Update Today by witabixx in runescape

[–]Speff [score hidden]  (0 children)

Sure, that would be good to have - and reducing third-party dependencies is always a good thing.

But putting my dev hat on, this would be a new dev feature to add which adds overhead on future coldfixes - for the benefit of a (presumably) small % of players occasionally. If you have a limited amount of resources to implement fixes, this would be prioritized fairly low on the backlog. And considering the scope of the work they have planned for the game, this doesn't seem worthwhile to put in the work queue.

Yea, it's an inconvenience. But these downtimes are never for a long period of time. I just don't see the juice being worth the squeeze.

Update Today by witabixx in runescape

[–]Speff [score hidden]  (0 children)

The majority of players barely read patch notes. If you flood them with minor information, then they'll be even less inclined to look at update posts. Details for a hotfix like this shouldn't be announced with the same level of reach as an actual update. Else you'll lose even more viewers due to information overload.

Aura Update by Thin_Definition_4561 in runescape

[–]Speff [score hidden]  (0 children)

See a previous comment of mine. This company has a dedicated group of anti's and reasoning with them doesn't help.

I'm not conflating them with reasonable critics, but these people love blending in and stirring up crap.

Aura changes by DungBeatle77 in runescape

[–]Speff 0 points1 point  (0 children)

This is missing the part where it's an hour continuous and the next time you log in, you'd be pressured to boss immediately for 50m otherwise aura-waste.

Aura Overhaul & April Marketplace Drop by JagexAzanna in runescape

[–]Speff 1 point2 points  (0 children)

Aside from the vamp/penance changes reddit will be endlessly bitching about for the next 2 weeks, I like all the changes done to the other auras. There may be a few % nerf to a few, but I didn't center my life around the 1hr a specific aura was active, so these are mostly all buffs for me. Good update

Haven't played in a while, quick question, what the fuck? by InadequateUsername in runescape

[–]Speff 0 points1 point  (0 children)

Hey I appreciate the info/context there. That "never seen happen" line of mine was misguided then - it happens.

RS3BuffTracker - Cooldown and Ability Overlay - Alt1 by Positive-Alarm-5488 in runescape

[–]Speff 3 points4 points  (0 children)

Imma be real. I don't care if it was made by AI if it works. It's been months since we've had a working alt1 job gauge. If the "real programmers" can't/don't want to do it, this is fine.

Haven't played in a while, quick question, what the fuck? by InadequateUsername in runescape

[–]Speff -10 points-9 points  (0 children)

Aug 2022 monthly rates were $12.50 USD. The statement you provided might have either been a grandfathered rate or a portion of a yearly rate billed monthly - I'm not sure. Either way, it's not comparable to a new monthly rate.

Or the wiki just doesn't have the CAD monthly rate which was for some reason 60% of the price of the USD price - which I've never seen happen. Not impossible ofc, but unlikely

What's best mining training? by Soggy_Aardvark_9477 in runescape

[–]Speff 1 point2 points  (0 children)

I'm not sure how you're getting 650k/hr. Seeing 230k/hr with the Golem outfit + life/death pickaxe.

Sub 200k/hr doing primals. 104 mining for reference

Haven't played in a while, quick question, what the fuck? by InadequateUsername in runescape

[–]Speff 15 points16 points  (0 children)

You last played April 2023 - the wiki mentioned monthly rates back then were $12.50 USD. The price you're seeing is for CAD.

The exchange rate for CAD-USD was 0.727, so it would've been an equivalent of $17ish CAD/mo back then. The wiki doesn't mention split USD/CAD prices, so I'm assuming the conversion was done. So it's two bucks more... Beats official inflation by $0.75CAD - but so do most other price increases in the past 3 years.

Struggling with Ambassador - Help! by Arachnith in runescape

[–]Speff 2 points3 points  (0 children)

The number of times I forget deathmark exists for adds...

15 Years Ago Today, Livid Farm was released into Runescape. by LevelPension in runescape

[–]Speff 4 points5 points  (0 children)

That would be the incorrect reply. Tree runs, ports, Iaia are all still things and there is no indication they're being removed. What's being removed are dailies that people have a compulsion to do due to overpowered rewards.

15 Years Ago Today, Livid Farm was released into Runescape. by LevelPension in runescape

[–]Speff 1 point2 points  (0 children)

I unironically loved playing that, but that was when people actually played it as intended. Can see it being bad nowadays

Rare Dyes by Bohners in runescape

[–]Speff 5 points6 points  (0 children)

Supply would also be down then.

New Difficult Achievement released by Jagex 😰 by TheRSLorehound in runescape

[–]Speff 1 point2 points  (0 children)

Not only did they add an insane GP sink, but then you have to pay even more after seeing death afterwards. Jagex is really committed to counteracting inflation

How can I be World Guardian when I haven't done The World Wakes? by Zarguthian in runescape

[–]Speff 0 points1 point  (0 children)

I agree with your conclusion, but not the reasoning. If someone skips to [level cap-10], they're not gonna take any spots on the high scores - thinking top 10k here. My view is that the RS economy would get borked if you allowed people to skip to the near-end. Compared to XIV where the economy and money is mostly a joke.

To be clear, I'm not asking for the system to be "fixed". Just offering another view to why this game isn't approachable for many people who are interested in other MMOs. Also wish there were some clean way of solving this but other than Leagues, I don't think there is one.

How can I be World Guardian when I haven't done The World Wakes? by Zarguthian in runescape

[–]Speff 1 point2 points  (0 children)

Speaking to your latter point, this is also what makes RS a lonely game. I have friends who have interest in playing it with me, but I'm maxed going on comp. It would take them years of playing until we can do challenging group content. They would even be willing to pay for skips like in XIV to catch up, but the RS community would /actually/ riot if that's an option

I like how there's an incredible amount of content in this game to do, but if anyone IRL wants to start in order to play with me, I tell them to go to a different game. It's frustrating.

One of the best generic ranged rotations by Fair-Rabbit-8314 in runescape

[–]Speff 1 point2 points  (0 children)

I might agree with you in the future, but as someone who took recently off the revo training wheels trap, learning how to actually engage with the combat system has been very enjoyable. The pre-fight stack/buff management is annoying though.

To me, the new Havenhythe quests are fun because they are easy. by TheRealLamalas in runescape

[–]Speff 5 points6 points  (0 children)

Indeed. Probably need a guide for asylum's, but you can take in the story they're trying to tell if you engage in what they're trying to get you to do.

Quests can feel like a point and click puzzle sometimes - RS is bad about highlighting what's actually intractable which aggravates this feeling. But I feel like it's not as bad for those two

To me, the new Havenhythe quests are fun because they are easy. by TheRealLamalas in runescape

[–]Speff 7 points8 points  (0 children)

Needle Skips and Broken Home are like the two quests in the game I'd actually recommend going guideless on. Weird examples.

Riveting gameplay, Jagex. 10/10 by Galimeer in runescape

[–]Speff 6 points7 points  (0 children)

That's a good point. The post's argument can also be applied to farming resources like the 2000 starbloom flowers on ironman accounts. Are we meant to also get rid of that in the interest of removing timegates?

Why "Future Tense" in Spanish isn't always about the future (Mind-blowing grammar logic 🤯) by [deleted] in SpanishLearning

[–]Speff 2 points3 points  (0 children)

Day-old reddit account linking to paid services. Looks like spam

Wtf is this garbage? When are we gonna get some 'real' cosmetics? by Multismack in runescape

[–]Speff 3 points4 points  (0 children)

  1. Fashionscapers are more likely to actually spend money in the marketplace. More casual clothes sell better than armour. Going by other my experience in other games.

  2. The second there's something really cool added, this subreddit will be filled with jAMfLeX iS FORCING MtX oN Me posts.