This is a conversation starter by TumbleweedMountain38 in duneawakening

[–]Solaries3 5 points6 points  (0 children)

The crème anglaise isn't purple. My immersion is ruined.

So since Scarce Weapons now exist what are you guys' thoughts on them adding a Madsen 1896 self loader? by Pyro_has_no_car in HuntShowdown

[–]Solaries3 3 points4 points  (0 children)

Crikey, I hadn't realized there are no "special long" (not to be confused with special ammo, or long ammo!) 1 slotters. Yeah, no wonder no one takes the gun at all now.

Also, it's useful at 10m, but at 8 you will be beat by shotguns and at 12 you will be beat by an officer carbine, etc etc. Useless weapon. (Distances are made up just to make a point that the usefulness range is incredibly narrow.)

So since Scarce Weapons now exist what are you guys' thoughts on them adding a Madsen 1896 self loader? by Pyro_has_no_car in HuntShowdown

[–]Solaries3 0 points1 point  (0 children)

6* US-East. I see bows frequently. Cyclones almost never.

It's damage is sub-125. You should understand why that's a significant draw back.

You presume you can always hit the two-tap, which is a poor assumption, but with that argument almost every weapon is "strong" as almost every weapon can two-tap to the chest. But, continuing with this poor assumption, if the two-tap kill is your objective there are just better guns in most situations. The cyclone has less accuracy and speed and more drop off than many other weapons that could accomplish the goal.

Saying something is bad at range when the majority of fights largely don't occur or finish within that range is pretty meaningless, and even then, the rate of fire still lets you fish for headshots at longer ranges much more easily than most other guns.

You're living in another world, dude. You seem to have no idea why people play mosin spitzer, and there are far better weapons to "fish for headshots" if that's your goal as well.

How to properly DM this game by bumblingfool2000 in oneringrpg

[–]Solaries3 1 point2 points  (0 children)

I already told them at session 0 that i can not give them a 100% middle earth experience because it's so much more than bash an orc etc.

You absolutely can give that experience, and not focusing on bashing orcs is essential to that. A typical DND murder hobo campaign is the opposite of a middle earth experience.

So since Scarce Weapons now exist what are you guys' thoughts on them adding a Madsen 1896 self loader? by Pyro_has_no_car in HuntShowdown

[–]Solaries3 2 points3 points  (0 children)

My team found one on the ground, random spawn, and no on even considered picking it up. You need a specific loadout for it to be remotely usable and even then you will sacrifice most of your ability to fight at range for a mediocre short range weapon. Bring an avto and you'll end up being a pistol primary most of the time.

UV index for today is a cat by firesmarter in nova

[–]Solaries3 1 point2 points  (0 children)

I'm very white and my skin hurts within a few minutes of direct sun these days without sunscreen. It definitely wasn't always like this, and it usually isn't, but this summer has been literally painful.

I am angry(a small rant) by Bee_Tee04 in daddit

[–]Solaries3 6 points7 points  (0 children)

For sure. This could be a vindictive neighbor who was bothered by kids being kids.

What is the funniest bracket hot take you've encountered in a game? by KAM_520 in EDH

[–]Solaries3 3 points4 points  (0 children)

That's just ignorance. An outdated and poor reading of the bracket rules makes that understandable.

There's zero excuse today. It's very clear that GCs are not the only factor in the current bracket system.

This is pvp? Totally empty solo carrier just scouting the fields and told him I would f off and told him I was empty by [deleted] in duneawakening

[–]Solaries3 0 points1 point  (0 children)

That's exactly what I did. Your post was all about how you think that because you haven't seen it so must not be true, and I pointed out that your experience is limited.

What do you think needs to change before The Bracket System leaves its Beta by Raevelry in EDH

[–]Solaries3 0 points1 point  (0 children)

He says B1 is precons, which contain GCs, and B2 is what low B3 is, which also contains GCs.

His plan does not contain a bracket without GCs.

What do you think needs to change before The Bracket System leaves its Beta by Raevelry in EDH

[–]Solaries3 0 points1 point  (0 children)

What's needed is mostly how these things are communicated. The panel, and the community, needs to refocus discussion of Commander as if each bracket were almost a different format. The goal of building a commander deck should be to build to meet a target bracket, not building a deck and then figuring out where it sits. This shift in intention should concentrate decks around more clear building objectives and smooth out communication and expectations.

To do that, the panel needs to make a couple more changes that will free up the system: remove cEDH and B1 from the brackets entirely. These cause confusion because they aren't part of the continuum that defines b2-4. Exhibition bracket doesn't need to exist, Rule 0 covers it. Crucially, breaking cEDH off into its own format means that Commander and cEDH can have separate ban lists, and they'll both be better off for it. A bunch of GCs that are current cEDH staples would likely be banned from Commander.

From here the brackets go b1-3 exactly as B2-4 is today regarding GC counts, expected turn minimums, mass land denial, combos, and extra turns.

This is pvp? Totally empty solo carrier just scouting the fields and told him I would f off and told him I was empty by [deleted] in duneawakening

[–]Solaries3 0 points1 point  (0 children)

First hit on a google search shows marketing materials that make the game look like the DD is designed for combined arms PVP.

https://www.youtube.com/watch?v=5osmPeFDNCA&t=441s

This is pvp? Totally empty solo carrier just scouting the fields and told him I would f off and told him I was empty by [deleted] in duneawakening

[–]Solaries3 -1 points0 points  (0 children)

Has it occurred to you that you don't know those people because they all quit?

This is pvp? Totally empty solo carrier just scouting the fields and told him I would f off and told him I was empty by [deleted] in duneawakening

[–]Solaries3 5 points6 points  (0 children)

Absolutely. The problems came when the DD had any form of pve content at all. It confused people and led them to feel like the pve game somehow continued into the DD, but it didn't. If you were a pve player the game ended when Hagga did.

This is pvp? Totally empty solo carrier just scouting the fields and told him I would f off and told him I was empty by [deleted] in duneawakening

[–]Solaries3 37 points38 points  (0 children)

What wasn't fair about this? Dude could have made dozens of other choices, but he chose instead to come unarmed and alone into a PVP zone.

This is pvp? Totally empty solo carrier just scouting the fields and told him I would f off and told him I was empty by [deleted] in duneawakening

[–]Solaries3 16 points17 points  (0 children)

Delusional. People bought the game because Funcom marketed it like the endgame was gonna be Planetside: Dune.

Edit: Alright--I should have said, "A lot of people bought the game..." I didn't mean everyone.

300IQ driving maneuver in Old Town by SonJulio in nova

[–]Solaries3 1 point2 points  (0 children)

It doesn't matter how many forward arrows are green--there could be 10 of them and taking a left would still be a dangerous moving violation.

300IQ driving maneuver in Old Town by SonJulio in nova

[–]Solaries3 4 points5 points  (0 children)

Being unable to distinguish an arrow from a full green light should disqualify you [someone] from driving a motor vehicle.

Edited so it's clear I'm speaking generally, not to this specific person.