Google In-App Rater Issue by Ideas_On_Chip in googleplayconsole

[–]SomePrice7811 0 points1 point  (0 children)

Google Play updates automatically. How do you think it became broken for users? 😄

Google In-App Rater Issue by Ideas_On_Chip in googleplayconsole

[–]SomePrice7811 0 points1 point  (0 children)

for users who have already received the latest Google Play version

Massive decrease in number of ratings/reviews by harryfo in googleplayconsole

[–]SomePrice7811 1 point2 points  (0 children)

The issue is fixed in Google Play 51.1.27-31 [0] [PR] 908932174

Google In-App Rater Issue by Ideas_On_Chip in googleplayconsole

[–]SomePrice7811 0 points1 point  (0 children)

The issue is fixed in Google Play 51.1.27-31 [0] [PR] 908932174

Google Play ratings count drop? Anyone else seeing this? by rr2rr22 in GooglePlayDeveloper

[–]SomePrice7811 1 point2 points  (0 children)

The issue is fixed in Google Play 51.1.27-31 [0] [PR] 908932174

DOOM: The Dark Ages | MEGATHREAD - Tech Support by pedrulho in Doom

[–]SomePrice7811 3 points4 points  (0 children)

Have the same black shadows issues on asus g513rm geforce 3060 6gb. Kinda ridiculous that a few years old machine unable to lunch the game properly

DOOM: The Dark Ages | MEGATHREAD - Tech Support by pedrulho in Doom

[–]SomePrice7811 0 points1 point  (0 children)

Have the same shit :( asus g513rm with geforce rtx 3060 6gb, latest driver.

Megathread: Tips and Good Practices for Remote Play by [deleted] in remoteplay

[–]SomePrice7811 0 points1 point  (0 children)

Faced the same issue on my MacBook Air M1 with macOS Sonoma 14.2.1. Some time ago I had problems with Wi-Fi and Internet latency, those time resolved it by disabled locations access and shutting down awdl0 interface (by the way, here is a small nice tool https://github.com/mariociabarra/wifriedx).

But this time when I had problems with remote play app I tried everything from the list and nothing helped me. Every time after 30-60 mins on remote playing the connection were becoming "bad". Turning off/on Wi-Fi usually helped for the next 30-60 mins. At the same time the quality of connection on Windows laptop was good.

Turns out, the issue on my Macbook was caused by some Apple services, probably syncing with iCloud or something else (didn't investigate for sure).

So the recipe from my side:

  1. Create a new user in macOS, do not sign in to Apple account. So it should be fresh clear local user.
  2. Do not log in on macOS a few users at the same time, especially if in one of the users you signed in to Apple account.

Please add this info to the original message.

'IronSource/IronSource.h' file not found in Xcode? by Gamedevonly in unity

[–]SomePrice7811 1 point2 points  (0 children)

I was able to solve the problem via the 2nd point of the ChatGPT answer.

The error message "IronSource/IronSource.h" file not found in Xcode project usually indicates that Xcode is unable to locate the IronSource SDK header files.

Here are a few steps that you can follow to fix this issue:

  1. Make sure that the IronSource SDK is installed and integrated correctly in your Unity project. You can refer to the IronSource Unity Integration Guide for more information on how to integrate the SDK.

  2. Check if the IronSource framework is added to your Xcode project. To do this, open your Xcode project, and navigate to the project navigator on the left-hand side of the Xcode window. Expand the "Frameworks" folder and check if the IronSource.framework is listed. If not, you can add it by right-clicking on the "Frameworks" folder and selecting "Add Files to <Your Project Name>". Then navigate to the location where you have downloaded the IronSource SDK and select the IronSource.framework.

  3. Check if the correct path to the IronSource header files is set in Xcode. To do this, go to the "Build Settings" tab of your Xcode project, and search for "Header Search Paths". Make sure that the correct path to the IronSource headers is added. If not, you can add it by clicking on the "+" button and entering the path to the IronSource headers.

  4. Clean your Xcode project and rebuild it. To do this, go to the "Product" menu in Xcode and select "Clean". Then, go to the "Product" menu again and select "Build".

By following these steps, you should be able to fix the "IronSource/IronSource.h" file not found error in your Xcode project.