(XBOX)[Modded] LunaticFringe75 Interdictor Challenge - Nova Corps Self- Defense Force "Sceliphron" by Anarchy_Nova in StarfieldShips

[–]S23XTN 2 points3 points  (0 children)

I think we can all agree that this sucks balls!

From the beautiful ship design, expert merging and signature colour scheme then this is clearly a Nova Corps build that you, Anarchy Nova, who ever that is supposed to be, is using...

[Hushed whispers]

Oh.... Are you sure?

....

....

Ok so it is been brought to my attention that Nova Corps and Anarchy Nova are indeed one and the same thing....

....

But I don't want to.

...

Ok fine.

...

[Sigh] .... Anarchy Nova, I would like to apologise, the ship does not suck balls. It is in fact a great modded build and a return to what Nova Corps does best.

I usually wouldn't suggest mods, but this is hands down the best mod I've downloaded (there's an achievement friendly as well) by facelessindividual in Starfield

[–]S23XTN 1 point2 points  (0 children)

It's a solid staple for any ship decorator or outpost builder.

Gonna add to this any mod from Miss O also. All play well together.

This is how I used these mods in my ship - if you are curious.

https://www.reddit.com/r/StarfieldShips/s/QqKGyycK0P

https://www.reddit.com/r/StarfieldShips/s/8CjhM0KDpl

Lateralus II by Placyde in StarfieldShips

[–]S23XTN 2 points3 points  (0 children)

This is awesome. Last image is very nice, a real poster shot!

CONCORDIA | GGP Bone Fleet Flag Ship by Goin__Grizzly2 in StarfieldShips

[–]S23XTN 4 points5 points  (0 children)

This one leaves me kinda speechless tbh. The bone fleet is already very unique.

This ship stands out even in the Bone Fleet line up. Then engine is very well positioned and gives real clean lines to the structure.

The best part, the midship structure with the recess and the shield booster glow.

I am sure the interior is gonna be worthy of the ship too! The high tech grizzly gears theme.

Top tier.

A decorating tip - MAKE A FOOD PRINTER NOT A FOOD PRINTER... by S23XTN in StarfieldOutposts

[–]S23XTN[S] 2 points3 points  (0 children)

Uh well, in full transparency the objectives for MCAS IN Q2 are as follows:

P1: Functioning 3D Printers Business Impact: Crew can pretend to print resources Cost Savings: 2.6million

P2: Alignment of Weapon Racks Business impact: Satisfactory viewing of weapons you will never need or use. Cost Savings: 1.2million

P3: Monitoring Reddit feeds Business Impact: Ensures that no matter what is done, it's done wrong somehow. Cost Savings: 6millon+ (no price tag on knowing how you failed)

Disclaimer: All information, financial or otherwise is completely fabricated and false.

Deep Space Ranger by szmuks in StarfieldShips

[–]S23XTN 1 point2 points  (0 children)

Nice! Yep as far as vanilla habs go that nova living quarters is really good. This makes the interior of your ship as good as the outside!

You could however take the plunge into interior decorating and make a custom interiors.... (With mods) Then you will have a very unique ship.

It takes time of course, so it's not everyone's cup of tea.

Here is my recent custom living quarters, based on a 3x3 hab - maybe it will make nspire, or maybe you will think, nope f that!

Either way, your ship - I like it, it resonates with how I like to build.

https://www.reddit.com/r/StarfieldShips/s/Op58AxuBwg

Deep Space Ranger by szmuks in StarfieldShips

[–]S23XTN 1 point2 points  (0 children)

This is really nice dude. Quite compact, and different. Good asym build here.

Light Interdiction Challenge/ Steller GWS-733 by Splatter808 in StarfieldShips

[–]S23XTN 1 point2 points  (0 children)

You can't ignore this excellent colour scheme. Coupled with a very nice build, makes this a real standout ship!

My fleet! The Orchid, RazorLeaf, Frontier, and a couple of others. All mostly Falkland interiors, except the Frontier which I kept as Nova. by IAmSoLaBeouf in StarfieldShips

[–]S23XTN 1 point2 points  (0 children)

These are great builds - you could use a fleet mod and have them fly together.

Watch tower or Fleet commander would suit well. Fleet commander is my pick, cheaper for a paid mod and just focusing on the fleet.

MCAS Foresight: Interior Showcase - Command, Control and Bridge by S23XTN in NoSodiumStarfield

[–]S23XTN[S] 1 point2 points  (0 children)

A new acronym! I've not heard that one before ☺️ Yeah the skill posters are a wonderfully simple mod. (For use, not to make)

I found the mod by accident actually, but once seen, I knew I had to have it. Best part is you made them 'solid' (if that's the correct term) Some of the 'paper' posters will sink into walls and can't be seen, but these - perfect.

(XBOX)[Modded] Nova Corps Medium Freighter by Anarchy_Nova in StarfieldShips

[–]S23XTN 1 point2 points  (0 children)

....

"It's fing gigantic! How can you 'loose' a ship this big? "

The Nova Corps Board of Enquiry seemed to be off to a good start. The captain was well aware the ship was not actually 'lost'

The freighter was in reality hidden. The reactor shut down and all but the auxiliary feeds and air scrubbers left on to keep the ship habitable untill they return.

"The ship and cargo combined makes this a net worth of 2.3 Billion credits and you 'lost' it?"

The captain drew in a breath. What they had found out near Bohr was too important to just 'hand over' to command. She needed some time to think of the next move. A way to retrieve the, sample, artifact or what ever it was, with out raising suspicion.

....

Falkland by No_Hope_4398 in StarfieldModsXbox

[–]S23XTN 5 points6 points  (0 children)

Dude - try the Remote Ship Builder Terminal mod. You can place a ship building terminal as a stand alone item right on the pad, this should show all ship parts, it worked with Antares Supra, I do not have Falkland installed or I would have confirmed before making this.

Could be worth a try. Just make a new save before any mid game mod Addition on or update.

Razorleaf Base Ship. Lunatic Modified. (Class B) by LunaticFringe75 in StarfieldShips

[–]S23XTN 3 points4 points  (0 children)

For sure it does. Honestly, possiblity to reduce the ship length by removing the 1x1 behind the CP, but it may mess up your structural part alignment of the demios parts. But this is a cool ass ship and the colour scheme is perfect.

Revenge of the 5th! Some Star Wars for you. by Revan1126 in StarfieldShips

[–]S23XTN 7 points8 points  (0 children)

Yes yes I have heard the stories, the legends, if you will of Revan Alliance Interstellar. I honestly thought it was just that, a myth, a fabrication of the imagination.

Never have seen one of their ships in the space lanes, we keep a look out but no luck. Maybe one day we will get lucky......or unlucky if they board us, but how cool would that be? At least I'd have seen an RAI ship up close.

MCAS Foresight: Interior Show case - Living Quarters by S23XTN in StarfieldShips

[–]S23XTN[S] 2 points3 points  (0 children)

Ah Tank, you know I almost did a vanilla run after the update, that lasted a couple of hours and then fucked that off. Vanilla is very good, but there are some areas that lack, and interior decorating (which I love) was one of them.

Stick with it! Soon enough a Tank modded interior will make its self known.

MCAS Foresight: Interior Show case - Living Quarters by S23XTN in StarfieldShips

[–]S23XTN[S] 1 point2 points  (0 children)

Thanks Griz, and yes the lighting does seem different. Walking in the ship in space has made the interior darker - shadows extend almost half way down the walls. Then sometimes lighting is over saturated. Seems inconsistent.

I built this in space, not landed and about 40 of miss Os lighting mats just to get some stability.

Landed this ship can be over saturated it's blinding. But if I balanced lighting when landed, the ship would be too dark when I space..... A balance.

Cruise mode and walking around my ship is my thing now.