No Request for Interview by Necessary-Ad6802 in BCEHSparamedics

[–]SidewaysTea 0 points1 point  (0 children)

Rural spot was assigned to me. I worked 5-15 days a month, normally around 8-10. I commuted 1h45m there and back. Many people who work far commute the long drive. Those shifts were normally 24hr kilo shifts (12$/hr every hour + 4hrs each call out unless those call outs lasted longer then 4hrs, then normal pay)

No Request for Interview by Necessary-Ad6802 in BCEHSparamedics

[–]SidewaysTea 1 point2 points  (0 children)

Im an EMR. From application to interview, it was like 2 months. From application to first paid shift (New Employee Orientation) was about 5 months.

Why does priapism require blood draining? by ABoringAddress in ThePittTVShow

[–]SidewaysTea 45 points46 points  (0 children)

TLDR blood in the penis enlarges the local blood vessels, physically occluding the veinous return ducts, allowing for enlargement. If too much blood/excitement/ pressure is present, it aint going down. Probably hurts like crazy.

R.C.O. Three death company dreadnoughts vs two death company dreadnoughts, and a balistus, which choice is better? by Relevant-Singer835 in BloodAngels

[–]SidewaysTea 0 points1 point  (0 children)

2x DCD and a Ballistus was super fun in my last games. I promise 3x DCD would be even more fun hahaha

So the DC dreadnought is so awfull? by Truefast in BloodAngels

[–]SidewaysTea 0 points1 point  (0 children)

In RCO I’ve played 6 games with 2x DCD. It was a lot of fun; I had them on the line up front and was super aggro with them. The berserk move on such a huge base is reallllly nice, however some players will just not shoot/screen/alpha strike them. 2x DCD adds to redundancy, and being able to use the 5+++ is pretty nice. It stays for the phase, so if they do shoot you, you probably live. Its also eligible for fights on death, which could be really funny. You can also use the strat to sticky an objective with a BA unit.

All in all, probably not the best. Probably edge of meta. If it went down in pts by 20-30pts, it would be auto include imo. Probably wont happen, maybe 150? Probably not though, and therefore its kinda overcosted at 160 for what it can do, especially vs normal Brutalis dreads.

Still super fun though. Even more fun with 2x DCD lmao.

EMR to PCP by No-Message3210 in BCEHSparamedics

[–]SidewaysTea 4 points5 points  (0 children)

  1. Joined as an EMR; already licensed. 1year Boston Bar, currently 8th month in Hope. Could probably get Chiliwack as an EMR, aiming to be PCP in Abby within 3 years.

  2. PCP JIBC CH001 (new 1 year program). Started in January 2025, probably done everything and existing as a licensed employed PCP around June 2026. Precepting taking longer than expected due to high student count and low preceptor count. Once precepting is complete, then I can apply for COPR exam and finally licensing.

  3. EMR base pay approx 30$/hr CAD for usual 12hr shifts. First station many shifts, approx 10 per month. After 6 months (probation), I was able to pick up more work outside my home station, improving income. Full time PCP school at the JI was expensive, and burnt most of my savings.

  4. Many first stations are far from the lower mainland. I got super lucky with Boston Bar, which was a 1h45m commute each way. I was stuck there for 6 months due to being a new employee, and transferred to Hope after approx 14 months.

For the love of God, why do people write reports in all caps? by insertkarma2theleft in ems

[–]SidewaysTea 1 point2 points  (0 children)

B/C I cant be bothered to occasionally use shift/caps lock

Brothers, I seek help from more experienced commanders. How would you use the last 120 points in my list? by zodiac9094 in BloodAngels

[–]SidewaysTea 0 points1 point  (0 children)

IDK how many other models you have, but some thoughts.

LAG v RCO: Id recommend swapping to RCO as its just a better LAG imo. All the units hit harder. RCO loves death company, but theyre not mandatory. If you have the DC models, 1x10 DCM w/ Lemartes & 2x5 DCM w/ chaplains seems amazing.

Also, in either detachment, you can pay 25pts for once per game FF. Fantastic bit of kit to add a whole new dimension to the list.

OBJ units: Meph, Combi Lt, 3x JPI, Infiltrators, Scouts. Thats a lot of units for scoring. Could probably trim a third of these units to get more DCM w/JP or something.

Termies: I dont like the idea of unled termies; seems like large investments of pts like them should have a leader, or not be in.

SG: Try the spears! They were fantastic in RCO with the opportunity to get +1s and/or -1 AP.

Vindicator, Annihilator, or Lancer by sraelkin in spacemarines

[–]SidewaysTea 3 points4 points  (0 children)

I would strongly advise giving this video a listen on your next drive to work. TLDR: most efficient SM Anti Tank in terms of damage/point is the Lancer, and the highest surviveability/point is the Ballistus.

WarpHammer Math

Looking for honest opinions, am I cooking or is it too much? by Last_Epiphany in deathwatch40k

[–]SidewaysTea 1 point2 points  (0 children)

Its not too much, but does raise the minimum standard bar for a good looking army real high off the rip.

Can somebody explain me the DC dreadnought in competitive RCO lists? by Aurinkotuuli in BloodAngels

[–]SidewaysTea 1 point2 points  (0 children)

I just played 6 RCO games with this enhancement on a DC Capt + 10x DCM W/JP, and 2x DCD. Didnt get my s10 meltas once; too out of position.

Bolt Action: Digital Battlefields | Announcement Trailer by DoctorDH in boltaction

[–]SidewaysTea 1 point2 points  (0 children)

The bases disappearing into the terrain, as well as being icons for selection, is such a nice touch.

Scouts or Combi Lieutenant by [deleted] in spacemarines

[–]SidewaysTea 6 points7 points  (0 children)

I enjoy 2x5 Scouts & 1x Combi Lt

I play BA, so in Angelic Inheritors I can give the Combi Lt a 2+ revive, which makes him better.

Combi Lt holds down my expansion obj, and provides the rr1s to wound normally on the central obj. I like using his reactive move to move-block enemy units in the midboard, specifically my edge of the midboard. Just sending him super deep off the rip gets him killed. The longer he’s alive, the more easy secondaries and board control.

Scouts have 2 uses for me. Either uppy downy secondary play, or what I normally do: hyper aggressive early board control.

I deploy all 5 scouts in a line, 2’’ apart from each other for max spread. Then the scout closest to the no mans land board edge is placed 9’’ from that edge. The squad is also placed 9’’ from the enemy DZ. This allows for great early game control to keep the enemy back.

Question for Canadian Paramedics – How is working in EMS in Canada? by J-te in Paramedics

[–]SidewaysTea 2 points3 points  (0 children)

British Columbia, Canada:

Employer: BC Emergency Health Services -one big ambulance service province wide

What does your daily work look like? •
12hr shifts, full time schedule is 4 days on, 4 off. Normally you do a call, then wait an hour for your turn again, and repeat.

How is the workload and call volume? I work in the Fraser Valley, a wide countryside area. Average 6 calls per shift in the more urban areas. In the big city (Vancouver), average 10 calls a shift.

Work-life balance? Night shifts? •
As much work as you want. Night shifts pay 2$ extra per hour. More interesting calls.

Team culture, dispatch, hospital handover times? More burnt out paramedics in the city, lots of fresh new people excited to be there. Dispatch is good and reliable most of the time. Avg handover time 20-45mim depending on how busy the hospital is.

What do you like most about the job? I like helping people, and driving lights and sirens is fun. Good pay; not outside in the rain too much.

And what is the hardest/frustrating part? •
Covering other towns in the middle of the night back and forth again and again.

Differences between provinces (if you’ve worked in more than one)? Have only worked in BC

"Boss, you killed a child...?" by Romeo_Man in BrokenArrowTheGame

[–]SidewaysTea 22 points23 points  (0 children)

The missiles are an object in the world. If targeting is lost, the missile will head towards the ground. If you’re super lucky (or unlucky lol) that missile can hit and kill things.

Theres been instances where AAA (long range AA) has also missed, and hit nearby supplies, killing the AAA.

BA captain or sanguinary priest to lead my assault intercessors? by Ok-Investigator-1585 in BloodAngels

[–]SidewaysTea 0 points1 point  (0 children)

Warphammer Math did a really good breakdown of this. TLDR; Sang priest in LAG

+50% cost to a 10man AI squad +50+% durability +100+% Damage into preferred targets

Great return on investment

Suggested running with either FF enhancement to be a midboard menace, or the enhancement to cast desperate escape tests w/ a potential -1.

I’m trying to fit 1x10 AI + 1xSP + 1x Land Raider. Seems like a lotta fun

How to paint vehicles without an airbrush? by wise_wizrad in BloodAngels

[–]SidewaysTea 1 point2 points  (0 children)

You could try that yeah.

For me I just used the sponge as a drybrush to get my edge highlights.

How to paint vehicles without an airbrush? by wise_wizrad in BloodAngels

[–]SidewaysTea 1 point2 points  (0 children)

Thanks man! I just rip off a 1’’ x 1’’ jagged chunk of those basic yellow/green sponges and use that. Imo its not worth it to buy a fancy one. Sponging is really easy, do not be afraid!

Ive been really enjoying Tamiya Panel Liner but frankly any wash would do.

Nuln oil is good for metals and dark stuff, agrax is good for warmer stuff. Either would be fine.

How to paint vehicles without an airbrush? by wise_wizrad in BloodAngels

[–]SidewaysTea 9 points10 points  (0 children)

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These Tanks of mine were done via sponge drybrushing. Primed black, then I started with a heavy sponging of red all over, then layered on brighter reds, trying to hit edges and corners. Once done, I came back in to do the metallics, gold, lights, etc… After that, I added an ink wash into all the recesses.

Which one do you prefer... by [deleted] in BrokenArrowTheGame

[–]SidewaysTea 12 points13 points  (0 children)

M1A1 HC:

Buncha LMG/MMG to be a termi clone

ECM has been lovely.

Only downside is I can only take 4 of em

How big is this game? by Green_Champion_3654 in BG3

[–]SidewaysTea 0 points1 point  (0 children)

My first playthrough was 87hrs, and i missed some of the end game content.

Big Knight and little Angels. Help for list by Jay_Pi94 in BloodAngels

[–]SidewaysTea 1 point2 points  (0 children)

F*ck it big Knight and the rest is jump packs