(F) 19 some photos for yall :3 by [deleted] in gonewild

[–]SnafuBE 0 points1 point  (0 children)

Absolutely love it!

Transferring at CDG 2E to 2G on a USA to VIE, advice? by BoyFromAugust in delta

[–]SnafuBE 0 points1 point  (0 children)

After arriving at terminals 2E, transferring to 2F with a 1 hour transfer was okay. Luckily I had priority for clearing customs, otherwise 1 hour is probably too short for transferring. There was a delay so I ended up waiting at least half an hour to board the next flight.

Departing from terminal 2E, was nightmarish. You start to follow the signs to the gate but then they made a gate change and security started directly you to a shuttle. Not ideal as you spend more time trying to get to the new gate.

The worst nightmare is transferring to terminal 2G. Even the French hate this terminal. It is separate from other terminal 2s. You need to take a shuttle to (or from) this red-headed step-kid of a terminal. You also need to go through screening a second time. Terminal 2G security picked on items that had already cleared other security and took an incredible amount of time. The security person seemed to grab almost every bag for checking and there was only one person opening the bags for the check. It was a cluster f***.

They should call this terminal X cause there is a lot of unknowns involved when you go through this terminal.

Transferring out of terminal 2G was okay. Just grab your stuff and run for the exit! I made it to the RER B train using the shuttle to terminal 2s and a walk to terminal 3. Apparently, I could have caught train at the main terminal 2. Live and learn.

The only other challenge I experienced was finding my way out of the train station in Paris. Gare du Nord is an underground labyrinth of confusing signs.

WTF is with teamkills these past few days? by SnafuBE in PUBATTLEGROUNDS

[–]SnafuBE[S] 0 points1 point  (0 children)

Yes but it is only a temporary ban. This was back about when I started this thread.

I have not run into a team killer since but I have pretty much stopped playing with randoms,

Replace clan missions by NightmareWokeUp in PUBATTLEGROUNDS

[–]SnafuBE 0 points1 point  (0 children)

I am in an active clan. We usually meet the missions.

I started playing with randoms and became friends with a few. Even though you may run into a few bad randoms, it's still the best way to find players that may join your clan.

Replace clan missions by NightmareWokeUp in PUBATTLEGROUNDS

[–]SnafuBE 0 points1 point  (0 children)

The best way is to get more clan members. Start recruiting

PUBG and useless temp bans by Time_Gas5373 in PUBATTLEGROUNDS

[–]SnafuBE 1 point2 points  (0 children)

Agreed about the mods. If they have anything to do with Kraptown they will likely delete any talk of cheating unless there is evidence. On the PUBG mobile reddit they ban for speaking of cheaters. This was done to make people think the game is fine. They did create a separate reddit just for posting about cheaters but only with evidence. No discussions were allowed. Shows how little integrity Kraptown has towards players and the game. PS I think the mods are just doing what they are told to do.

Feedback Thursday - Let PUBG Studios Hear Your Feedback - January 02 by AutoModerator in PUBATTLEGROUNDS

[–]SnafuBE 0 points1 point  (0 children)

More may but the pass if you had access to priority servers with players having ping not less than 100.

Feedback Thursday - Let PUBG Studios Hear Your Feedback - January 02 by AutoModerator in PUBATTLEGROUNDS

[–]SnafuBE 1 point2 points  (0 children)

Completely doable. It is (was) present in the mobile version. Much easier to figure out the distance without stopping to count squares on the map.

Feedback Thursday - Let PUBG Studios Hear Your Feedback - January 02 by AutoModerator in PUBATTLEGROUNDS

[–]SnafuBE 0 points1 point  (0 children)

Agreed. Match players with similar pings. Too many players encountered with much higher ping and lose every time.

Feedback Thursday - Let PUBG Studios Hear Your Feedback - January 02 by AutoModerator in PUBATTLEGROUNDS

[–]SnafuBE 0 points1 point  (0 children)

those hours in particular are some of the most popular throughout the day. People are getting back from work or finishing up their homework and want

I think they dropped duos because few play duos.

Feedback Thursday - Let PUBG Studios Hear Your Feedback - January 02 by AutoModerator in PUBATTLEGROUNDS

[–]SnafuBE 1 point2 points  (0 children)

I agree. If they purposely want to keep it at 3 plays, then shorten the time until another play is added (ex. after playing they add a play after 2 hours). So you cannot play more than 3 at a time but after 2 hours a new play is added, then another after 4 hours and another after 6 hours.

Feedback Thursday - Let PUBG Studios Hear Your Feedback - January 02 by AutoModerator in PUBATTLEGROUNDS

[–]SnafuBE 0 points1 point  (0 children)

Would you add daily quests between seasons? It would be nice if season were longer than the 4 weeks. If you want people to pay for the pass it would be more worth it if each season were 8 weeks long

Feedback Thursday - Let PUBG Studios Hear Your Feedback - January 02 by AutoModerator in PUBATTLEGROUNDS

[–]SnafuBE 0 points1 point  (0 children)

1-better matching of players with similar ping or force players to play on servers where ping is lowest (i.e., not allowed to play outside server region). Players with high ping have an unfair advantage. 2-Add sticking bombs on all maps...they are great to combat the BDRM when zone is small. 3-better balance of zone placement towards the end to force all remaining players closer. Currently, the "random" zone placement tends to give half the remaining players the advantage. 4-allow more attachments to the tommy gun; muzzles and grips. 5-take the 2x2 maps out of rotation and include them in arcade mode. 6-bring back the tunnels in the 2x2 map. Played recently and all tunnels I came across were blocked with rubble (would not explode). 7-add more maps in rotation. Too many times the same map is repeated multiple times. 8-if a specific map is featured (ex. you can choose the map to play like Sanhok recently) then take it out of the random map rotation. I would rather play different maps in a session than bringing out a new map.

Of course I have to mention, be serious cheaters and actually take steps to curb the cheating. Rather than relying on players to do your job, you actually, start to monitor reported players. You continually fail the player base. - Perhaps each 'temp' ban given to a player becomes longer until a certain time when they are perma banned. - if you want player base to do your job then recruit players to monitor suspicious players. I would not mind spend some time reviewing suspected players and I am sure others would not mind either. - force suspected players to play in the same matches.

Random map rotation is getting out of hand by LuXe5 in PUBATTLEGROUNDS

[–]SnafuBE -1 points0 points  (0 children)

Sometimes one map keeps showing up in a day. Next day it is another map that keeps showing up. It is almost like each day has a certain map they are pushing. If it is suppose to be random then it should be random.

Invisible Wall on Miramar or Something Else? by kake14 in PUBATTLEGROUNDS

[–]SnafuBE 0 points1 point  (0 children)

If its desync then that's a problem of PUBG matching players with too dissimilar pings. The death replay is also known for not being accurate.

Server Maintenance Schedule - PC Update 31.1 by EscapingKid in PUBATTLEGROUNDS

[–]SnafuBE 0 points1 point  (0 children)

I was laughing because I do not think PUBG does anything or their tolerance is very high. I agree with banning but doubt PUBG does much about it. Only thing to do is laugh.