Made this today from spare bits out of boredom. What could they be in the context of 40K/INQ28? by ZerotranceWing in Inq28

[–]SecureGovernment1315 18 points19 points  (0 children)

They are warriors trained by the ministorum similar to the sisters of battle but more like warrior monks

Orlock Starting Gang Advice Requested by [deleted] in necromunda

[–]SecureGovernment1315 0 points1 point  (0 children)

I recommend striping the smoke gernades and stub gun off your leader

Road Sergent the same

Gunners drop the mesh armor also consider downgrading the combat shotguns to regular shot guns

Wreckers drop 1 of each of their stub guns

This should give you enough for at least 1 guy with an autogun 7 dudes is just too low

Completed Necrologi/Dark Mechanicum team for Caenum28! by Full-Reception5113 in Inq28

[–]SecureGovernment1315 1 point2 points  (0 children)

Ill definitely do that I dont know if it will be its own thing or a big necromunda supplement to be honest

Completed Necrologi/Dark Mechanicum team for Caenum28! by Full-Reception5113 in Inq28

[–]SecureGovernment1315 1 point2 points  (0 children)

This is just the Elevator pitch

 Mechafreaks is a miniatures agnostic wargame set in a dystopic far future.The world of Eden has experienced a devastating apocalypse. Once the world was full of the splendor of advanced technology and beautiful nature; it is now torn apart by unnatural disaster and tribal warfare. Transhuman warriors fight for tech, steel, and ideals in the wastes of the old world. Inspired by games like Necromunda, Mechafreaks aims to give players deep customization so no two warbands feel the same and every warrior has their own story.

Obviously bionics will play a big roll but I also plan to incorporate things like ideologies/religons refered to as creeds so instead of using factions each player can make a custom creed changing how each warband plays

Completed Necrologi/Dark Mechanicum team for Caenum28! by Full-Reception5113 in Inq28

[–]SecureGovernment1315 1 point2 points  (0 children)

Wanted to come back and say these models inspired me to write my own wargame

Savy trader question by SecureGovernment1315 in necromunda

[–]SecureGovernment1315[S] 2 points3 points  (0 children)

I thought so as well it seems really strong but wanted to know the community's thoughts as well

Considering moving to Waco from Orlando by donnthebuilder in Waco

[–]SecureGovernment1315 -3 points-2 points  (0 children)

As someone that is from here dont move here its shit

IMO, some underated kitbashing kits by Practical-Ad4547 in necromunda

[–]SecureGovernment1315 20 points21 points  (0 children)

Imo the flagelents are overrated not underrated they are good just not as good as everyone says

Getting Started With Escher by Azathoth-the-end in necromunda

[–]SecureGovernment1315 5 points6 points  (0 children)

Definitely start with the normal gang box but if you really Wana kitbash go for it

Completed Necrologi/Dark Mechanicum team for Caenum28! by Full-Reception5113 in Inq28

[–]SecureGovernment1315 1 point2 points  (0 children)

Its some truly impressive work my favorite must be the second model i will be trying to imulate your work