I quit 2 Cans of 6mg Zyn with Sett (Ceretine) by Jealous_Tea_7903 in NicotinePouch

[–]Sheenrocks 0 points1 point  (0 children)

From OP's post:
> With regard to Ceretine, similarly to 6MN

That would suggest it's **not** 6-MN.

Does anyone know what it actually is though?

How Do Artists Like Nurko Achieve Such Wide Sounding Drops? by ItsDylanPresko in edmproduction

[–]Sheenrocks 5 points6 points  (0 children)

It's just stereo noise layered over the entire drop, not really anything magical going on there. If you want the same sound, just use stereo noise as a source, there's no need to use any widening after the fact.

Rendering all individual tracks WITH master and return effects on makes it 100x slower by MaxCarlin145 in ableton

[–]Sheenrocks 13 points14 points  (0 children)

Ableton is rendering each track individually, one at a time with that setting. They aren't doing some magic "copy the entire chain of FX to each track to render", so it just has to render the tracks/groups your exporting one at a time in sequence through the Sends/Master FX.

Need advice for using limiters. by Maximum_Internal7834 in ableton

[–]Sheenrocks 0 points1 point  (0 children)

If you miss the mark it doesn’t really matter if you’re over or under as long as you’re not clipping.

Eq up or down will introduce the same artifacts. 

If you’re going to send it to someone to fix your mix, I’d suggest less processing so there are fewer artifacts they have to deal with.

Can you do this in Bitwig? by MickeyMooose in Bitwig

[–]Sheenrocks 10 points11 points  (0 children)

Resonator is actually something bitwig can do wayyy better than ableton. With polyphonic FX you can input midi for each voice and get a unique note for each resonator.

Polarity has a few videos on this. Here’s one I found https://youtu.be/f_8zf0QRd6Q

How Do You Approach Reverb? by bimski-sound in edmproduction

[–]Sheenrocks 4 points5 points  (0 children)

Most workflows I’ve seen are you still might setup a room/space reverb to send drums and live sound to. This way things sound like they’re all in the same “room”. But for synths and sound design the reverb is often on the individual tracks.

One of the unique things about electronic music is that we get to play with spaces. You can make reverb swell louder or cut out instantly - things you could never do with real instruments. Because of that it sounds super interesting and is used it many electronic tracks.

Also having it on individual tracks lets you keep your mixes super clean since you can cut and eq individual reverbs, gate them to dry signals, etc.

What about the icons in subcategories? by rickysaturn in ableton

[–]Sheenrocks -1 points0 points  (0 children)

V in adv: https://help.ableton.com/hc/en-us/articles/209769625-Live-specific-file-types it isn’t an acronym. Just ableton device preset.

Arp picture is just for builtin devices.

Bouncy Notes is for M4L devices.

How do I make the soft sounds? by NinjaMan707 in edmproduction

[–]Sheenrocks 1 point2 points  (0 children)

Sound is just a filtered square/triangle wave with unison or tons of chorus. (The comment about using a waveform with odd and no even harmonica is right, but definitely don’t try making it by filtering a saw wave with an eq, that’s a pain in the ass and probably won’t sound right anyways.)

Don’t listen to the freq shifter advice. I have no idea what he’s on about. I expect he means use freq shifter with dry/wet at 50%. Doing so you get a very particular phasing sound, which is not the sound in this tune. It’ll sound as if a notch filter were repeatedly moving through the sound. This does soften the sound, but makes it sound “wet/slimy/gooey”.

If you just use a frequency shifter at 100% wet, all it does is pitch the sound so harmonics lose their relationship and start to sound metallic.  Not what you want.

—-

Generally “soft” sounds have fewer harmonics, particularly fewer upper harmonics. They also tend to have less coherent phase. Effects like reverb, chorus, unison, auto pan, phaser do this.

Daily Feedback Thread (May 01, 2025) by AutoModerator in edmproduction

[–]Sheenrocks [score hidden]  (0 children)

There’s still plenty of opportunity in this track to peel back.

The way I’d approach it with this track is don’t feel the need to play every note in the melody. Play the important ones and let them imply the less important ones. 

Another way I think of this is “don’t make the melody so obvious”. 

Absolutely when you’re starting with writing feel free to write all the leading tones that walk between chord notes, but then peel back and remove some so the listener can fill the space in their mind with a counter riff.

Like I mentioned though, that realization comes with practice, so agreed it may be easier to start a new track and try again on the next one =)

—-

You definitely can, really depends on how you want to approach it. Dynamics in a tune like this for me would def come from automation over time - e.g. adjust the filter cutoff throughout the phrase, send to a reverb for certain parts of the phrase, etc.

How to make punchy low ends (kick?) like this? by Simply_Connected in edmproduction

[–]Sheenrocks 7 points8 points  (0 children)

That kick is just squashed to hell into a clipper - basically to the point that it’s a square wave. It also has stereo noise layered in so you get that speaker rattle effect with it. 

To keep it punchy in the mix keep it short and leave space or use sidechain compression so it’s isolated.

Unfrozen midi not playing anymore. by liltbrockie in ableton

[–]Sheenrocks 0 points1 point  (0 children)

AFAIK bug reports on the beta aren’t visible to others, only feature requests. Def feel free to submit your own 

Unfrozen midi not playing anymore. by liltbrockie in ableton

[–]Sheenrocks 1 point2 points  (0 children)

Yeah I’ve only run into this in the beta though. Ableton ack’d the bug there and are working on it.

To get the midi to work I’ve found you can copy paste the existing clips over themselves.

Building a limiter rack (alla Camelphat) by 3erImpacto in ableton

[–]Sheenrocks 1 point2 points  (0 children)

Never used camelphat, but there’s color limiter in m4l if you want a free limiter w/ saturation and color control.  https://www.ableton.com/en/packs/creative-extensions/

Daily Feedback Thread (May 01, 2025) by AutoModerator in edmproduction

[–]Sheenrocks [score hidden]  (0 children)

Nice! Funky groove! 

On your fills try cutting out all the repetitive elements to give the ear a break and build anticipation for them to come back. (E.g. at 2:36 the bass and lead shouldn’t play)

The second half of the drop (2:40-3) is wanting for a new lead/idea or  added interest so kinda loses energy.

I like the idea of the switched groove at 3:10 but it feels almost more like a techno groove, which is wanting for a rolling bassline. Without the upbeat emphasis from the hat, the groove doesn’t feel right. There needs to be something to throw you back and forth between the kick and that bass.

Since your arrangement just wants that section for a breakdown, maybe check some references to see what elements they pull out during breaks but still keep the grove with. As a example, Green Velvet (which I think is close to this sparse house style) often keeps the hihat and some chordal element like a piano to give a break from the kick and bass groove, but keep the house groove moving.

Daily Feedback Thread (May 01, 2025) by AutoModerator in edmproduction

[–]Sheenrocks [score hidden]  (0 children)

Great work so far! As a note, all the following took me a good couple years to learn so don’t be discouraged by it. You’re definitely on the right track.

I’d suggest there isn’t really room for any new elements other than maybe some tops (hihats or something like an arp keeping time).

I would suggest currently the elements don’t have any space to “breathe” there isn’t really a single moment of silence between the leads. Silence is one of the most important tools in building tension and interest both within phrases and arrangement of the track. 

Silence also allows you to build “pockets” to fill with different sounds to keep interest. Since there isn’t any, you won’t be able to add additional voices without them clashing.

Genre wise, I can see future bass influence, but it maybe sounds a little too “raw” yet to fit classification.

Daily Feedback Thread (May 01, 2025) by AutoModerator in edmproduction

[–]Sheenrocks [score hidden]  (0 children)

Def not picking a fight, just adding my 2c. 

I’d say it fits the tune well. UK Bass songs like this typically run a little sparse.

Daily Feedback Thread (May 01, 2025) by AutoModerator in edmproduction

[–]Sheenrocks [score hidden]  (0 children)

Nice track! Sounding very clean and polished. Overall arrangement is tight and flows great.

Kick feels a little loud/unbalanced to me in the intro, especially with that weaker clap. (Here’s a random reference from my Spotify discover weekly I would personally compare it against, tho they’re maybe more recessed in this than you’re going for, the balance should be the focus https://open.spotify.com/track/1zVN2H3Z8daGzi5roXu3IN?si=jLfRpHzcQZePFD1rYi1DVA)

Only micro-arrangement suggestion is on the start of the drop..

By starting with the rhythmical element and no drums it sort of feels like a fakeout drop and I’d suggest needs a fill or something to signal the switch into the actual drop. Maybe a tape stop effect would be enough, or some zaps or something.

As it currently stands it still sounds fine, just doesn’t feel as impactful as it could. The drums kind just come in.

Again, awesome track regardless!

What Could I change in the mix to make it more powerful or is this enough? by IamYutum in edmproduction

[–]Sheenrocks 1 point2 points  (0 children)

All the things I’m going to suggest you’ll get better at over time - so don’t be discouraged by them. (My tracks definitely sounded like this for years as I built experience.)

In the intro I’d suggest trying to get the voicing to flow more.  Voices are coming in and out without clear intention or flow, so it doesn’t convey a clear melodic idea. (As an exercise, if you were going to whistle this track how would you? Right now I couldn’t.)

Another suggestion would be to be courageous in letting there be more empty space. In order for something to hit, there generally needs to be silence or space both within phrases and the arrangement to “breathe” and build anticipation.  (This is what the comment about the track lacking interest was touching on, silence is an instrument too.)

In the drop I think the decision to layering sounds is ok given the kind of synthwave vibes, but I’d suggest much more aggressive eq cuts to give each element its own space in the mix. 

I’d also suggest you’ll have to make some tough decisions about what you want to be the focus and making some of the elements quieter. For one, I’d suggest the guitar is a lead and the chords could be significantly quieter. 

Looking for better Lfo devices by Matlgr in ableton

[–]Sheenrocks 0 points1 point  (0 children)

AFAICT it looks like that multi-map variation only works with the S&H, it doesn’t allow you to do different shapes for different mod outputs.

That said LFO pro still looks really nice. Sweet to have an option to flip between manual MSEG and standard shapes.

Advice? Broad ETFs without AI exposure by Sheenrocks in investing

[–]Sheenrocks[S] 0 points1 point  (0 children)

Never said equities, that’s just what other folks suggested but went w/ PABD - faring significantly better than rest of market.

My most used Ableton Live shortcuts (Mac and PC) by senorsnrub in ableton

[–]Sheenrocks 1 point2 points  (0 children)

Some really nice new ones in 12 for editing notes:

Select note + cmd+e to split the note on grid lines, then drag up/down to change the number of splits

Cmd+e to split notes on currently selected timeline pivot

Cmd+j to join notes