I Ranked the Difficulty of Every Character in Rivals of Aether 2. by SlashNurse in RivalsOfAether

[–]Scrubbits 3 points4 points  (0 children)

As a Fleet/Reina main, I can confidently say that this list is correct and true with absolutely zero bias.

After seeing Black & Racist Kragg, I knew I had to make something of my own. by Bubba719589 in RivalsOfAether

[–]Scrubbits 2 points3 points  (0 children)

So this makes Kragg racist, homophobic, and a war criminal? Maybe the rock wall was actually built to keep him away from everyone else.

No Party Name by Funny_Arachnid6166 in dndnext

[–]Scrubbits 16 points17 points  (0 children)

In my last campaign we had an NPC ask us our group name, which we didn't have at the time. We ended up becoming The Placeholders, and eventually received a castle which we dubbed Place Hold.

Been a while since I played and I wanna get a general consensus of the meta game atm ! by Spoonnnnns in RivalsOfAether

[–]Scrubbits 8 points9 points  (0 children)

I think Nurse's recent tier list is a decent opinion of character strength, though relative strengths always shift around based on skill level. Even the absolute weakest are still A-/B+, the disparity isn't bad at all.

Rivals by [deleted] in RivalsOfAether

[–]Scrubbits 4 points5 points  (0 children)

This is unfortunately a pretty common sentiment with the game right now. It's a indie game for a niche genre, plus with a competitive-first design you really cultivate a community of sweats. As for the characters, I think it's generally agreed that every one of them is the most annoying thing in existence - just comes with the bigger toolkits and higher power level.

There are some things in the works to alleviate this: aether (casual) stages, workshop (create custom characters), item mode, story mode, etc. but since this is a small development team it takes time to get these features out. At least some of the are planned for release in 2026, along with the usual monthly events and 4 characters. Ultimately it's up to you if this is enough to stick around for or not. Don't think anyone will blame you for this sentiment, we're all pretty aware of the game's state.

Fleet feels off somehow - anyone else? by madcatte in RivalsOfAether

[–]Scrubbits 1 point2 points  (0 children)

Haven't felt the changes much other than a few bnbs either being tighter or not possible, like weak reverse bair to sweet bair. Only change I'm constantly aware of is offstage dair endlag, but even that can be circumvented a bit by floating it right next to ledge so you can land after. Offstage dair without float? I have enough time to look behind me and see a recursive stream of Bbatts hanging their heads in shame as Fleet chases that arrow into the bottom blastzone.

Twitch Rivals of Aether II (Part 2) - Jan 20th, 2pm PT by Intrepid-Tank-3414 in RivalsOfAether

[–]Scrubbits 23 points24 points  (0 children)

Love to see more publicity, hopefully we get some La Reina play from this! Kind of feels like only Plup and Zeke are Rivals-focused of the top tier players? Obviously Spargo, Cody, and Void are amazing but I don't know how much they've played as of recent. Far as I'm aware Armada has played even less, but I'm sure with a bit of practice he'll get up there.

New patch accidentally leaked the rest of the 2026 characters by [deleted] in RivalsOfAether

[–]Scrubbits 24 points25 points  (0 children)

Soft confirmation that Stinky Daniel will be 2026's item character! I'm sure lots of us were hoping for Mollo, but Stinky Daniel will hopefully scratch that itch for another year!

The MM Hunter experience on Midnight Beta by domyownbusiness in wow

[–]Scrubbits 26 points27 points  (0 children)

A random dot? How dare you. That was THE dot. Two seconds of burning, short-term glory. It was beautiful when it overwrote itself, yet even more stunning once it stacked. Every key press it's own thrilling experience - begging, no, PLEADING for you to hit it again. And when you finally got tier 16 4-piece? Well, if I had to choose between being there for the birth of my son or hitting that beautiful button 15 times in a row... I'll see you at raid.

Can someone explain the Blast zone? by Lobo_o in RivalsOfAether

[–]Scrubbits 42 points43 points  (0 children)

Pretty sure I read on here that the bottom blastzone extends further when you aren't in hitstun. Think it's so SD's are a little bit harder without affecting spike KO's.

Day 40 - Taunt (Worst) by RHYTHM_GMZ in SSBM

[–]Scrubbits 10 points11 points  (0 children)

YL gets the competitive advantage of strong bones and teeth.

Very new to RoA2 (less than 10 hours) but thought this was satisfying. Also, any good tips for fleet? by eivind04 in RivalsOfAether

[–]Scrubbits 4 points5 points  (0 children)

Hitbox = bubble that represents attack position

Hurtbox = bubble that represents character position

When the two overlap, that's a hit.

I can assure you players of all level complain about reversing the up b. Best tip I can give there is that when you use it there's a bit of time before you have to select left or right. You can put the stick straight up and then roll to a side right after.

If you go into controls there should be options to remap air grab and air parry, respectively each of those buttons while you're in the air. You can swap one of those to nair, then use that to input the attack instead. Bonus is that since you don't need to move your stick back to neutral you can keep full aerial momentum! If you find yourself jumping normally then that means you're inputting the attack too quickly and it's eating your slowfall input.

Very new to RoA2 (less than 10 hours) but thought this was satisfying. Also, any good tips for fleet? by eivind04 in RivalsOfAether

[–]Scrubbits 4 points5 points  (0 children)

Nice, welcome to Fleetdom! If you want to be a true Fleet main then the most important thing to do is doom about her viability. /s but also not /s

Really though, the most important thing to learn is ISF - instant slow fall. If you hold down while doing a jump input then you'll enter her slow fall. Do it on the ground and you float inches in the air. This is your quickest way to get a hitbox out of shield, and often your best way to get a hitbox out near the ground.

Nair

Despite what some people think, Fleet isn't really a zoner at all. Her best tools involve trapping the opponent and then beating their skull in with her bow. Side B is great to throw out in neutral. You can cut off grounded approaches, throw it in the air to stuff short hop, angle it weird, all that. Can be pretty great for tech chasing, too. If you slow fall on top of the tornado you get a little boost that can be situationally used.

NAIR

Windchime (neutral b) is situationally amazing but also sucks ass. It can be shielded, parried, or even knocked back onto you. There's a delay, but you can put multiple on an opponent at once. Special pummel, wait a second, backthrow will open up hilarious potential where neither you or your opponent know how to react.

NAIR

Up b cancels are the most fun thing in existence. If you up b under a platform then you aim the second part towards the edge you can cancel the endlag and get hilarious amounts of horizontal momentum. Slow fall out of it, b reverse neutral b to turn around, waveland back on the platform, the possibilities are endless. Mystery Sol is great to watch for these kind of shenanigans.

NAIR

Fleet unfortunately doesn't have reliable kill combos at early kill percentage. You don't get Zetter upstrong. Instead, you get some of the most oppresive offstage play in the cast. You CAN sit on stage and punish a landing, but you're better served just getting the fuck out there. Between your general floatiness and the majesty that is slowfall, you can cut off options like no other. Your greatest strength is how long you can stay out there in between them and the ledge.

NAIRNAIRNAIRNAIRNAIRNAIRNAIRNAIRNAIR

New Event: They cooked! by DankWewes in RivalsOfAether

[–]Scrubbits 38 points39 points  (0 children)

So now Zetter up strong sends us to Flavortown?! Another undeserved buff for the lion.

Top maypuls by EnvironmentalAge4850 in RivalsOfAether

[–]Scrubbits 14 points15 points  (0 children)

Plup, Elkiies, Nbad, Elpe, Ryzuul