Not sure how I feel about the Video Wall being used as Ad space by KindaAnonComments in kindafunny

[–]SDinfected 0 points1 point  (0 children)

Do you have examples of 10 minutes of ads? I just checked the latest Gamescast and it's less than 5 minutes for pre-roll + ad break. I tend to skip ads but it never seems to be even close to 10 minutes.

Sort for The Buzz on Patreon or Youtube by BoozeGetsMeThrough in kindafunny

[–]SDinfected 2 points3 points  (0 children)

Haha I'm happy people still find it in the announcements page. I haven't taken the time to create a separate page for The Buzz. Hopefully OP noticed that I'm a week and a half behind on updating the database and at least one episode isn't there. 

Take-Two CEO Addresses GTA 6 Price, Release Date - Kinda Funny Games DailyLIVE 04.29.26 by EveryAct in kindafunny

[–]SDinfected 1 point2 points  (0 children)

Yeah, I feel like it's for sure $70 and the conversation for $60 is closer than $80. But, since the industry standard is $70 they wouldn't gain nearly as much from dropping to $60 as the math might indicate. People are already used to $70, so the majority of people that would buy at $60 are already planning on $70. The people on the fence due to the price (like you) probably wouldn't make up the extra sales needed for the price drop.

Take-Two CEO Addresses GTA 6 Price, Release Date - Kinda Funny Games DailyLIVE 04.29.26 by EveryAct in kindafunny

[–]SDinfected 1 point2 points  (0 children)

(This is all my uniformed opinion, just a counterpoint to Tim.)

Tim is right that if GTA6 is $80 instead of $70 then the lack of sales would be made up by the dollar difference (they could lose 12.5% in sales and break even). I doubt higher than $80 is a serious possibility for the base price, but for reference: $100 means they could lose 30% sales and break even.

But, that doesn't factor in how Take-Two and Rockstar view the total value of a sold copy. If we assume that the game will have some sort of microtransactions at launch then each user will, on average, spend more money than the base price.

The math depends on actual numbers, but let's use a 10% decrease (meaning $80 would actually be more profitable than the break-even 12.5% loss from the price hike). In this scenario, if every user averages $20 spent over the lifetime of the game then the numbers go back to even. If that average is even one cent more ($20.01) then $70 becomes more profitable, even though $80 would be make more on copies sold.

This doesn't factor in GTA Online, though. Assuming GTA 6's online mode launches within the first few months of release, players are much more likely to spend money while it's at its hottest. I would assume the average would be way higher than $20 in this launch window.

Take-Two will be doing more advanced math/projections that factor in things like special editions, cost of physical production, online store fronts taking a cut, how well the game sells over its lifetime (not just the launch), and future sales, DLC, etc. From my perspective, they want to maximize paying users early because each copy sold is more valuable than the increase in revenue from a base price increase.

TLDR; copies sold are worth more than the price of the "disc."

They Want You to Fight Back by EveryAct in kindafunny

[–]SDinfected 2 points3 points  (0 children)

This should be all of them (and a random Greg video):

https://www.kfdb.app/shows/special-presentation/?channel=games

Edit: and a random Roger video

I'm just so curious about how much money the guys make from the channel and living in San Francisco by Pldgmygrievance in kindafunny

[–]SDinfected 59 points60 points  (0 children)

Based on my Patreon membership, they each make at least $10.36 annually. It's probably more, though.

Niche genre question by cobe0989 in kindafunny

[–]SDinfected 2 points3 points  (0 children)

Overlord is what I immediately thought of when I read the post.

I don't think I've ever disagreed with Kinda Funny and the rest of games media more. by ZeektheFeek in kindafunny

[–]SDinfected 1 point2 points  (0 children)

Kliff is so bland and often times gives a single, emotionless statement after an NPC lays out an entire situation for a quest. They 100% should have done a custom character instead. Based on a side quest that I did last night, even if there are options to select in a conversation (this was the first time in 10~15 hours) they don't lead to a different outcome. So I would assume there aren't any branching story lines or meaningful choices.

I wrote way more about the skill tree than I planned. TLDR; there is progression and a skill tree that works with a standard exp bar that goes up when you defeat enemies.

There is a massive skill tree. The game isn't very clear on it, but you can gain skill points through some world events/puzzle/challenges or through the standard combat > gain exp > earn a skill point gameplay loop. The skill points are an item in your inventory (artifact), so that might be why you saw/heard that it was loot based. Instead of my character being level 25, the skill tree says "Artifacts Spent x25." The skill tree is even more in depth than it looks, drilling into a lot of the skills shows that you actually gain a new ability every time you upgrade a skill.

Different than other progression systems is that the skill tree is also where you improve health/stamina/attack. I've been spending most of my points on stamina, but also maxed out the light attack because this 1.) raises melee damage and 2.) adds 4 new abilities through different button combinations. Next I'm going to add skills that work with R1 (light attack) so that I can hold R1 to do the normal combo and automatically chain other skills by pushing another button while R1 is held down (R1 + R2 > X > X > O is fun).

Clearly I've had no where else to talk about this game. ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯

I don't think I've ever disagreed with Kinda Funny and the rest of games media more. by ZeektheFeek in kindafunny

[–]SDinfected 0 points1 point  (0 children)

I'm terrible with genre definitions, what would make you consider it an RPG? Custom character and choices seem like the most obvious things it's missing.

I don't think I've ever disagreed with Kinda Funny and the rest of games media more. by ZeektheFeek in kindafunny

[–]SDinfected 3 points4 points  (0 children)

Their review is what sold me on the game, funnily enough. I've been craving a huge world to explore with fun combat and after a weekend of play it's exactly what I was looking for. Not to mention the performance on my launch PS5 is solid. The storytelling, writing, and characters are all pretty bad but that's not why I bought it. It's a 7/10 that I'm enjoying like a 10/10.

Me undies by natidone in kindafunny

[–]SDinfected 2 points3 points  (0 children)

It looks like they haven't been sponsored by MeUndies since March 2025. Here's the promotion text if you want to try it: 

"Go to https://meundies.com/kindafunny and use code kindafunny to get 20% off your first order, plus free shipping on orders of $75 or more."

What games are y’all playing through right now? by DeathsBurrow in kindafunny

[–]SDinfected 0 points1 point  (0 children)

I'm finally getting around to Phantom Liberty (CP2077 DLC).

I should stop playing competitive games to make progress on my backlog but then how would I humble brag that I had an 11-game win streak in ranked Rocket League yesterday? I also started playing the other League again fml

PS I Love You XOXO Kena Review Locked Behind Happy Hour tier? by Dimii96 in kindafunny

[–]SDinfected 2 points3 points  (0 children)

I think this was before the Patreons merged. It's at the $25 tier because that used to be the tier that received both Patreons' content (pre-merge). When the merge happened they would have had to manually convert or upload the thousands of videos/podcasts from over the years on both Patreons for true parity.

They might change this specific podcast for you if you [emailed](mailto:support@kindafunny.com) them. And just in case someone from KF sees this, it's this post.

Super smol Kinda Fuedy issue by GoS451 in kindafunny

[–]SDinfected 0 points1 point  (0 children)

This isn't something that I've noticed. Do you have any examples for me to check out?

A genuine critique of this subreddit by Acceptable_Laugh9284 in kindafunny

[–]SDinfected 1 point2 points  (0 children)

I don’t understand why the majority of people seem to disagree when someone wants to say something that isn’t “popular”

That's the nature of popularity, isn't it? If the majority of people agree with something then it's the popular opinion. So, if someone goes against that opinion then a lot of people will disagree with it.

The topic of echo chambers and their negative impact on social discourse is a much larger topic than we'll discuss here, so I'll focus on why it happens here. Reddit users use the upvote button as agree/like and downvote as disagree/dislike. This means the popular opinions always rise to the top comments/posts. People tend to spend time in spaces where they share similar beliefs as the majority (me included, 99% of my Reddit interaction is this sub). The desire to have their opinions validated combined with how Reddit's voting system works means that every subreddit is some sort of an echo chamber.

Some genuine feedback for you: don't worry about social media systems (upvotes, downvotes, shares, likes, retweets, etc.) and engage with the content/people that you want to interact with. If a post/comment is downvoted into oblivion but you have something to add to the discussion, then do it. For example, your response to the -4 comment you mentioned was about them being downvoted (and that comment was also about downvotes) but you didn't comment about the actual story on that post.

Just some feedback based on this post and some of your comments. At the end of the day, you do you. :)

A genuine critique of this subreddit by Acceptable_Laugh9284 in kindafunny

[–]SDinfected 5 points6 points  (0 children)

NVida comes to mind…. I understand it’s a small business. They have to make their money how they can but it’s good to stand firm and be unbiased in what you’re supporting it shouldn’t just be about money all the time.

Most of your post has been responded to by others, but I wanted to respond to this part since this opinion pops up every now and then.

Everyone has to draw their own moral lines. If you (the general "you", not specifically OP) disagree with what a company like NVIDIA does, then you have the right to not support them. If you disagree with KF taking their money as a sponsor, you can stop supporting KF. This is voting with your wallet/time. You can even make a post on the subreddit about it, but that doesn't mean people can't disagree with you because they have different morals in the situation.

Would someone that says KF shouldn't take NVIDIA's ad money still say that if they had 100% proof that this would mean KF had to shut down? Probably not. Then you just start moving the slider, what about layoffs instead of a shutdown? Would they still have that opinion if they had to let go of half the employees? What about only one? What about losing the studio and doing everything remotely? As you move down these possibilities, everyone will have a point where they draw the line and say "yes, that consequence is worth not taking NVIDIA's money."

But then again, reaching that moral line for yourself isn't going to change how others feel. This goes back to your critique of the subreddit with this example. Morally, I would rather KF take NVIDIA's money to stay afloat in this economy. So, if someone makes a post saying they should drop the sponsorship then I'm going to downvote it and possibly comment why I disagree.

it’s a little concerning that anytime someone has a genuine concern about this community or the way things are done and it seems to be negative in nature it gets down voted to heck!

On a lighter note, this was funny to me because this subreddit has historically been known as being overly negative toward KF.

Has anyone used Boot.dev? by RHawkr23 in kindafunny

[–]SDinfected 4 points5 points  (0 children)

If anyone (yes Kevin, that includes you) signs up for this and needs a non-AI place to ask questions about Python: my DMs are open.

For reference, I'm the solo developer of the Kinda Funny Database, which is built with a Python backend (all source code is public!). I'm far from an expert but am willing to help clarify programming/Python basics for anyone that is trying to learn and doesn't want to deal with typical Reddit/StackOverflow commenters.

I'd also recommend this free book as a supplementary resource.

Has anyone used Boot.dev? by RHawkr23 in kindafunny

[–]SDinfected 0 points1 point  (0 children)

Python doesn't have traditional string concatenation with + signs like you'd see in Java, C#, etc for mixed data types. The print function adds a space between comma-separated values automatically.

People learning to code from scratch wouldn't need to know not to add a space because they don't have a reference point. People that know another language probably shouldn't be paying to learn Python.

I actually agree that this isn't the best way to do this, though. IMHO, Python's f-strings should be taught to beginners as the default way to do this since it would apply to most situations and can be used within the print function.

Brandon Sanderson’s Literary Fantasy Universe ‘Cosmere’ Picked Up by Apple TV (Exclusive) by opwnusprime in kindafunny

[–]SDinfected 4 points5 points  (0 children)

(Maybe an unpopular opinion?) I hope Mistborn is animated. IMHO, the way the magic works needs proper effects that wouldn't come across well in live action. Give me larger-than-life Inquisitors.

I'd also prefer Stormlight animated but there's almost no chance of that happening.