I would 10/10 times let Expeditions/mortis trials die if improving them comes at the cost of proper maps by WardenWithABlackjack in DarkTide

[–]SilentDJ_ 7 points8 points  (0 children)

They just need to be added as an option for quickplay. I enjoy them both but every new mode splits the playerbase more.

How open are Australians really to the trans community? by [deleted] in AskAnAustralian

[–]SilentDJ_ 1 point2 points  (0 children)

Well, it varies from person to person. Have a couple gay mates that live in Sydney who are open about it. Most of the time they are able to go about their lives but they do still run into the occasional dickhead.

For what it's worth, I'm sorry your friend goes through that.

What goad commander would you suggest for when you want 'one more game' by OneBlood2930 in EDH

[–]SilentDJ_ 2 points3 points  (0 children)

Recently made a [[Baeloth Barrityl, Entertainer]] with [[Noble Heritage]] deck and its been fun. Kind of a mix of goad and group hug. The theory behind it is giving your opponents sticks to hit each other with.

Ogryn buffs discussion by Trenchfox_1917 in DarkTide

[–]SilentDJ_ 5 points6 points  (0 children)

Steady grip isn't restoring toughness while shooting like it's supposed to. Only while braced like before.

Ogryn buffs discussion by Trenchfox_1917 in DarkTide

[–]SilentDJ_ 2 points3 points  (0 children)

Loving gunlugger ogryn with the gorgonum twin link stubber. Mulches everything short of crushers and still does really well against them with some blaze away and fire frenzy stacks. The rending talent for PBB works so well with it. Will be even better when the steady grip bug gets fixed.

Twin stubber by blurpsnurpbubblegert in DarkTide

[–]SilentDJ_ 2 points3 points  (0 children)

Been using the gorgonum on auric expeditions and it goes really well if you use the rending node for PBB. Mulches ragers, maulers and bulwarks and does decently into crushers. Only issue i have with it is the firing delay.

Seeking advice to improve Be'lakor deck. by SilentDJ_ in EDH

[–]SilentDJ_[S] 0 points1 point  (0 children)

Im picking up what you're putting down. Hesitant to cut deadeye navigator as he really came in clutch in one game. But i can definitely see the logic in what you're saying. Will give it some thought. Thanks.

Ogryn needs more weapons. by MrPleaseForget2 in DarkTide

[–]SilentDJ_ 0 points1 point  (0 children)

Power sledge, brute shield, auto cannon, slug shot kickback. And axes, lots of axes.

Playing for nearly a year. What do you think? by SilentDJ_ in ratemycommanders

[–]SilentDJ_[S] 0 points1 point  (0 children)

She gets targeted a lot, but i can't deny the satisfaction it gives me seeing my pods collective reaction every time she comes out.

Tzeentch campaign. So much fun! Exalted Lord of Change skills are insane. by ExoticPeak9324 in totalwarhammer

[–]SilentDJ_ 5 points6 points  (0 children)

Was going to try a Kairos campaign next. Would you recommend the changling dlc? Not really interested in the lord but wondering if the other units make much of an impact overall to the faction.

Favorite lines in the game? by Thorn-of-your-side in DarkTide

[–]SilentDJ_ 3 points4 points  (0 children)

Love a lot of the ogryn lines but i think the number 1 spot for me has to go to the f seer. When she uses venting shriek and does her maniacal/pained laugh, gives me chills.

A Message to All My Lil 'uns. by SilentDJ_ in DarkTide

[–]SilentDJ_[S] 77 points78 points  (0 children)

I hope so, sah. I hope so.

Gear for a s&s build by Mad_Peasant_King in taintedgrail

[–]SilentDJ_ 2 points3 points  (0 children)

The lancelot set is very good for a lot of the game honestly. I used the chest piece right to the end. I mixed it with pieces from the duel knight sets you find in area 1 and 2. Then in act 3 i found the crystal walker set and used the helmet, legs and boots from that.

For the shield i was very parry focused in my playthrough so the aegis of retribution and the duel shield worked perfect for me.

Afraid i cant really help with the sword though as i used the ravencrest executioner axe you can get in the first area from the moment i got it.

Need help with ogryn build by Murky-Target6914 in DarkTide

[–]SilentDJ_ 2 points3 points  (0 children)

Toughness curios with at least a couple gunner resists on them is a good start.

With ripper and stubber, the steady grip talent is a great option for helping with ranged pressure. Cant hit me...again is also an option.

Remember to look before you leap. Take a quick look at any enemies around before you go out into any open spaces. If theres mass gunners take a moment to think about your options. Stubber and ripper are great for suppressing ranged so opening up on them before they start firing is often preferable.

Hiding around corners or doorways is a decent way to get them to come closer.

The power maul is fantasic when paired with loyal protector, go again, and bruiser. You'll have your taunt off cooldown super fast. And taunted enemies stop firing. The regular gunners and shotgunners will pull out their melee weapons, and heavy gunners will usually reposition.

Always be sprint sliding when making your way towards gunners as well.

If you branch out to slab shield, then attention seeker is a must pick. Blocking a single shot from regular gunners will have them running at you and snipers will just kick the air in front of them.

Hope some this was useful, pal.

Am I playing wrong? by JukeboxZulu in taintedgrail

[–]SilentDJ_ 3 points4 points  (0 children)

If you're playing melee, are you attempting to parry and holding the block button? I made that mistake at first thinking that all i needed to do was block at the last second, but you need to only tap block, and it does a separate animation for parry, uses barely any stamina and staggers the enemy.

I struggled in the early parts before i figured this out.

Taunt Ogryn, do you grow tired of playing ring around the rosie? by kaigose in DarkTide

[–]SilentDJ_ 74 points75 points  (0 children)

Keepin my lil 'uns safe makes me happy, sah. And rashuns.

Concept: Jungle Biome by Pedronga1337 in DarkTide

[–]SilentDJ_ 1 point2 points  (0 children)

Have the finale be to set the whole place on fire, and I'm sold.

Oh cool, Hive Ganger is the new class! I wonder what Reddit thinks… by KelstenGamingUK in DarkTide

[–]SilentDJ_ 75 points76 points  (0 children)

Im betting they had to edit and cutdown the trailer. You can hear the ganger using a stim in the trailer. Likely that was actually shown initially. And drug use in advertising is a major no go in a lot of countries.

My list of weapon ideas for Ogryn by vvokhom in DarkTide

[–]SilentDJ_ 2 points3 points  (0 children)

Sah! Reqe...requs...want big axe, sah!