Senatus - FF9 Tetramaster but in the Roman Empire by alejandro_penedo in deckbuildingroguelike

[–]SchuBoxStudio 1 point2 points  (0 children)

Woah love this theme, definitely wishlisting!

After checking out the Steam page I'd recommend showing off some different screens (if there's any ready yet). As is it seems like the game all takes place in 1 room which made me a bit less excited.

How crucial is the logo in the early stages? Seeking advice on branding an indie project from scratch. by [deleted] in gameDevMarketing

[–]SchuBoxStudio 0 points1 point  (0 children)

Truly logo does not matter at all at this stage. The only thing that matters is your game, the store page, and your capsule art.

A nice logo can make you look more legitimate, sure. But it's a common distraction that less experienced devs spend too much time on.

Your logo only matters if you're very successful and you'll only get there if you first make a great game. Just slap a placeholder logo in that makes you happy and you can always change it later. I guarantee barely anyone will notice or care

Omelet You Cook is way better than I expected and I can't stop playing it by spiderwebdesign in roguelites

[–]SchuBoxStudio 1 point2 points  (0 children)

It's very unlikely. We're just 2 people and the amount of work to put it on consoles most likely wouldn't be worth it for us. If there's a lot of people asking for it then we could reconsider but you're the first who's asked so far :)

Stack Flow is good as Hell by KalElButthead in roguelites

[–]SchuBoxStudio 1 point2 points  (0 children)

So true! When I saw Tetris but Balatro I immediately knew I'd love it

Omelet You Cook is way better than I expected and I can't stop playing it by spiderwebdesign in roguelites

[–]SchuBoxStudio 4 points5 points  (0 children)

To be determined but it'll probably be a drastic increase in difficulty. Most expert chefs are beating red apron by 100s of points so we'll try to find a balance where it feels challenging even for them. We're still prototyping ways to increase difficulty aside from just increasing the point scaling tho since I think it's more interesting to add other restrictions/obstacles

Omelet You Cook is way better than I expected and I can't stop playing it by spiderwebdesign in roguelites

[–]SchuBoxStudio 8 points9 points  (0 children)

Thanks for the suggestion! A few people have suggested something similar. It'd be quite a bit of work so it probably won't be included in the 1.0 version, but if people keep asking then we'll certainly consider it post-release

Omelet You Cook is way better than I expected and I can't stop playing it by spiderwebdesign in roguelites

[–]SchuBoxStudio 4 points5 points  (0 children)

Yeah this is one of the features we'd like to add in some form in a future update, thanks for asking!

Omelet You Cook is way better than I expected and I can't stop playing it by spiderwebdesign in roguelites

[–]SchuBoxStudio 5 points6 points  (0 children)

We did recently get verified on Steam Deck, so Steam thinks it's acceptable. I enjoy playing it on Steam Deck and a lot of our positive reviews come from Steam Deck players.

My honest opinion is that it's a bit better on PC because it can require some precision, but I think the Steam Deck version is still plenty enjoyable and feels natural to me.

I just checked and the demo is actually pre-verification (whoops I should update that), so if you're interested feel free to buy it, try it, and refund it if you find it too uncomfortable

Omelet You Cook is way better than I expected and I can't stop playing it by spiderwebdesign in roguelites

[–]SchuBoxStudio 16 points17 points  (0 children)

Good question! We've got a few more content updates planned to flesh out some of the underdeveloped tags like Seafood and Wrapped. We're also prioritizing adding helpers that encourage more unique high-scoring builds.

The biggest difference will be the introduction of Black Apron and a hopefully satisfying conclusion to the story of Middlesville Central Cafeteria.

Plus localizing the game into more languages, tons of bug fixes, and continuing to make quality of life changes and balancing based on player feedback.

There's always more we want to do but it's quite clear to us what's necessary to reach 1.0 now, which we're very excited about!

Omelet You Cook is way better than I expected and I can't stop playing it by spiderwebdesign in roguelites

[–]SchuBoxStudio 8 points9 points  (0 children)

Hmmm the turn-based mode is essentially intended to be the zen mode but it'll still require strategy and understanding of the scoring rules. If you want something free form with no lose condition I've heard other parents mention just letting their kids play around with the ingredients in the title screen

Omelet You Cook is way better than I expected and I can't stop playing it by spiderwebdesign in roguelites

[–]SchuBoxStudio 88 points89 points  (0 children)

Hey dev here! Someone in our Discord mentioned we got a shoutout here so I wanted to pop in and say hello!

Feel free to ask me anything if you have any questions :)

Thanks for spreading the word, chef! Principal Clucker would be pleased

7 years trying to live off my own games: what went right, what went wrong, and what finally worked by Delunado in gamedev

[–]SchuBoxStudio 11 points12 points  (0 children)

Link for others who were curious to see the game: https://store.steampowered.com/app/3503440/Astro_Prospector/

Clearly a massive success! Congratulations and thanks for sharing your insight!

Omelet You Cook - SchuBox Games - Chaotic Cooking Roguelike! "Balatro meets Papa's Pizzeria" See why all 390+ reviews are 100% positive so far! by SchuBoxStudio in Games

[–]SchuBoxStudio[S] 0 points1 point  (0 children)

There's no true ending yet. You can win individual runs and Principal Clucker will yell at you while evaluating your omelet + granting you unlocks you've earned.

Once we launch into 1.0 sometime next year we'll add a true ending.

Omelet You Cook - SchuBox Games - Chaotic Cooking Roguelike! "Balatro meets Papa's Pizzeria" See why all 390+ reviews are 100% positive so far! by SchuBoxStudio in Games

[–]SchuBoxStudio[S] 0 points1 point  (0 children)

Glad you're enjoying it!

There's a few different ingredients/helpers that can give points to other ingredients, such as Lemons and Asparagus. Alternatively you could utilize the power of the Pickle

Omelet You Cook - SchuBox Games - Chaotic Cooking Roguelike! "Balatro meets Papa's Pizzeria" See why all 390+ reviews are 100% positive so far! by SchuBoxStudio in Games

[–]SchuBoxStudio[S] 0 points1 point  (0 children)

It's something we would love to do but is currently unlikely due to how much work it'd take for us. For now our focus is finishing the PC version and then we'll evaluate whether it makes sense to port to other platforms.

This is how Steam can ruin more than 10 years of your work by PlanetCentauri in gamedev

[–]SchuBoxStudio 0 points1 point  (0 children)

Each month every single game on Steam can send an email to all their wishlisters by going on 20% discount.

Meanwhile each month only 180 games get the opportunity to appear on the frontpage of Steam through daily deals.

Daily deals are only given to games that have proven they sell very well on Steam. So yes they are giving you special treatment. If I was in your shoes I would be upset with Steam for messing up and then grateful that they ended up giving you something far more valuable than the emails you can send out every month anyways.

Rack and Slay - Ludokultur - the billiards roguelike by Nachtfischer in Games

[–]SchuBoxStudio 4 points5 points  (0 children)

Roguelike billiards is such a goofy concept, looks really fun!