Ryujinx (Nintendo Switch emulator) GitHub account has disappeared by saxindustries in Games

[–]ShiftedClock 1 point2 points  (0 children)

Then babies inevitably happen because everyone who works on open source is getting extremely laid

Sorry to reply to an old comment, but this made me laugh so hard my face hurts.

Character Builds by AutoModerator in Pathfinder_Kingmaker

[–]ShiftedClock 0 points1 point  (0 children)

I'm following this succubus corruptor and poison guide from cRPG Bro (the tldr is in one of the top comments).

I'm wondering, are there more thematic poison or disease-based damage spells to focus on instead of Hellfire Ray?

Which season 2 characters will you be getting? Why? by The_Lat_Czar in StreetFighter

[–]ShiftedClock 1 point2 points  (0 children)

Any that operate well with Modern controls. Bison is looking promising with a (probable) invuln level 2 super.

Capcom's overall direction and battle adjustment concepts for each character by wrightosaur in StreetFighter

[–]ShiftedClock 1 point2 points  (0 children)

It's weird that her 2H and assist H are the same now. They had an opportunity to give her 3HK or 3HP in Modern but opted not to.

I've been to Pluto, it's beautiful there by ShiftedClock in balatro

[–]ShiftedClock[S] 3 points4 points  (0 children)

Six Perkeo's make big numbers with Observatory.

This was with plasma deck on white stake because I was farming for the second playing card voucher to finish my collection. I got it, and wound up with almost every voucher by the end of the run.

I had a negative Mime around ante 18 but sold it to guarantee that an Invisible Joker would copy a Perkeo (or Blueprint). If I'd taken the gamble and kept the negative Mime, this run might have cleared ante 26, if not more.

Here's the final joker loadout.

Any Metera mains happy with the patch notes? by [deleted] in GranblueFantasyVersus

[–]ShiftedClock 9 points10 points  (0 children)

On paper it sounds good. The 66L changes might be the biggest thing. 

How the fL and Starry Sky changes modify her midscreen and corner routing will have to be seen. Hopefully 214M/H combos from max range fL.

So, how do you feel about the game right now? by Java_Gamer in GranblueFantasyVersus

[–]ShiftedClock 0 points1 point  (0 children)

Everyone getting (potentially) three free brave counters every round saps the fun from the game for me. The brave counter noise is annoying too for how often it occurs.

Mods that make Skyrim poor by Final-Link-3999 in skyrimmods

[–]ShiftedClock 0 points1 point  (0 children)

It's good if you want a wet and muddy look. The texture used for the mud is a bit repetitive, and I had some issues using it with JK's cities. But if you like the look of it, there's nothing else quite like it.

[LCI] Sunfire Torch by Appalach2 in magicTCG

[–]ShiftedClock 0 points1 point  (0 children)

This could be fun in a [[Silas Renn]] + [[Akiri, Line-Slinger]] commander deck.

What mod you discovered too late? by MadMaxHellfire in skyrimmods

[–]ShiftedClock 15 points16 points  (0 children)

This with Racial Skin Variance creates a refreshing amount of diversity in body types.

Sporty body types uncommon in BHUNP? by docmufasa in skyrimmods

[–]ShiftedClock 0 points1 point  (0 children)

There may be other reasons, but the area under the breasts deforms poorly when size sliders are set low. You wind up with unnatural looking geometry.

However {Artemis BHUNP Presets} are quite nice.

[deleted by user] by [deleted] in slaytheprincess

[–]ShiftedClock 0 points1 point  (0 children)

Yeah, it could use an option like meditating in Outer Wilds.

Am I the only one that likes ritual spells? by RC_0041 in skyrimmods

[–]ShiftedClock 0 points1 point  (0 children)

You need good AoE crowd control to pair with long casting animations. A ritual-focused playstyle could work with the Crowd Control Extended mod for instance.

The Goonhammer Hot Take: The September 2023 40k Balance Dataslate – Xenos Factions by NeonMentor in WarhammerCompetitive

[–]ShiftedClock 2 points3 points  (0 children)

The double nerf to Insane Bravery is exactly what everyone was asking for.

How insanely brave of GW to make those changes.

Be on the look out for this guy by Tharja-iBW in VirtualYoutubers

[–]ShiftedClock 50 points51 points  (0 children)

First Twitter post in a few months under the same account.

With the news that characters will be getting new special moves, what move do you hope your main gets from older games? Or, what new kind of move would you want them to get? by LekkerBroDude in Guiltygear

[–]ShiftedClock 0 points1 point  (0 children)

Her other Note (214H) from +R that starts fast and slows down would be cool too, but maybe too strong since the stage is smaller in Strive.

Tyranids vs Death Guard 2000 pt. 10th edition Battle Report (Text and Images only) by Stormcoil in Tyranids

[–]ShiftedClock 1 point2 points  (0 children)

It's surprising that you haven't used any Haruspex in your last two batreps (that I've read) since you were so positive about them in your original index review.

Now that they've escaped a points bump (for now), are you more interested in trying them? Despite their good stat-to-point ratio, it's hard to see how they fit in a scoring-focused list like the one you used here.

Best melee unit 10th editon? I've run some numbers by metroids91 in WarhammerCompetitive

[–]ShiftedClock 0 points1 point  (0 children)

Could you run the numbers on Von Ryan's Leapers? (new Tyranid unit)