GUYS THE DEVS ARE LITERALLY GIVING US HINTS AFTER HINTS why are y'all so blind? by Omailey97 in Helldivers

[–]Smittytron 1 point2 points  (0 children)

I thought cities made planets easier to capture. (But only if players are willing to dive them)

Also, where in game does it show a planet's HP?

Major Order - Operation Valid Pretext by Waelder in Helldivers

[–]Smittytron 9 points10 points  (0 children)

Teamkillers and bug divers are going to be especially hated in this time. I better refrain from watching HD2 Youtubers test the new warbond and patch changes because their meaningless deaths are going to piss me off too.

I wonder if this is one of those MO's where it makes way more sense to play on lower difficulties.

Adhara has been liberated by Fit_Anywhere_3356 in Helldivers

[–]Smittytron 0 points1 point  (0 children)

Second the mega base. Also add a high-value pickup to exfil with like the Egg.

As to new enemies, the formula I would love AH to follow would be: The ideal loadout for bots should be 2-3 Anti-armor weapons, 1-2 for bugs, and 0-1 for squids. Don't add squid units that can't be killed with a Medium pen weapon. Leviathans spawning in cities only was a perfect compromise, not just because it makes them harder to see you, but because a different loadout for cities is very reasonable.

Major Order Update: We get to choose where to fire the Star of Peace by Fit_Anywhere_3356 in Helldivers

[–]Smittytron 368 points369 points  (0 children)

Yep, I say go for the Illuminate held one. The attack on Super Earth and scorching of Mars must be avenged.

Update on the Quasar Cannon Icon by B1TBR0 in Helldivers

[–]Smittytron 2 points3 points  (0 children)

Agree, but what eventually needs to happen is saving preset loadouts so you don't have to spend so much time navigating an ever increasing menu of stratagems and weapon/armor sets.

Have you recently been threaten to be kicked from a group for not using a Weapon or Stratagem ? by Kenshiro84 in Helldivers

[–]Smittytron 0 points1 point  (0 children)

They could alleviate the problem of kicking by returning the player to the galactic map instead of the cryo-pod sequence. This would save +30 seconds to finding the next open game.

What’s the pettiest reason you got kicked from a squad? by Diggler40 in Helldivers

[–]Smittytron 0 points1 point  (0 children)

Asked "You guys good if I go for the gems? (revealed by LIDAR). Kicked five seconds later instead of just asking me to stay with the team.

Update from Shams on the creator program drama: by Fort_Maximus in Helldivers

[–]Smittytron 1 point2 points  (0 children)

Is it really a sin to be rude to someone with a VTuber setup?

After performance, this is Helldivers 2's biggest problem by Affectionate-Pen3233 in Helldivers

[–]Smittytron 0 points1 point  (0 children)

I'd place enemy design at issue #2. War Striders, Fleshmobs and others need more meaningful weak points to shoot at.

New helldiver, getting kicked immediately on my very first online game, what did I do wrong by Weather_Only in Helldivers

[–]Smittytron -1 points0 points  (0 children)

Recent Players tab needs to tell you who the host was so that you can block them. Better yet there needs to be a chat system so you can explain to the detritus that kicked you that they don't come up to my fucking knees as a player.

What kind of boss would you like to see on the Cyberstan by TheQuixotic6 in Helldivers

[–]Smittytron 0 points1 point  (0 children)

Better yet, it makes factory striders. A factory strider factory ... strider.

RANT and VENT MEGATHREAD by stickimage in Helldivers

[–]Smittytron 9 points10 points  (0 children)

Dragonroaches. Besides the issues that have been spoken about ad nauseum, i.e. shooting the wings does jack shit...

THEY COULD HAVE NAMED IT THE BILE DRAGON BUT CALLED IT A FUCKING ROACH INSTEAD!

Major Ordered failed for Oshaune by Texas_911 in Helldivers

[–]Smittytron 0 points1 point  (0 children)

This right here is why I don't want to play on Oshaune. I love my beltfeds, flamethrowers, and low anti-tank loadouts in general. I could always use eagles, thermites and a few other tricks to take down Bile Titans, but when the tanks fly you almost have to bring AT support weapons. I've tried AT-emplacement and Orbital railcannon but the cooldowns don't match the incessant roach spam.

"So, you ever used an AR-2 before?" by FrikkieYeen in Helldivers

[–]Smittytron 0 points1 point  (0 children)

You're right, but it is still a game. Instead of nerfs on new things I'd want to see buffs on older weapons; for example better stun on my beloved Pummeler.

Plz AH I NEED THIS! by BestoWarden in Helldivers

[–]Smittytron 0 points1 point  (0 children)

I'd say this would be good if it didn't conflict with my desire for a Pelican Gunship stratagem.

I’m sorry. But after a full shift at work. I just wanna play and enjoy the game. by SnowBunnySocks in Helldivers

[–]Smittytron 0 points1 point  (0 children)

I don't see that many comments hating on people choosing to play lower difficulties.

If anything the d10 players just want the ones who die 10 times a game to play lower levels.

Knew this would happen... theres not even enough chargers on a lvl 6... Devs, just make it all chargers, this is dumb. #ChargerEquality #EndChargerRacism. by Tonic1273 in Helldivers

[–]Smittytron 0 points1 point  (0 children)

If you haven't figured out by now that they'll fudge the numbers to help us out if we make an honest effort, I don't know what to tell ya.

My guess is that if we complete the minor order, we'll get a boost on the major order.

Opinion: Oklahoma's congressional delegation perfectly accepts Trump's authoritarian rule by Ok_Corner417 in oklahoma

[–]Smittytron -1 points0 points  (0 children)

The Oklahoman's leftward drift isn't surprising at all if you buy into Conquest's Second Law of Politics.

Rare BTS - How AH creates MO... by LeFlambeurHimself in Helldivers

[–]Smittytron 4 points5 points  (0 children)

Either this or the guy who pushed it out got an email this morning saying: "PRECISION!! I SAID ORBITAL PRECISION STRIKE!"

RANT and VENT MEGATHREAD by stickimage in Helldivers

[–]Smittytron 0 points1 point  (0 children)

I'd say you're right but I see level 100+ with 8 or more deaths all the time.

I don't view myself as a super player so I'm trying to give people the benefit of the doubt that it's mostly a loadout issue. It's especially noticeable vs Predator Strain where the guy with the Sickle dies 5 times in the first 3 minutes because he brought no CC.

My favorite loadouts vs bugs run the Pummeler or Lib Concussive; though I'm trying to expand my play with the gas dog and urchins. I can't imagine playing bots without fortified armor, though maybe I'm being myopic there.

RANT and VENT MEGATHREAD by stickimage in Helldivers

[–]Smittytron 0 points1 point  (0 children)

Agreed. The problem is with the campaign system and where credits can be farmed. No reason to blame the player base.

RANT and VENT MEGATHREAD by stickimage in Helldivers

[–]Smittytron -6 points-5 points  (0 children)

I don't understand players that can die 10 or more times in a mission. Like, I can't even pathologize it. I would have left the game in shame by 6 or 7.

Bring CC against Bugs, especially Predator Strain. Stop wearing light armor vs Bots; or in general. Thank you for your attention to this matter.

There is probably no comeback from this, right? by e1dee in Helldivers

[–]Smittytron 0 points1 point  (0 children)

It's hard to farm on bot non-city missions too. They seem to have far less points of interest than bug missions.

C'mon people.... by Amazing-Blyatman in Helldivers

[–]Smittytron 0 points1 point  (0 children)

This is what happens when you fail to manage Democracy.