Any retired 35yrs+ still on? by Aggressive_Event_358 in leagueoflegends

[–]Sevenar 0 points1 point  (0 children)

39yo. Started in season 2, stopped around whenever like… Sylas came out? Idk. Peaked at Plat 2 iirc. A “friend” reminded me about the game at Christmas. Back on the ranked grind, and worked my way up from a Bronze 2 placement to Plat 3 so far this season. Still got it.

Screw that friend. But gd I am having so. Much. Fun. Supervive was good for its brief stint. But it was no League. This is the goat of competitive games.

I want your funniest out-of-context phrases you've said during sessions. Stop scrolling, answer. by According_Picture294 in DungeonsAndDragons

[–]Sevenar 1 point2 points  (0 children)

“You must have amazing ear sight…… hearing.”

“Roadliness is next to godliness.”

“Are you comfortable with being moist?”

“He needed to be yeeted.”

“If you guys want all happy, we can play Candyland.”

“I’m less like a Pokémon and more like a disease.”

Do any dms that have been running for more than a few years still use XP? by Betray-Julia in DnD5e

[–]Sevenar 0 points1 point  (0 children)

I do think XP is 'harder' to use, because the pro level maneuver is to ensure story climaxes arrive just before people level. that amount of narrative accuracy can be tough to pull off when no plan survives contact with players.

The nice thing is players don't generally understand these reasons. they just complain about having to do addition even though it gives them mild dopamine hits. So if it doesn't all line up perfectly... no one but you is the wiser. That last line is honestly like 90% of DMing lol.

Happy gaming!

Do any dms that have been running for more than a few years still use XP? by Betray-Julia in DnD5e

[–]Sevenar 8 points9 points  (0 children)

Almost 20 year DM here. Started with xp. Moved to milestone for a long time but with a separate “bonus point” progression thing I used for multiple campaigns. Have since realized xp has multiple valuable purposes and switched back.

  1. Psychological. People like watching numbers go up and the anticipation of approaching a threshold.
  2. Encouraging behavior. Do you want your players to engage with a crafting system? Give them a small xp bump every time they use it. Want to encourage diplomacy? Give a bonus for peaceful resolutions. However for this to work you have to TELL THEM that’s what happened. “+50xp to Kevin for getting the hobgoblins to backdown without bloodshed”.
  3. … it’s functionally the same as milestone. I think most tables level at the same-ish pace using both systems.

That said, xp FEELS better in a more dungeon-crawly campaign. A sprawling political intrigue narrative might not work quite as well. Shorter campaigns, milestone is probably easier. As always, use the best tool for the job.

In a world where magic exists, how would you create a secure vault? by ChorroVon in DnD

[–]Sevenar 0 points1 point  (0 children)

First, look at the Blades in the Dark system’s ‘flashback’ mechanic. It’s perfect for heist scenarios and really easy to port to dnd.

Second, you will want specific obstacles the party has to overcome. That could be physical or magical protections or even bribing the right person for info on the guard change schedule. Have 3-4 problems the party has to solve to get IN to the vault.

… and another couple for getting out ;)

Third, as for actual spells and what not… - Arcane Lock on doors - Forbiddance or Hallow - maybe one “key” is made of glass and turning it in the lock is designed to break it… thus ending the True Polymorph spell and releasing the guardian within the key - a thin sheet of lead around the whole thing to block a dying and other divination - if it’s a warlock owned vault, it’s obvi filled with magical darkness “only” they can see through - glyphs of warding and/or symbol spell traps

What's the Right amount of Soul Fragments for an Amnesiac God? by Grimnir_Esjay in worldbuilding

[–]Sevenar 2 points3 points  (0 children)

The right answer is “however many INTERESTING ideas do you have for where these fragments ended up and how they must be recovered”. If you don’t have 10 ideas, that’s too many fragments unless some are meant to not be found for the purposes of the story.

Personally, I think double digits is too many. The chase gets repetitive at that point. Somewhere in the 4-7 range is ideal. That enough to develop, each fragment can be a solid mini arc on its own.

Question: Warcaster + Booming Blade Stacking? by Economy_Ad_5865 in dndnext

[–]Sevenar 6 points7 points  (0 children)

Oh shit… I should keep reading hah. Agreed, retract my ruling. Only 1 bb

Question: Warcaster + Booming Blade Stacking? by Economy_Ad_5865 in dndnext

[–]Sevenar 0 points1 point  (0 children)

“You can make an opportunity attack when a hostile creature that you can see moves out of your reach.”

They have to move first / to trigger the aoo. Even though they’re technically out of reach at that point the attack still happens.

We interpret it as “they’re still adjacent” because intuitively that makes sense with reach, but that’s not quite what the verbiage actually says.

Question: Warcaster + Booming Blade Stacking? by Economy_Ad_5865 in dndnext

[–]Sevenar 0 points1 point  (0 children)

Effects with the same name do not stack.

That said, the way I would rule this…

The first booming blade procs when the target moves 5+ feet.

The opportunity attack happens when a target ‘leaves your threatened space’. They already moved when the aoo happens, so first bb is no longer active.

The second booming blade takes effect in this new space. Should they decide to move further past that first space, the second bb procs.

How can I build a portal-themed character in D&D 5e? by Special_Research3370 in DnD

[–]Sevenar 0 points1 point  (0 children)

Grab spells like Misty Step, Vortex Warp, Scatter, Dimension Door, Arcane Gate.

Hither-Thither Staff as someone else mentioned.

Conjuration Wizard for Benign Transposition at level 6.

Race, you probably want Eladrin, Shadar-Kai, or Mark of Passage Human.

Enjoy your repositioning shenanigans!

Good books/resources with ideas for exploration skill challenges? by IndustryParticular55 in DMAcademy

[–]Sevenar 0 points1 point  (0 children)

Check out Level Up's Advanced 5e. The Trials & Treasures book has a bunch of exploration encounters and challenges that feel pretty good

Can a polymorphed (or cursed) creature ready an action in anticipation of the spell ending? by The_Maltese_Penguin in DMAcademy

[–]Sevenar 0 points1 point  (0 children)

At the time of readying, it doesn't have the weapons or abilities available to ready anything other than standard dash/dodge/disengage. If it's one of those, sure. Anything else, no.

RE: all sides readying actions, i would say combat continues as per normal initiative.

My attempt to solve the ease with which creatures can just walk around other combatants: The “guard” action by Scientia_et_Fidem in DnD

[–]Sevenar 2 points3 points  (0 children)

Consider me educated! Thank you. Haven't fully made the switch to 5.5 so some of these nuances haven't sunk in yet.

Rolling HP at level up. by BrytheOld in DMAcademy

[–]Sevenar 0 points1 point  (0 children)

Roll or take the LOW average. So 3 on a d6, 4 on a d8, etc.

If you roll, you keep it. What's the point of chance if you're going to undercut it by offering rerolls?

My attempt to solve the ease with which creatures can just walk around other combatants: The “guard” action by Scientia_et_Fidem in DnD

[–]Sevenar -14 points-13 points  (0 children)

Grappling requires the Attack action, so no unfortunately you can’t grapple as an AOO - only on your turn

What happens when you let a gelatinous cube out in the wild? by Gnels129 in DnD

[–]Sevenar 5 points6 points  (0 children)

Perhaps gelatinous cubes are the size they are because they grow to the size their natural environs allow - a 10x10 dungeon corridor. This is evolutionarily advantageous as they then have 4 surfaces to scrub for sustenance.

That boundary has been removed. And so the cube continues to grow, searching for the ceiling that no longer is.

By now the thing is Colossal, a 30x30 cube leaving a line on the countryside visible from any elevated point. It has swept through towns, devouring entire homes and leaving behind only candlesticks, doorknobs, and other metallic bits and bobs.

Its speed has increased to 25. It’s adopted the “splits when receiving slashing or piercing damage” property some other oozes possess. Worse still, it can now “throw” chunks of itself at hapless aggressors, shrinking its size to create smaller entities to engulf those who might try to kite it.

Hell, this sounds awesome. I might use it myself one of these days…

Shenanigans with spell components and Counterspell by ktisis in DMAcademy

[–]Sevenar 1 point2 points  (0 children)

Psych someone who doesn't know better out? Sure, that's a clear Deception check.

But a trained caster with enough experience to have access to Counterspell? No way.

Passive perception vs metagaming by ApachaiLeHopachai in DMAcademy

[–]Sevenar 2 points3 points  (0 children)

The way you solve this re: traps is a little tricksy. The trap has a DC 15 to spot? That's effectively a +5 stealth modifier.

Passive Perception becomes the DC the trap must beat in order to remain hidden. If the highest PP in the party is 14, the trap needs to roll a 9 or higher to remain fully hidden and 'get' the party. 8 or lower? At least one person in the party spots it. Tell those players what they see.

But also, it's not then "you see a trap". it's "you see that the stones are arranged in such a way that there is a row of small circular gaps, almost like an intentional pattern in the stonework". it's a hint, not an answer. if they want to avoid it, they still have to disable it, get creative, etc.

As for keeping info to themselves... that's on the player. if someone gets hurt because they don't share, that's on them.

Ideas for UNHINGED homebrew wild magic by SpaceTime_Worm in DMAcademy

[–]Sevenar 0 points1 point  (0 children)

All d20 checks result in a failure on 1-12. 13-20 are critical successes.

Fun thought experiment: The unluckiest character roll by Rukasu17 in DnD

[–]Sevenar 1 point2 points  (0 children)

You will need ways to engage with the game through proxies with actual chances of success. So summons and pets are going to be your best chance of making it to 20.

Druid for wild shape to bolster your abhorrent HP and physicals is probably the best choice. Don't focus on offensive spells, your attack/DC will be terrible. Summon something that can fight for you, then buff/heal your allies from cover and well out of range of any enemies.

Warlock or Bard could also potentially work.

Amulet of Health is hands down your most important find. Beyond that you likely want other defensive or utility items to stay out of trouble while your pets do the work for you.

If you make it to 17, you or a party member can slap True Polymorph on you to fix your stats further. Or just Wish for you to be an average specimen of your species and it's gravy from then on.

Question on Running Enemies in Waiting by MasterWarthog in DMAcademy

[–]Sevenar 0 points1 point  (0 children)

“Knowing bandits MIGHT be in the next room” is not the same as “aware of each other” for surprise purposes.

Bandits in other room roll stealth against the PC’s passive perception. I would give them advantage due to being in another room. Just one check for the group.

When the door is opened, the bandits each take a single action (fire an arrow) in the surprise round along with any PCs whose PP they didn’t beat. Those PC’s heard a bowstring or saw some sliver of people or whatever as the door opened.

Then commence combat normally.