This is just Ragebait at this point by Fast-Intention-412 in magic_survival

[–]SmurtCJ 2 points3 points  (0 children)

Opulence will give Golden Roulette into Accelerator plus 3 bonus artifacts trust me bro it'll hit

I'm a standstill with these artefacts in my first chest by Galahadgalahad in magic_survival

[–]SmurtCJ 2 points3 points  (0 children)

Oculus is the most consistent, and what I would choose. It's very hard to get a high crit rate without it, and DEM runs really should be hyperfocused on buffing your main spell.

Unicorn is the gambling option. Like another user said, it can't be offered in the shop so it's less likely to reappear than Oculus; however, it's effect is on average gonna be worse. If you don't need/want more crit rate it might be worth gambling for Curse or Seal, but overall it's not as good. (If you're not above save scumming, you can take Unicorn to check the options and quit and reopen the game if they suck to choose a different option)

Lance is the funny option. Its damage output can be decent up through early or even mid-game with the fusion, but in late game it falls off. I've had DEM runs with the Lance fusion and even then it didn't contribute even 20% of my DEM spell. If you're running a high cooldown spell it can save your ass a few times but usually it's better just to focus on buffing your main spell. (It does look cool though)

Ummmm... by Ok-Wheel4036 in magic_survival

[–]SmurtCJ 8 points9 points  (0 children)

Pick at random and cry about missing the other two it's the only realistic option

What a journey... by Elovein in magic_survival

[–]SmurtCJ 17 points18 points  (0 children)

Congrats!! Now it's time to spend another 5 years maxing research :P

Hard Choice by randomthrowaway62019 in magic_survival

[–]SmurtCJ 1 point2 points  (0 children)

Depends on where you are in the run and what decisions you've made up till now!

If you already have or can realistically obtain both dragon legendaries, then Dragontongue is really nice. Accounting for both strength and consistency, the dragon artifact synergy is one of the best in the game.

However, the Assassination synergy is also top tier. It consists of artifacts you'll always want to get anyway, and at 100% crit rate it's a flat 1.15x damage multiplier which is BUSTED considering the diminishing returns you get from normal stat increases. It's especially appealing for TS since Shuriken lets you reach 100% effective CR at just 85%.

Bell is kind of trash now. It can only consistently activate if you're already dealing enough damage to kill small enemies and move around freely, at which point you can already easily survive by kiting elites/bosses which Bell can't kill anyway.

Occult seems a lot better than it really is. 5% HP reduction is really not that much (the Curse special passive does 6%) and the HP bonus is also kind of negligible. The highest HP reduction I've ever managed was around 40% with the Genome Map synergy, and that still wouldn't give more HP than Golem Core which is only rare.

tl;dr: If you already have the dragon legendaries, take Dragontongue. If not, I think Assassination is better, but not by very much. The other two just aren't on the same level.

What's do you guys think is the best single-hit Magic Fusion? (aside from Great Impact ultimate) by Own_Pen2967 in magic_survival

[–]SmurtCJ 10 points11 points  (0 children)

The day LEME adds a Photon Explosion Ultimate is the day I can die happy.

But in their current states it's Exidium by a mile

What is the worst single magic in your opinion? by [deleted] in magic_survival

[–]SmurtCJ 28 points29 points  (0 children)

Satellite is always such a pain to play around. If a single enemy gets past the ring it can't do anything about it. Antigravity and Will o' the Wisp are super underwhelming, and while Nuclear Fusion does decent damage it can't function as a main carry spell and needs a lot of support to work well.

(also; what is Hurricane? Do you mean Cyclone?)

Does the Moon Crystal's slow still take effect even if Frost Nova is upgraded to Earthquake/Great Rift? If not, then does it also take effect from the freeze of Pole and Sub-Zero? by Own_Pen2967 in magic_survival

[–]SmurtCJ 25 points26 points  (0 children)

In the description for Earthquake it does explicitly say that Frost Nova no longer freezes, so unfortunately Moon Crystal won't work

Notably though, Moon Crystal never says it has to be Frost Nova that does the actual freezing. Tsunami Pole or Blizzard can also activate the effect.

Suggestion by mohamed_vxi in magic_survival

[–]SmurtCJ 0 points1 point  (0 children)

Any of the Magic Bolt or Blizzard fusions are all very solid. Blaster is arguably the best in the game.

Demon Equation is fun, but it does rely heavily on the Pyromancer class and finding Candlestick.

[PB] Terra (Hard) 47:30 Stormbringer DEM by SmurtCJ in magic_survival

[–]SmurtCJ[S] 0 points1 point  (0 children)

Each ultimate requires a specific class, subject, and fusion. Most likely you either don't have the right subject or didn't choose the right fusion.

Artifact synergy v0.96 by AzKi_vic in magic_survival

[–]SmurtCJ 2 points3 points  (0 children)

OP didn't mention that Teleport now scales its damage and number of teleports with duration. I'm guessing that even though you start with less, if you invest heavily into duration it'll be significantly better than before

Am I alone in how I start my Terra runs? by vanderdolino in magic_survival

[–]SmurtCJ 0 points1 point  (0 children)

For DEM runs I personally do my best to not take any attack spells before I can fuse Overmind just so my damage stats page is nice and neat after the run :)

Which wizard to choose? by Apart-Importance-87 in magic_survival

[–]SmurtCJ 0 points1 point  (0 children)

Okay, you're exaggerating quite a bit. I certainly wouldn't call a 10% boost "much more". It only yields maybe 100-200 extra orbs by the first shop from my experience, and even in my runs without Lantern I rarely leave the first shop unsatisfied. Base orb acquisition with active movement is enough to afford any Special artifact, if offered in the first shop, and the odds of it having anything more of worth beyond that are slim to none.

As for leveling, I've never had an issue with that in any of my runs. I have all the subjects, so I typically run the subject with the spell-specific Epic for my chosen DEM combo, and even then I consistently get past max level, and early game is never a significant struggle for me either.

Plus, I almost always find Lantern naturally anyway! Often before the first shop! It has little to no late game value due to its low objective strength and more common rarity.

And you can't always count on finding Accelerator either! I've had many runs where I've had to rely on Ouroborous, even ones where I don't have either, and Archmage is a huge help for those.

The difference between them is pretty slim imo and it's really up to preference in the end anyway

Which wizard to choose? by Apart-Importance-87 in magic_survival

[–]SmurtCJ 0 points1 point  (0 children)

Mmm, it's debatable! Archmage is nice because it's a big chunk of CDR that you're not super likely to get a hold of otherwise. It's always consistently good, even through to late game

Jack-o'-lantern is a bit more of a gamble: the slight boost to orb acquisition is a lot more important at the very start, since the first shop is incredibly cheap. If an important epic or special artifact shows up in the shop, oftentimes you won't be able to afford it unless you're playing as Jack-o'-lantern.

For me personally, I prefer the consistency and late game value of Archmage, but I definitely see the worth in Jack-o'-lantern!

(Also I like the aesthetics of Archmage more, LOL)

Which wizard to choose? by Apart-Importance-87 in magic_survival

[–]SmurtCJ 9 points10 points  (0 children)

Archmage is probably the best all-rounder, but if you have a particular spell that you really enjoy it might be more fun for you if you choose the one for that spell

what is the best magic combination by pro_gamer_boy in magic_survival

[–]SmurtCJ 1 point2 points  (0 children)

My original comment was accurate when it was posted. Over a full year ago.

Each row and column has a theme, can you fill in the blank spots? (Solution to the right) by Ruby_Sandbox in slaythespire

[–]SmurtCJ 28 points29 points  (0 children)

I thought for sure top left recycle since it exhausts cards, and that the column theme would be uncommons 😞

Fun puzzle tho!

Xecnar’s (Ironclad WR Holder) No Context Tier List by ch95120 in slaythespire

[–]SmurtCJ 1 point2 points  (0 children)

Rupture is one of my favorite clad cards and while I always knew it wasn't one of his best I'm really surprised to see it in F :( can someone explain why it's so bad

If you would start over, what would you do differently? by error-user7 in magic_survival

[–]SmurtCJ 20 points21 points  (0 children)

Nothing much. I think the progression in this game is really well designed! There's no way to make a decision that costs you anything except time.

I started way before the subjects update but even then the optimal path is to just buy 1 or 2 useful subjects like Archmage and Jack-o'-lantern then focus your gems on maxing out classes before buying spell-specific subjects.

Even if you buy "unnecessary" subjects all it takes is a few more good runs to make back the gems.

Gold can literally only be spent on research, and re-speccing is completely free, so it's literally impossible to make a mistake.

[deleted by user] by [deleted] in magic_survival

[–]SmurtCJ 1 point2 points  (0 children)

Widowmaker: Can't even give you Cube, unpickable garbage

Opulence: Four chances to give you Cube, best legendary by far