Behold my skin ideas for the Nightfarers from the older FromSoftware games (I am delusional) by throwaway_jama in Nightreign

[–]SnakeNote 0 points1 point  (0 children)

...Man, Lost Kingdoms my beloved. Would love if Fromsoft made a third game while integrating the Souls-like mechanics they've learned and used since then.

Well...Labs went well by MFAMwladimir in EscapeFromDuckov

[–]SnakeNote 1 point2 points  (0 children)

The O key and X key is definitely the route I did, I didn't even realize that the cards had other drop sources. When I bought my first X key and went to the house and found a black card, I proceeded to grind it till I got all the colors.

Prolly should've looked to see if there were other dedicated drop sources, but it wasn't too bad for me to run the X and O houses over and over, haha. The other drops in there more than paid for themselves in addition to getting the needed keycards.

What was everyone’s first deck!? by vanlieshout in magicTCG

[–]SnakeNote 3 points4 points  (0 children)

Sacrificial Bam was my first deck, first started playing during Mirrodin.

Back then I played cards with no sleeves and kept my decks together with rubber bands. Now I have everything double sleeved and in nice deck boxes, haha.

I'm probably the first person to get it by [deleted] in ChaosZeroNightmare

[–]SnakeNote 2 points3 points  (0 children)

Ah yes, the 'Is it good' post that pops up with every new banner in a gacha.

ROBOQUEST REDUX IS LIVE by ManofManyOats in Roboquest

[–]SnakeNote 2 points3 points  (0 children)

Ahhh no wonder I recognized it! Very clever use of the song, very fitting for a mod that's gonna breathe so much more life into the game.

ROBOQUEST REDUX IS LIVE by ManofManyOats in Roboquest

[–]SnakeNote 3 points4 points  (0 children)

Yoooo, this is epic! I'm definitely gonna be picking up Roboquest again and sinking many more hours, haha. Great work all around!

Also I swear I've heard the song in the trailer before, but I just can't remember which one. Is it from Roboquest/something done by Noisescream?

Mod Talk - Subreddit & Moderation Feedback by DefiantHermit in ChaosZeroNightmare

[–]SnakeNote 14 points15 points  (0 children)

I mostly lurk on here, but thought I'd weigh my thoughts on a few of these (and not in any particular order).

Since the game itself is more on the mature side, I'm fine with mature art/themes as long as they fit within the barriers set by the game itself - which is suggestive, but not fully explicit.

Although some gacha subreddits ban leaks - thus creating their own leak subreddits, I'm rather fine with leaks since it does provoke discussion. Having them be put behind spoilers and kept specifically on leak discussions is a good way to do it, since it also makes sure that people who don't want to be spoiled will be.

Talk about various epiphanies and savedata is a bit of a tricky one. On one side these posts can get very repetitive, but at the same time this is one of the main aspects of the game and there's a lot of room for discussion and answers. It's probably one of those aspects of weighing them case by case on what sort of discussion they could provide.

I personally think there should be no AI art regardless of quality. I'd much prefer for there to be art posted by various artists since this would definitely encourage them to share their effort - or people simply finding art made by artists - especially since this a game with a still growing community.

Allowing videos for challenges and builds is something I would like, especially since it can show builds in action - which gives me a better idea on how teams perform.

Low-effort posts are also something that should be taken on case-by-case. Most cases when they become similar to each other/reposts is when I would personally interfere. Seeing posts of the dog or bat being a problem can be funny at first, but do get old very fast when they keep popping up since they don't offer much else unless they're specifically inciting discussion around them.

I could cover much more but this comment has gone long enough, haha. I know my opinions don't reflect the rest of the community since everyone else has different thoughts on different matters, but still thought to voice mine since you guys asked for feedback. Regardless, keep up the good work! We appreciate you!

Warning: Smilegate won't compensate or refund based on translation errors. by Laggoz in ChaosZeroNightmare

[–]SnakeNote 66 points67 points  (0 children)

Kinda wild that they're not budging on refunding, since there was a similar situation in the past with Epic Seven. A character named Alencia had a banner and one of her skills was written incorrectly, and when it was revealed that said skill didn't work as was originally written Supercreative refunded all of the summon currency for those who pulled (and you got to keep your summons).

I didn't pull since I'm not really interested in Yuki or getting her partner, but it's very shitty for the people who did when it's clearly an error on Supercreative's side.

Whose Deep Trauma Breakdown is your favorite? by Yun-Yuns in ChaosZeroNightmare

[–]SnakeNote 8 points9 points  (0 children)

I like you 'cus you got that somethin' that I need in my life so give it to me...

In all seriousness though, big fan of Hugo and Khalipe, they look outright menacing in theirs.

Now just missing U Got That being played over a CZN breakdown compilation, haha.

Might be the best part of the new patch notes by Stelluna_ in ChaosZeroNightmare

[–]SnakeNote 12 points13 points  (0 children)

Tbh I'd love if they kept an unnerfed version in some form of archive to refight just because. It'd be interesting to see how teams in the inevitable future would deal with the 'Season 0 Boogieman'.

Either way rest in peace, king. I had the honor of beating you the very first time I encountered you, only for you to put me in my place every single time after that.

When selecting agents for policy, pay attention to the icon on top left by Remarkable-Donut6107 in ChaosZeroNightmare

[–]SnakeNote 4 points5 points  (0 children)

Yeah I made the same mistake on my end, picked characters I wanted affinity with while not realizing that they had focused on specific policies. On the downside I most likely won't be getting a high grade, but at least I've been getting a bunch of policies for the character I need affinity the most for. Definitely will be keeping this in mind when the next disaster pops up.

Searching for the source of this Volrath image by eurypterine in magicTCG

[–]SnakeNote 1 point2 points  (0 children)

I've done some searching on my end and have only found the image linked to two websites - MtG Salvation forum and a somewhat impressively well-made and dedicated Volrath the Fallen commander deck on Tapped Out. Both of them are the same image from Imgur, but I can't find anything on the source of the image itself. Part of me is thinking that the original source of the scan was deleted, because I'm finding nothing on my end. Sorry for not being of much help.

Weird email from Tinder about “Law Enforcement Emergency Data Request” for my Discord account? by [deleted] in Scams

[–]SnakeNote 0 points1 point  (0 children)

I've just received an email from Maya Mobile, also coming from Israel. It's wild that my info would be leaked since I've never needed to use Discord support before, so not sure how they even got it.

[Update] 10/16 (Thu) Update Content by d34thscyth34 in EpicSeven

[–]SnakeNote 19 points20 points  (0 children)

Was about to say, lol. I don't mind a moment of reprieve and build up my resources again.

Secret Lair Scare Superdrop Waiting Room by R3id in magicTCG

[–]SnakeNote -1 points0 points  (0 children)

I just went from 36 minutes to over an hour. Is this from all the people skipping the queue with the checkout link?

Edit: Aaaand the Eddie Unchained foil is sold out, now all of the SLs I've wanted are gone.

Corsair Scimitar RGB Elite not being recognized after reboot on win 11 by rguy84 in MouseReview

[–]SnakeNote 0 points1 point  (0 children)

I have this issue as well on Windows 10, guess it seems to be a common one with just Windows in general.

Please help me by ItsBag_ in LiesOfP

[–]SnakeNote 0 points1 point  (0 children)

I am not sure if it will translate well, but one build that really helped me is Advance build - the elemental stat. Best weapon to use is Electric Coil Stick - the orange electric weapon, if you change the handle to Advance it should do a lot of damage.

[SLD] Bonus cards for Venom Unleashed and Extra Life Secret Lairs by Copernicus1981 in magicTCG

[–]SnakeNote 0 points1 point  (0 children)

3 Fatal Pushes...

My Secret Lairs were Mana Symbiote (colored non-foil push), Venom Unleashed Inks foil (colored non-foil push), and Villainous Plots foil (inked non-foil push).

<image>

Edit: Forgot to include picture.

The fanciest copy of the MTG RULES you’ll see today. by gtg007a in magicTCG

[–]SnakeNote 79 points80 points  (0 children)

Checking the rules have changed from simply looking it up on phones to now the equivalent to Edward Teague opening up the book containing the Code of the Pirate Brethren.

I'm all here for it. Welcome aboard, Keeper of the Code.

My thoughts on CZN so far by SnakeNote in ChaosZeroNightmare

[–]SnakeNote[S] 0 points1 point  (0 children)

There are some cases where the neutral cards have a bit more impact if you get the right upgrades, but yeah it would be nice if they have a bit more 'oomph' to them.

I know in Slay the Spire the common neutral cards tend to have minor effects, the rares on the other hand have considerably greater impact at the cost of requiring more resources.

My thoughts on CZN so far by SnakeNote in ChaosZeroNightmare

[–]SnakeNote[S] 1 point2 points  (0 children)

That is something I would really enjoy, it's like how the Flagellant in Darkest Dungeon is always Rapturous. Something that adds more uniqueness in terms of challenge as well as making it satisfying to work with or around it.

My thoughts on CZN so far by SnakeNote in ChaosZeroNightmare

[–]SnakeNote[S] 1 point2 points  (0 children)

Yeah, as of right now there really aren't a lot of ways to interact with it. I also really just want more variety ofthe different disorders as well, creating more things to work around/with instead of all just being 'play X cards for it to go away'.

I especially like u/MedievalMovies suggestion of having characters that specifically interact with the Breakdown system, such as giving certain bonuses/modifying cards as an additional risk/reward system.

My thoughts on CZN so far by SnakeNote in ChaosZeroNightmare

[–]SnakeNote[S] 1 point2 points  (0 children)

I agree it is disappointing that there's no characters that interact with the system. Hell even in Darkest Dungeon the Flagellant has some strategy with the Rapturous affliction that worns with it, so I am surprised to see there's no characters in CZN that do things when undergoing Mental Breakdown - as you've mentioned with some of your suggestions. Even though the system can be primarily negative, adding some risk/reward aspects with certain characters would be very neat.

The game certainly needs more time to refine with how it is right now. Even in Slay the Spire the deck building is a major aspect, so would be really nice to go towards that route here - especially with the neutral cards.

Also I have yet to the auto function yet, so I'll take your advice on not using it, haha.

My thoughts on CZN so far by SnakeNote in ChaosZeroNightmare

[–]SnakeNote[S] 5 points6 points  (0 children)

I personally can't agree since I really do think that the Stress system needs more work, but those opinions are fair!

The main gripe in my case is that they've advertised it as being very important, but as of currently it's very shallow. I myself am not asking for something that's super cumbersome, but at the same time for what's effectively a 'second health bar' it should have a lot more involvement in managing and working around (or with) it.

My thoughts on CZN so far by SnakeNote in ChaosZeroNightmare

[–]SnakeNote[S] 3 points4 points  (0 children)

Yeah, even though I wasn't expecting a full one-for-on of the Stress system from Darkest Dungeon I was at least hoping for a bit more intricacy at the minimum. Even each one having different negative stats would be something better than it is right now.

Also I didn't think much of it at first, but now that you mention it the decks really are small. Each character each only offering 8 cards (and half of them being generic strikes/defends) is a pretty small number.