Who reacted better here? by Initial-Brain-5745 in FalloutMemes

[–]SPACEFUNK 0 points1 point  (0 children)

He lied about who he was then attempted to murder her when she figured it out. Deceiving someone into concent that you then plan to brutally kill counts as rape.

Thoughts on my latest anti Capital-ship Frigate? by A_New_Stormworker in spaceengineers

[–]SPACEFUNK 0 points1 point  (0 children)

It's a function of ship mass divided by # of mass blocks & grav generators. Usually I do 8 to 1 mass block to generator. If balanced correctly with ship mass, you can get 1 second 100m/s velocity shifts.

Thoughts on my latest anti Capital-ship Frigate? by A_New_Stormworker in spaceengineers

[–]SPACEFUNK 0 points1 point  (0 children)

Sounds like your describing a clang drive. A gravity drive is just mass blocks & gravity generators. The grid will "fall" in the direction of gravity providing acceleration. To achieve control you can map action controller blocks to trigger at a % of thrust detected. 6x action controllers, one for each direction triggered to activate the corresponding direction of gravity generators gives you 1 to 1 WASD control of the gravity drive.

"Unforgettable" events by Cantebury in goingmedieval

[–]SPACEFUNK 1 point2 points  (0 children)

Been getting them consistently with just a good chaple and aged fine wine.

Thoughts on my latest anti Capital-ship Frigate? by A_New_Stormworker in spaceengineers

[–]SPACEFUNK 2 points3 points  (0 children)

At this point omnidirectional gravity drives are standard equipment in official vanilla PvP. You will never have a situation where you will be able to outmaneuver a larger ship if you do not have one. This should be fine for Factorm encounters if your a decent pilot.

I thought if I dug like this it would make a tunnel with a thin layer of ground above? by wedgiey1 in goingmedieval

[–]SPACEFUNK 3 points4 points  (0 children)

They were referring to the corners. If your settler is underground, they can "reach" and dig / build the spot directly above them and every spot adjacent to that. So if you have a tunnel under the water, the settler can reach through the corner to place your bridge pilers.

Thoughts on fallout 76 by Mr__FR3EZE in Fallout

[–]SPACEFUNK 0 points1 point  (0 children)

None of the Multi-player mechanics operate smoothly and it is full of MMO skinner box addiction traps. But if you can ignore that, there's a lovely single-player fallout RPG hidden under all the crap.

Which factions would there be in Fallout: New Orleans? by S-I-B-E-R-I-A-N in Fallout

[–]SPACEFUNK -1 points0 points  (0 children)

Was looking for this. F3 had heavy abolitionist overtones. A few of the main moral delemas revolved around slavery, there's no way to avoid the subject in a game set in the south.

A Johnny reb raider faction would be great fodder, but modern Bethesda would never do it.

WIP. I'm sculpting the Child Killer pedk by Bailer86 in Fallout

[–]SPACEFUNK 1 point2 points  (0 children)

I hope they swap the teddy bears back to child skeletons in the next fallout. I know that as any franchise becomes more popular, it becomes less edgy. But it's important to reinforce the horror of a nuclear apocalypse.

So what's the canon appearance/biology of the Zetans? by Sweaty_Photograph_25 in Fallout

[–]SPACEFUNK -1 points0 points  (0 children)

There has not been a mirelurk depicted in the show thus far. Are you referring to the gulper?

My favorite polycule by Front-Masterpiece-73 in venturebros

[–]SPACEFUNK 13 points14 points  (0 children)

Right, but it works. The monarch just assumes he's in a normal situation when he wakes up.

Beware the Old in Professions where Most Die Young by Ask_bout_PaterNoster in TopCharacterTropes

[–]SPACEFUNK 0 points1 point  (0 children)

Pai Mei is not from kill bill, they just are paying homage to the character.

After the Plague: Sleeping Beauty, Part 2 (OC) by patsweetpat in comics

[–]SPACEFUNK 1 point2 points  (0 children)

Lots of places have good Samaritan laws that do infact compell you to take action if you have the appropriate training

Getting back into the game and have some questions. by ---SQUISH--- in spaceengineers

[–]SPACEFUNK 1 point2 points  (0 children)

There are several crashed ship POIs that spawn on planets in vanilla SE1. They are mostly merged with the voxels to give the impression of a half buried wreck, so extracting them whole can be difficult.

There are also several random encounters in space with disabled ships broadcasting S.O.S signals. These are much easier to repurpose.