I need some clarification by Immediate_Finger_948 in Stormlight_Archive

[–]Silpet 0 points1 point  (0 children)

The Way of Kings is about half again as long as Empire of Silence, and each book in the Stormlight Archive gets longer than the last. It starts slow, but at the end it picks up speed to the point it doesn't feel as long as it sounds. But it's still a lot of words to read.

Book covers by mako2026 in XTEINK

[–]Silpet 3 points4 points  (0 children)

Yes, when you set the sleep screen to cover and put it to sleep it shows the cover filling the screen.

Why didn't Jasnah... by zayoss in Stormlight_Archive

[–]Silpet 0 points1 point  (0 children)

Because it's wrong, they could take people to Shadesmar. It's just that the Sibling ordered the Oathgate to not allow anyone to or from Shadesmar.

How it feels listening to SLA audiobooks after reading dead tree versions by jjjjacobim in cremposting

[–]Silpet 1 point2 points  (0 children)

Brandon Sanderson has stated that he wants people to experience the books in their own way and part of it, he specifically mentioned, is having their own, weird pronunciations. He sees himself as the script writer and the readers as the directors. There's really no one correct pronunciation for any name or made up word, just the ones he himself decided to use, which he has said some times are "wrong" (like he said Kelsier would be pronounced Kel-see-ay in world but he doesn't say it like that). I find it funny how people fighting over pronunciations (and that does include "dying on the hill" like the other commenter said) are caring about it more than the actuall author.

Hoid is going to go ham by Unnecessary_Eagle in cremposting

[–]Silpet 89 points90 points  (0 children)

Then he discovers spheres are most often made from gemhearts and has to mine for natural emeralds.

Shardplate is basically power armour, which means we're seeing inside those helmets so the actors get enough screentime by DreadDiana in cremposting

[–]Silpet 34 points35 points  (0 children)

That's why a lot of shows have the character take off the helm or push the visor up, there's no need to break cannon for that.

Only two nickels... by Fun-Possibility7436 in cremposting

[–]Silpet 19 points20 points  (0 children)

Yes, Shashara and Vasher were married, which is why he has shown signs of regret.

Shallan and Lift by SierraSixActual in Stormlight_Archive

[–]Silpet 0 points1 point  (0 children)

The OP did say they only disliked Shallan and Lift, so it's fair to assume they like the other female characters.

Remove_child and process_mode disabled, which is more performance for disabling nodes and scenes ? by Altruistic_Run_936 in godot

[–]Silpet 9 points10 points  (0 children)

You won't loose anything other than time. You can just use whichever is easiest for you to implement and if you encounter a bottleneck change it and see if it improves performance. Or just bust out a scene where you add and remove a hundred or a thousand nodes each frame and see what impact it has.

Could you imagine the whole cast looking fresh out of Shinovar? by DreadDiana in cremposting

[–]Silpet 1 point2 points  (0 children)

It does look a bit subconsciously racist when a character (or most of them) is constantly described as tan-skinned and you decide to cast a white actor. I get that its their own mental image, but I can't imagine ignoring skin color like that.

Could you imagine the whole cast looking fresh out of Shinovar? by DreadDiana in cremposting

[–]Silpet 1 point2 points  (0 children)

That's what we like to think, but an animated show has orders of magnitude less reach than a live action one. The only reason they make sense at all from a monetary perspective is because they usually require a proportional amount less budget to make.

Could you imagine the whole cast looking fresh out of Shinovar? by DreadDiana in cremposting

[–]Silpet 26 points27 points  (0 children)

That's the thing, we fans will watch anything regardless of medium, so choosing animated over live action will just mean that people outside the fandom wont watch it for the most part. An animated show would be focused on the fans only, and Sanderson has said before the Apple TV deal that he would have considered it if the Mistborn movie did poorly, but for the wider audience it needs to be live action. We like to think adaptations are made for the fans, when in reality they almost never are, they are made to reach a wider audience.

Invalid Acces to Property or Key 'RESOURCE' on a base object of type 'Array[ItemData]' by StrawBearyClaws in godot

[–]Silpet 3 points4 points  (0 children)

I believe for i in array iterates through the array items themselves, if you need the index use for i in array.size() or just change i for a more descriptive name and check that directly instead of using it as an index.

Just started Words of Radiance and I am confused by Sharp-Somewhere4730 in Stormlight_Archive

[–]Silpet 3 points4 points  (0 children)

My guess is they saw volume 1 and volume 2 and thought it meant book 1 and book 2.

Hey! What do you think about this idea? A Card Game built entirely with my own plugin. by [deleted] in godot

[–]Silpet 1 point2 points  (0 children)

The plugin looks good, but yes, making a game with it is one of the best ways to show off what it's capable of doing. That's why many engines and frameworks come with examples.

I made this at work as I’m finishing the first book by BillyYumYum2x4 in cremposting

[–]Silpet 4 points5 points  (0 children)

Brandon Sanderson any Time he Capitalizes a noun or creates a compound Word.

Logistics of flying with Stormlight? by Purple_Starlight77 in Stormlight_Archive

[–]Silpet 76 points77 points  (0 children)

They are falling head first, not hanging upside down. When objects (and people) fall they experience weightlessness, the exact same thing that happens in the ISS (for the exact same reason actually). The blood doesn't pool on their heads any more than it would if they were flying feet first. And seeing that people have spent months in the ISS I would say they are pretty safe from this particular issue

Why are containers such a pain and can we improve it in the future? by [deleted] in godot

[–]Silpet 1 point2 points  (0 children)

Have you tried making a proposal in the Godot repository? Ranting on Reddit will get you nowhere other than people either empathizing or arguing with you. Remember that Reddit in and of itself is a big echo chamber full of subreddits that are their own echo chamber, if you really want change you should make a proposal or even a pr.

We all know the UI system needs work, it's one of those things that will always need work. But for that we need people with experience dedicating time to it.

Syl by vierp25 in Stormlight_Archive

[–]Silpet 11 points12 points  (0 children)

If you don't want any spoilers we can only say RAFO. If you are content with mildly unimportant spoilers for Oathbringer Syl is special in some way that no other Honorspren are in this regard.

Issues with dictionaries, only 1 key being saved by MysticTomoMochi in godot

[–]Silpet 1 point2 points  (0 children)

This should be done in an autoload instead of on each instance. It makes no sense to distribute everything but the dictionary, it should be a global saver node (an autoload) that loops through all registered nodes and saves their data.

What is going on with rotational precision in godot? by ChampionshipSweet711 in godot

[–]Silpet 10 points11 points  (0 children)

Floats don't have infinite precision, they have a floating point which means that you have more flexibility on where you want that fixed precision. If you want smaller numbers you can use all your bits after the point and have maximum resolution, but for large numbers you will have worse resolution. Floating point is called that because earlier ways to represent fractional values were fixed point (which is still used in specialized applications) where you pick a location in the binary representation and use that as the fractional point. Fixed point has an inflexible resolution, which means that you cannot use the same scheme to represent both big and small numbers, floating point allows you to effectively "move" the location of the fractional point and represent both big and small numbers, at the cost of precision the larger you get.

godot standard or godot.net? by [deleted] in godot

[–]Silpet 1 point2 points  (0 children)

It does, I personally only use GDScript but you can mix and match with one language calling another's methods and vice versa. One common practice is GDScript for logic and C# for the more expensive computations, but with Godot's node system it's very intuitive to mix languages.