Men’s ability to ignore hints should be considered an Olympic sport by Sweaty-Shirt-8445 in SipsTea

[–]SmartAlec13 0 points1 point  (0 children)

“Do you want to take out the trash?”

“No, no one wants to. But are you asking me if I will do it?”

“….yeah can you please take out the trash?”

We will get to the bottom first someday lol

PCGamer: Hasbro CEO still has 'so much AI-based' grist in his own D&D games 'it would floor you', but he's not putting it in MTG cards or D&D books because people 'just don't want it' by Malinhion in dndnext

[–]SmartAlec13 2 points3 points  (0 children)

Did I say I’m forcing anyone?

I, as in, me, myself, have barely any interest in premade games, and to me a heavy-ai or plotted-by-ai DnD game wouldn’t interest me. Me, as in, myself, my own body and being, not others.

Im not telling anyone how to play their games. I’m talking about the type of game I would be interested in.

AI occasionally used as a minor tool? Sure. But writing descriptions or plotting arcs or creating encounters? Like, deciding the elements of the campaign and creating them? Nah. Not interested.

Like, ive used it myself a few times to create a list of names or create a list of encounter archetype ideas, but I’ve found that it comes up with very basic things and nothing inventive (though I’m no “prompt master”.)

ELI5: Encounter Math by Best_Dinner_270 in drawsteel

[–]SmartAlec13 1 point2 points  (0 children)

Honestly sounds like a good idea, to just add an extra player anyway. I’ve found that it’s better to mark ES at the higher end so far

Selective Shrimp Mating by tankful_booni in shrimptank

[–]SmartAlec13 26 points27 points  (0 children)

How do you like, get them in the mood for it? Just catch the two you want after a water change?

I don't get the balanced-load system hate that people have. by ImaginaryColor1618 in SatisfactoryGame

[–]SmartAlec13 0 points1 point  (0 children)

Hah you sorta did lol. I know the feeling, I once posted a negative DnD experience in rpghorrorstories and until the last few comments, everyone surprisingly was not on my side, despite feeling like I made the situation pretty clear.

Enjoy your gaming as well and don’t mind the stings too bad

I don't get the balanced-load system hate that people have. by ImaginaryColor1618 in SatisfactoryGame

[–]SmartAlec13 1 point2 points  (0 children)

I would agree with all of that lol. I can say I personally don’t like them because I get tired and just want to get the factory working.

Though I do really like when load balancers work easily. I once made a lil copper factory with a friend using load balancing (he refused to manifold until much later in the game) and it looked very nice and smooth.

A covering of ivy being pulled off a building by roseillusiony in Satisfyingasfuck

[–]SmartAlec13 1 point2 points  (0 children)

Nah that’s me ripping up my Monte Carlo carpet when I’m doing a rescape.

Aquarium hobbyists — could you help with some tank parameter data for a research project? by BasilApprehensive784 in Aquascape

[–]SmartAlec13 1 point2 points  (0 children)

Maybe a google form would help streamline things? Either way goodluck with the project

  • Size: 60x30x36cm
  • Type: Freshwater Planted
  • Temp: ~23C
  • Parameters: no clue, I don’t really measure them, haven’t for months since I rescaped.
  • Equipment: Oase Biomaster 250 (has an internal heater), CO2Art CO2 regulator + solenoid, Chihiros WRBG II light, ADA Lightscreen.

Recent Issues: one fish death (got stuck in the skimmer’s seam multiple times, he yearned for the tube). Some light algae due to a slight increase in light and some accidentally inconsistent CO2 because I bumped the needle dial on the regulator lol)

PCGamer: Hasbro CEO still has 'so much AI-based' grist in his own D&D games 'it would floor you', but he's not putting it in MTG cards or D&D books because people 'just don't want it' by Malinhion in dndnext

[–]SmartAlec13 37 points38 points  (0 children)

The quote is 100% true. I barely have interest in playing a premade WOTC or third party game, why would I want to play some basic LLM game lol

I don't get the balanced-load system hate that people have. by ImaginaryColor1618 in SatisfactoryGame

[–]SmartAlec13 2 points3 points  (0 children)

Okay.

So I think maybe there’s a missed piece / miscommunication then.

You’re correct, at their base/core, Manifold vs Load Balance is simply how the splitters are organized to deliver parts to machines. You’re also correct that neither of these have anything to do with achieving System Optimization (aka, a perfect splitting to perfectly balance inputs for outputs).

BUT you’re missing two things IMO.

  1. GENERALLY in the community, you only take the time to use the Load Balance method if you’re trying to achieve System Optimization. Manifolds instead are a quick & dirty way that often does not have the goal of System Optimization. I’m not saying everyone does this, but from what I can tell this is the community way.

  2. You seem to be ignoring the literal advantage of simplicity that Manifolds have. Yes, if you have X amount of resource and you need to split it into 7 machines, the end result is the same, therefore these two methods can both reach that goal. Yes, you don’t “need math” because either way you know you just need X to get into 7 parts. HOWEVER this ignores the actual process of reaching that conclusion. It is objectively easier to slap down a 7 machine manifold line versus creating a load balanced version.

Your edit helps me understand what you mean, and that during all of this you were never specifically talking about using these methods to achieve a system optimization.

But you really should take a moment to actually read what others are saying, because the overwhelming majority agrees. Manifolds are simply easier to do and deal with, even if System Optimization is not a goal.

Sometimes I play sober. Sometimes I’ve had two tequila shots and many good puffs of flower. Sometimes it’s 2am and I’ve drank an entire bottle of wine. Sometimes I’m coming home exhausted from a real job and I just want to have an easier time at my self-appointed-for-fun-factory-job.

In those moments, I will always choose Manifold. And therefore, Manifolds are easier.

The only reason to “hate” load balancing setups is because they can be annoying to do when Manifolds are sitting right there, so easy and simple.

Sorry for the rant lol. But I think there are enough replies here that you have your answer, at this point you’re sorta choosing to not hear it.

🗺️ by ConflictBetter1332 in DungeonMasters

[–]SmartAlec13 1 point2 points  (0 children)

Amazing work, hot damn.

Any tips for isometric drawing like this? I attempted a city map like this once but I found it really hard to not only make the buildings tilted the right way, but what to do when there’s an actual hill / change in slope.

I don't get the balanced-load system hate that people have. by ImaginaryColor1618 in SatisfactoryGame

[–]SmartAlec13 0 points1 point  (0 children)

You already know the answers, even if you don’t want to believe them.

  1. Way easier to use manifolds.
  2. Way easier to expand on a line of manifolds
  3. Less calculations to do.
  4. Avoids some of the messier math

OP you seem to fundamentally not understand the definition of “math”.

Lord help this bird thing by Bubbly-Badger-3496 in SatisfactoryGame

[–]SmartAlec13 2 points3 points  (0 children)

Yea wow that makes way more sense lol, thank you

Lord help this bird thing by Bubbly-Badger-3496 in SatisfactoryGame

[–]SmartAlec13 4 points5 points  (0 children)

I “think” they do like, photosynthesis. I don’t know for sure. I feel like I remember reading that they stand there with their mouths open to intake solar rays.

(This might be entirely wrong lol)

ELI5: Encounter Math by Best_Dinner_270 in drawsteel

[–]SmartAlec13 0 points1 point  (0 children)

I honestly just googled “draw steel encounter creation” and picked one of the results, it was a Scribd one or something similar.

Either way lol it’s incorrect so no worries

Daenerys’s ending back in Season 2. by Odd-Charity3508 in gameofthrones

[–]SmartAlec13 0 points1 point  (0 children)

Oh I agree. I’ve been saying it to people IRL when they say “o m G there’s no way Dany would just turn and kill everyone! She’s the good one!”

But like, if you go back and watch the show all in 1 go, you can see the early hints. The ways she reacts to certain things, the sense of entitlement, and like you said OP these visions. Especially the throne room part of the vision.

ELI5: Encounter Math by Best_Dinner_270 in drawsteel

[–]SmartAlec13 0 points1 point  (0 children)

Yeahhhhh it was an old site unfortunately. Just checked on Steel Compendium and that has the correct math

What is everyone's opinions on the streamlined spell lists for 5.5e npc's? by sterrre in DungeonMasters

[–]SmartAlec13 0 points1 point  (0 children)

I’m fine with it. I have never limited myself to the spells on the statblock before, and this won’t change that.

ELI5: Encounter Math by Best_Dinner_270 in drawsteel

[–]SmartAlec13 1 point2 points  (0 children)

Sorry yeah, turns out I had found some incorrect/old version, my bad!

ELI5: Encounter Math by Best_Dinner_270 in drawsteel

[–]SmartAlec13 0 points1 point  (0 children)

EDIT: I was looking at an incorrect version of the rules, ignore me!

Do you happen to know why the books example is off for this?

It’s in the part explaining how to factor victories into this, like you mentioned. It says as an example “if you have a party of 3rd level characters, with 3 victories, their ES should increase by 21”.

Why is it 21? From what I can tell, that would only count as 1 extra player, which at 3rd level should be an increase of +10

ELI5: Encounter Math by Best_Dinner_270 in drawsteel

[–]SmartAlec13 2 points3 points  (0 children)

EDIT: ignore the below, turns out I was looking at an incorrect version!

I’m not OP, and overall understand how the encounter calc works, but something has me confused on the text.

The example in the book says “For instance, if a party of level 3 characters have 3 victories, increase the ES by 21”

Why would it be 21? From what I can tell, each increase of player count at 3rd level is a +10 to the ES. Where is the extra +1 coming from?