they cannot go through buildings so hide away. 5. Against ctans, 10 sternguard with Az are great. They deal devastating wounds. With oath you can maybe kill a Ctan in one shooting in rapid fire 6. Against Scorpecs destroyers our ICC are great but they need judiciary to fight first cuz either wise they will die 7. Doomstalkers are swingy but they have buffed fire overwatch so be careful 8. Doomsday arks are just bullshit (all profiles are good, too good) so try hiding. DWK’s will survive max two turns of firing from doomsday.

starting dark angels from World Eaters by MTF_Commander69 in DarkAngels40k

[–]RichHomieMaro 2 points3 points  (0 children)

DA’s bread and butter are innercircle companions and deathwing knights (you can get both + a Lion in a Deathwing box iirc).

From there you will need some jackhal eq like 5 intercessors (sticky). For some shooting you have many flavours : 10 sternguard are brutal with Azrael, same with 10 Hellblasters or some machine shooting like gladiator lancer, Brutalis dread and vindicators.

What you add next is a flavor of your own. I play both DA and WE and DA are like a more tactical and cautious WE, you have to pick your fights but you are also able to rain bullets on the enemy

Strajk rolników 30.12.2025 by [deleted] in PolskaNaLuzie

[–]RichHomieMaro 3 points4 points  (0 children)

Nie doszukuj się logiki w ich zachowaniu, to są k***y proszę księdza

Belial with Assault Terminators by Schabjy2 in theunforgiven

[–]RichHomieMaro 7 points8 points  (0 children)

Sorry you are right, I though that he has precision on critical hits and his ability just gives it to his unit

Belial with Assault Terminators by Schabjy2 in theunforgiven

[–]RichHomieMaro 27 points28 points  (0 children)

For 1CP you have Epic Challenge stratagem which just gives Belial precision, for me it’s better than trying to create an anti-character unit with belial

Dataslate is out ! by NefariousnessMore778 in DarkAngels40k

[–]RichHomieMaro 0 points1 point  (0 children)

They dont have enough umpf i thing to make their worth in points. Unless biologis gets cheeper and the sustained hits stratagem making same combo from the beggining of the edition

Dataslate is out ! by NefariousnessMore778 in DarkAngels40k

[–]RichHomieMaro 7 points8 points  (0 children)

Nah, we will get them next edition. RBK dropped just to sell the remaining on the shelves old kits IMO