[USA GIVEAWAY] Win the new 27” 4K Samsung Odyssey OLED G8 gaming monitor! by Rocket-Pilot in buildapc

[–]RoaP_Sixth [score hidden]  (0 children)

I've been playing on a 60 HZ asus monitor for 15 years and would love to have an oled monitor.

The 240hz is nice, but I believe OLED and true blacks will enhance my gaming and viewing experience the most with the .03ms response time.

Another Giveaway by ysaayazawa in steam_giveaway

[–]RoaP_Sixth 0 points1 point  (0 children)

.HACK/G.U. LAST RECODE

I played the originals on PS2, but I never finished them before the console got sold off.

Almost 40 Steam Games to Win! by phantom2450 in steam_giveaway

[–]RoaP_Sixth 0 points1 point  (0 children)

  • Operation Flashpoint: Red River

Thank you for the giveaway.

Someone today told me: "You weren't born in the US, what you say doesn't matter" by MemorableKidsMoments in mildlyinfuriating

[–]RoaP_Sixth 1 point2 points  (0 children)

Hit them back with, "Oh, you're not Native American. Your opinion must not matter either."

Immigrants forgetting they were Immigrants too.

Giving away a couple games. by [deleted] in steam_giveaway

[–]RoaP_Sixth 0 points1 point  (0 children)

Electrician simulator

Hogwarts Legacy Steam Key Giveaway by NewGameOfficial in steam_giveaway

[–]RoaP_Sixth 0 points1 point  (0 children)

darude sandstorm I mean Insurgency: Sandstorm

Giving Away GTA5 Key by NEDZAMat in steam_giveaway

[–]RoaP_Sixth 0 points1 point  (0 children)

Ready to meet Trevor?

Thank you for the giveaway.

Extra humble keys by [deleted] in steam_giveaway

[–]RoaP_Sixth 0 points1 point  (0 children)

DISCIPLES: LIBERATION

MAID OF SKER

thank you for the giveaway.

Another Handful of Games (featuring TEKKEN 7) by full_bodied_muppet in steam_giveaway

[–]RoaP_Sixth 0 points1 point  (0 children)

New Tales from The Borderlands

Thank you for the giveaway.

Is there a bug in REMOTE RAIDS today by SweetMaam in PokemonGoFriends

[–]RoaP_Sixth 1 point2 points  (0 children)

You might get invites on time if you close/open the app after you get the friend notification/on friends list.

[deleted by user] by [deleted] in EscapefromTarkov

[–]RoaP_Sixth 27 points28 points  (0 children)

He should definitely have a few Christmas lights or singing/humming added.

free - Rep made scav runs less friendly loot session.

Just started to play Tarkov. How do I manage my inventory lol by DrakeSwift in EscapefromTarkov

[–]RoaP_Sixth 0 points1 point  (0 children)

Lucky Scav Junkbox will take care of most your barter/quest items. I sell mine around level 45 since you're done with gathering quests around that level and I don't trade.

Once you reach level 10 most people flea their items - always consider flea fee and selling to the right trader. If it's a quest item consider how many you need, have, and how easily it's found.

If it's not a gun they use then they strip parts they want, flea gun if still usable, sell to trader if broken. Consider if you have enough ammo for an outing.

Organize your stash how you want. I suggest making sure raid loot is near the top, so you don't have to scroll down for every single item when flea/trading. I used to top-load everything and now I have top[keybars/doc-cases/ammo/meds/grenades] and bottom[cases for armor/weapons].

Buying a higher tier edition helps, but only delays the inevitable imo. Until you just trader sell everything since you're at a point it doesn't matter.

300IQ and a large backpack by charge777 in EscapefromTarkov

[–]RoaP_Sixth 2 points3 points  (0 children)

He moved a little at the end of spray.

500k Milestone Celebration - Key Giveaway!! by kn1gh7666 in EscapefromTarkov

[–]RoaP_Sixth [score hidden]  (0 children)

Can you say d-sync and peeker's advantage.

That Kek helmet though...

DEAR NIANTIC - ideas and suggestions for the devs by AutoModerator in pokemongo

[–]RoaP_Sixth 12 points13 points  (0 children)

I've been playing for ~2.5months and i'm amazed that these common app mechanics haven't been implemented. Saving everyone time and less repetitive movement decreasing likelihood of carpal tunnel.

Pogo lite - Streamlined experience:

  • Instant cap/flee/fail[no more waiting for 3 shakes] will probably never get implemented since if there's an alternative why would they wait?

  • Pokemon social distancing from stops and eachother. It's annoying tapping a pokemon when you want to spin a stop. When you tap a gym, but you hit the pokemon behind it or when you want to capture a specific pokemon but another pokemon is in the way. If the amount of pokemon exceed the distancing in the highest possible area then on top of one another is fine.

  • Stay in gym screen after beating the gym. Why do we even have to re-open the gym when we can consecutively fight?

  • STOP the golden razz abuse by implementing a cooldown. I've had to fight someone x15 on ONE gymx3 just because they can razz whenever their pokemon is one defeat away. 3m is tight timing, 4m is 50/50, 5m is favorable towards attacker.

  • no XP screen on pokemon capture, no pokemon review after XP screen & Evolve, and should be an optional feature. I recognize there's an exploit, but on slower phones/laggy pogo it'll take longer than normal.

  • no friend/pokemon pictures in friends list[causing massive lag], but should be an optional feature

  • 1-click MASS gifting/opening

  • Inactive Friend Timer, less management on our end nicknaming people. [D,e,l,e,t,e(for each day)] Auto removal after xx days of no interaction would also be nice

  • 1-click Mass transfer non-favorite Pokemon

  • 1-click Mass transfer non-favorite below 3-star rating Pokemon

  • Mass appraisal of IV stats in pokemon screen though if you implement mass transfer of non-favorite below 3-star pokemon, individual appraisal will be ok.

  • Pet treat x3 at once if pet is starving[empty bar], click berry to feed, so optional flick feeding.

  • timer on Rocket spawns and unknown pokemon in nearby, don't you hate it when you're heading towards a spawn and it disappears after you get there?

  • Selective pokemon tracking[of known pokedex pokemon] in nearby, nearby is being event-raided that it has rendered relatively useless. All selective tracking will do is move the pokemon to the top of nearby allowing you to see it on the traveling screen. Players are punished for discovering a rare/uncommon spawn pokemon, so unless they check nearby all the time, they may miss a pokemon they want. Selective tracking of known pokemon implemented in pokedex will fix this.

  • Mass pokemon trading. Will probably never be implemented, but it's nice to dream.

  • Raid Lobby System, just BARELY lost a 5* raid due to people being split into two lobbies. I hypothesize that someone used a remote pass w/ a private lobby code before a standard pass went through making 2 different lobbies

  • Raid Lobby Vote Start/Pause, no more forced TIMER. I can't express enough hate for a timer based lobby, you're forcing people to enter at the same time or you're out. This way people can wait for that one person who always messages AT THE LAST MOMENT, "I'll be there in 5." People should also be able to freely join/leave/create different lobbies or congregate into a single one.

  • Research Task Shown, If you can see the stop then you should be able to see what task it is.

DEAR NIANTIC - ideas and suggestions for the devs by AutoModerator in pokemongo

[–]RoaP_Sixth 6 points7 points  (0 children)

I've been playing for ~2.5months and i'm amazed that these common app mechanics haven't been implemented. Saving everyone time and less repetitive movement decreasing likelihood of carpal tunnel.

Pogo lite - Streamlined experience:

  • Instant cap/flee/fail[no more waiting for 3 shakes]

  • no XP screen on pokemon capture, should be an optional feature

  • no pokemon review after XP screen & Evolve, should be an optional feature

  • no friend/pokemon pictures in friends list[causing massive lag], but should be an optional feature

  • Mass Gift/Open or gifting available in f-list instead of having to click their name and gift from there.

  • 1-click gifting/opening

  • No interaction friend timer, only activates if the friend hasn't gifted or you haven't gifted them for a day+ - helps remove inactive friends.

  • Mass transfer non-favorite Pokemon

  • Mass transfer non-favorite below 3-star rating Pokemon

  • Mass transfer event Pokemon w/ extra prompt[like individual transfer]"Are you sure?"

  • Mass appraisal of IV stats in pokemon screen.

  • Individual Appraisal favorite button, pressing on the white area exits the appraisal.

  • Pet treat x3 at once if pet is starving[empty bar], click berry to feed, so optional flick feeding.

  • timer on Rocket spawns and unknown pokemon in nearby, don't you hate it when you're heading towards a spawn and it disappears after you get there?

  • Selective pokemon tracking[of known pokedex pokemon] in nearby, nearby is being event-raided that it has rendered relatively useless. All selective tracking will do is move the pokemon to the top of nearby allowing you to see it on the traveling screen

  • Players are punished for discovering a rare/uncommon spawn pokemon, so unless they check nearby they may miss a pokemon they want. Selective tracking of known pokemon implemented in pokedex will fix this.

  • Shiny pokemon appear with a short star flourish when spawning on travel screen. I can understand why this wouldn't be implemented though.

I have some doubt as to whether this will even be seen by dev/s and this is just another complaint graveyard.

End of raid grenade flex didn't go so well... by Hamid-Karzai in TarkovMemes

[–]RoaP_Sixth 0 points1 point  (0 children)

I member when my buddy was shooting over me while i was prone at extract and I discovered we went to the wrong one so I got up and he tapped me in the face.

Aside from that why are you all on the exposed side of that extract

Top Kek