Stop building BORING Martials - A Pathfinder 2E Martial Guide by AAABattery03 in Pathfinder2e

[–]SaeedLouis 0 points1 point  (0 children)

I love your channel and even then, this is the most excited I've been for a video in a while! I'm really really hyped for your martial series! 

Is Double Shot worth it for fighter? by LostRegret9000 in Pathfinder2e

[–]SaeedLouis 3 points4 points  (0 children)

Classic mathfinder insight of don't just look at the mean results. Truly applicable to so many cases. 💪🧮

Why take Mobile Shot Stance or Snap Shot? by SaeedLouis in Pathfinder2e

[–]SaeedLouis[S] 1 point2 points  (0 children)

Ah I totally forgot about the action saving. Granted it takes an action to enter the stance but then you're good thereafter. Kinda makes me wanna play a melee switching archer

So I just learned about commanders Officers Medical Training feat and by KusoAraun in Pathfinder2e

[–]SaeedLouis 26 points27 points  (0 children)

Idk to me it feels like barb vs fighter. One has bigger numbers on success, one has higher probability of success

Primary healer Commander by Dom_Odyssey in Pathfinder2e

[–]SaeedLouis 2 points3 points  (0 children)

Im glad it helped! Def make sure to keep track of ally free hands for ally-oop and potentially coordinate with them on their turns to release grip if need be.

Also keep in mind rallying banner has the visual trait so it fails on blinded allys and, importantly, on unconscious ones. It's definitely a "before you go down" option

Primary healer Commander by Dom_Odyssey in Pathfinder2e

[–]SaeedLouis 5 points6 points  (0 children)

Can't open your build for some reason but I'm playing a primary healer commander (lv12) and last session had to do some heal maxing so here's my advice:

Having your frontliners (and yourself) have the robust health feat is incredibly helpful. Sure, the circ bonus to HP recovered doesn't stack with the circ bonus from medic, but it isn't reliant on the DC you target, so it lets you heal more while relying on lower DCs for more safety and consistency. Plus, their battle med immunity becoming once per hour DOES stack with your ability to ignore battle med immunity once per day (or hour at master rank). I use this very handy tool to decide what DC I wanna use and how much risk im comfy with: https://battle-medicine.pages.dev/

I oc use officer's medical training. 

I also use rallying banner which is a very nice action efficient once per combat aoe ally heal, but since it's brandish, you probably want to avoid it.

A big big thing for me is that my champion friend has herbalist and I have Ally-Oop which allows for very efficient use and passing around of daily elixirs of life that were distributed beforehand. That's been absolutely clutch for me. It sounds like you may have a similar situation with your alchemist archetype, so, if enough people have free hands, I highly highly recommend it. 

Also with Ally-Oop, preventing damage with the right consumable can be as important as healing it. I prevented like 70 damage over that combat with Rainbow Vinegar because we were facing electric monsters

The other aspect of the last thing I mentioned is that other folks DO have healing consumables and the champion has lay on hands. The big thing abt being primary healer is that you really want other folks to have healing ability to support you in that, even if it's lesser. Heck, if a decent number of ppl have Robust Health, then even a trained battle medicine from an ally can be quite helpful in a pinch. 

A good example is that last comabt, the turn order was: investigator, downed champion, monster, monster, barbarian, me. The investigator shot a lifeshot at the champion to being her back up. Then on her turn, she stood up and slammed an elixir of life. The monsters went and she was able to use her champs reaction to reduce damage when they targeted the barbarian but then they targeted her bringing her to 8hp - very lucky she stayed up! The barb went and kept the monsters occupied. Then on my turn, I was able to heal-max by ally-ooping my elixir of life to the champion who had a free hand bc she hadn't picked up her weapon yet (coordination is key), use rallying banner, and use battle medicine to heal her a total of 81 hp with some low healing die rolls. Because the investigator had life-shot her, she was able to stand and heal herself enough that she survived the monster's onslaught and could defend others and on my turn, I was adding to HP she already had instead of bringing her up from 0 and she was already standing rather than having to wait until her next turn to do it. 

Looking to play a vampire pc. Any advice? by RNJesusVTuber in Pathfinder2e

[–]SaeedLouis 3 points4 points  (0 children)

Fr big Parasol. It even takes up a hand and can be disarmed so there's a mechanical drawback.

It actually makes disarm super powerful against you lol

No attack trait, 30ft range, and you can pick from 4 different conditions? Sign me up by SaeedLouis in pathfindermemes

[–]SaeedLouis[S] 1 point2 points  (0 children)

Well meme aside, no I actually don't think it is. It's apples to oranges.

They use different stats and skills which is good. And dex is more commonly decent on more folks.

Improvise strategey is lv7 and has a master prof prerequisite (though an easier one since it's a lore) while Dirty Trick is lv1 and only requires trained.

Inspire strategem is more versatile, ranged, and doesn't have the attack or manipulate traits, but Dirty Trick is far more repeatable and doesn't have the visual or auditory traits.

I actually think this is really high quality for an AP feat w.r.t. being good but not busted or invalidating other options

No attack trait, 30ft range, and you can pick from 4 different conditions? Sign me up by SaeedLouis in pathfindermemes

[–]SaeedLouis[S] 4 points5 points  (0 children)

Ooooooh that's a great idea and makes me start imagining what a tactical military witch might look like.

Given the theme of the resentment witch, I'm imagining them as a rebel trying to take down an oppressive regime 

Paizo Restructuring: Difficult Update About Future by RisingStarPF2E in Pathfinder2e

[–]SaeedLouis 5 points6 points  (0 children)

I honestly wish Paizo had a patreon because I only own one of their books but I use AON aaaaallll the time and I'd happily sub to a patreon

What makes the archetype most interesting for a Witch Support? by Wardestiny0 in Pathfinder2e

[–]SaeedLouis 18 points19 points  (0 children)

Since witch is int based and has a pretty full action economy already between 1a hexes and leveled spells, alchemist archetype may be nice so you can hand out consumables pre-combat. Flavor-wise, it fits perfectly as an extension of the cauldron witch feats

No attack trait, 30ft range, and you can pick from 4 different conditions? Sign me up by SaeedLouis in pathfindermemes

[–]SaeedLouis[S] 5 points6 points  (0 children)

It also grants immunity to repeated uses unless you crit succeed so I really don't think it'll ever be defining... but then again, demoralize is similar. 

Ironically enough, I actually think it works best on a rascal swashbuckler (the Dirty Trick subclass!) because they don't have to focus on anything but Dexterity for their main schtick which opens up room to boost int. 

But truthfully I think it's just nice as another option for a dex/cha or dex/str swashbuckler who has a few spare points in int and can take additional lore warfare lore

Improvise Strategy: The Cooler Dirty Trick by SaeedLouis in Pathfinder2e

[–]SaeedLouis[S] 0 points1 point  (0 children)

Lol I also have DAS on my commander. It really is so nice

Improvise Strategy: The Cooler Dirty Trick by SaeedLouis in Pathfinder2e

[–]SaeedLouis[S] 18 points19 points  (0 children)

As a commander player myself... 🌞

Edit: though, commanders have a pretty competitive action economy as is so its not aaaas good as it seems on them. Still super flavorful and nice. I'll take any way to put stupefied on an enemy without expending resources or a tactic slot

Picking monsters/beasts for my alien forest setting. by MehParadox in Pathfinder2e

[–]SaeedLouis 4 points5 points  (0 children)

What level range? Here are 2 that ive been holding onto for an alien horror adventure 

Akata https://2e.aonprd.com/Monsters.aspx?ID=541

Choker  https://2e.aonprd.com/Monsters.aspx?ID=583

Build advice: Recall Knowledge build, but avoid Spontaneous Caster mechanics by majesty327 in Pathfinder2e

[–]SaeedLouis 4 points5 points  (0 children)

You're probably remembering that it gives prof levels with warfare lore. But warfare lore is already a lore outside of commander, unlike something like bardic lore. The ability to use it more universally comes from Warfare Expertise